curl-6 said:
As others have said, launching without a killer app and then immediately falling into like a 9-month long game drought effectively murdered the system's momentum and got it bogged down in a rut from which is never escaped. It would have done significantly better if say it had launched with Mario Kart 8 and then had stuff like Super Mario Maker, BOTW, and Splatoon in its first year. By the time the games finally arrived it was too late and the system had gained the reputation as a console with "no games". |
I agree with you, mostly. The lack of a killer app was a major reason. A good killer app, like Super Mario Bros, Wii Sports, or Breath of the Wild, can drive massive sales. But, I don't think these games translate 1:1 in success over to the Wii U platform. The Switch had some big advantages over the Wii U in terms of accessibility and ubiquity to playing multiplayer games (basically everything the Wii and 3DS had in one, with with more advanced engineering than both).
So, I agree killer apps are necessary, but IMO a killer app is hardware context dependent. A good example of a system seller on one platform, but not another, would be the Tiger Woods on Wii versus other platforms; I doubt anyone was buying consoles for Tiger Woods games; but people did buy the Wii for it. With Mario Kart 8, I think the handheld, being able to congregate and play outside the home (office or school space), and having 8 or 12 player multiplayer (12 with a WiFi network) makes the game much more desirable than what the Wii U offered with the split screen.
I guess what I'm saying (using the Mario Kart example): Mario Kart 8 as software isn't a killer app on its own, it depends on the context of the console it's on. if Mario Kart with the Switch features is something players really want to play, but Mario Kart with the Wii U features doesn't appeal to a sufficient number; then, Mario Kart Switch is a killer app, but Mario Kart Wii U isn't.
In short: Killer apps are very useful for driving a lot of hardware quickly. But killer apps aren't just the software, but their ability to make a player want to play that hardware.