Pajderman said:
HoloDust said:
Pleasantly surprised to see SimCity being mentioned so much.
I argued with myself whether to put it or not, but I guess I fell out of the genre by late 90s/early 00s. That said, it was the first game that I've played game that was sort of game and more like a project with no goals except the one's you've set yourself, so I'll have to reedit my post and put it there as honorable mention (along with few others). |
Was thinking about SimCity as well. SimCity 2000 to be exact. But even if I really like that game, it did not have a meaningful impact on my gaming taste going forward. |
I find its influence on me to be primarily as first "software toy" that I've dabbled with, not so much as strictly intro to city builder genre. I mean, I still occasionally have desire to get something like Cities Skylines (but I don't, since I would be lost to my family for at least a month), but I can see some of SimCity DNA in games I've played since, like various Tycoons, or even Frostpunk or KSP. That's why I've put it in honorable mentions (since, on overall, it's not as heavy of an influence for me as other games I've listed).
Of course, that's what this thread is about, games that shaped us, which is expected to be very different due to different eras (and regions) we grew up at, different gaming systems we were exposed to and, ultimately, different tastes. I.e., while I always recognized SMB as great titles, I was quite lukewarm about them, since that's not were I wanted platforming to go, and why I found exploration based platformer genres much more appealing to me - hence my formative experience was not SMB, but proto-Metroidvania from C64 that came before it.