SvennoJ said:
Bofferbrauer2 said:
So, streaming failing again confirmed!
Also, streaming incurs a latency which would be very bad for any action game where reaction time or pixel-perfect accuracy are necessary. Something like Civ would be fine, Hollow knight however not. |
Yeah, FPS, Racing, Souls like, Arcade shooters, Beat em ups / fighting games, VR will all be unplayable streaming. While story driven games lose their biggest draw, pixel perfect visuals. And goodluck dodging Lynels on streaming.
It's not just the latency, it's the variable latency that makes it terrible. People have dealt with high latency TVs during the PS3/360/Wii generation, yet that latency was constant, predictable, you can adjust to it. So until the internet becomes stable enough to 'buffer' to a constant 100ms or less latency without hickups it will stay inferior.
Anyway if consoles hit $1000, subscriptions will still be more over time. Gamepass Ultimate is already $360 a year... |
You should check it out at least, if you haven't. Around last summer I was curious to check GeForce NOW, since I haven't in ages, so installed and tried Free and had no problem to play Ghost Runner on it, which is quite twitch based. So, unlike how game streaming services used to be, reserved almost exclusively for slower paced/turn-based games, this is quite able to handle fast action.
This is all before GeForce NOW came into "shit, this actually works" spotlight, so not sure if Free is as good as it used to be, but I know Ultimate is.
I can see its main purpose as in "I want to play latest AAA game in all its glory" and pay a month of Ultimate just for that, while playing all other, less demanding games on local hardware.