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Forums - Sales - Famitsu Sales: Week 12, 2026 (Mar 16 - Mar 22)

 

 



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Only -2%?!?

That’s amazing!! I knew the Word of mouth was going to do wonders for Pokopia’s legs, but this is even better than I thought!!



Switch 1 and 2 are returning to normal sales but both are still doing better than usual and the PS5 is almost flat with last year which is nice. Also yeah Pokopia is gonna have some nutty legs. It's gonna kinda carry the first half of this year for Nintendo which I didn't really see coming. This year should be significantly stronger software wise than 2018 assuming there's a big holiday title so while 2017 definitely beats 2025 the Switch 2 is looking like it'll have a more balanced first couple years which is better.



Looks like Switch 2 has it's evergreen blue ocean title; I can see Pokopia being a mainstay of the charts for many years.

Decent opening for Crimson Desert too, as a new IP.



Norion said:

Switch 1 and 2 are returning to normal sales but both are still doing better than usual and the PS5 is almost flat with last year which is nice. Also yeah Pokopia is gonna have some nutty legs. It's gonna kinda carry the first half of this year for Nintendo which I didn't really see coming. This year should be significantly stronger software wise than 2018 assuming there's a big holiday title so while 2017 definitely beats 2025 the Switch 2 is looking like it'll have a more balanced first couple years which is better.

Regarding the comment comparing NS1'17 v. NS2'25, my theory has always been this: Nintendo knew the earliest adopters of Switch 2 would the consumers who would be there no matter what, and this was going to be a BIG wave of consumers. So... why spoil all the mega-hitters within the first year of launch? Why not simply drop a ton of niche title that directly appeal to these core consumers? E.g. Kirby Air Riders, Metroid Prime, DKBananza, etc.

Meanwhile, during the launch year of Switch 1, Nintendo was in a do-or-die position. While the gonna-show-up-no-matter-what consumer was (as the label would imply) going to purchase NS1 no matter what, this was a very small block of consumers. They needed to attract new consumers, and specifically via regaining consumer trust. Following the lackluster Wii U and weaker-than-expected 3DS, Nintendo knew they could hold back no punches— so, they spoiled their whole deck as quickly as possible: 3D Zelda, MarioKart, Splatoon, and 3D Mario, alongside announcements of NS1 recieving a brand new mainline entry in the Metroid Prime, Pokémon, Bayonetta, Yoshi/Kirby, etc., series. It does not get much more aggressive than that.



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firebush03 said:
Norion said:

Switch 1 and 2 are returning to normal sales but both are still doing better than usual and the PS5 is almost flat with last year which is nice. Also yeah Pokopia is gonna have some nutty legs. It's gonna kinda carry the first half of this year for Nintendo which I didn't really see coming. This year should be significantly stronger software wise than 2018 assuming there's a big holiday title so while 2017 definitely beats 2025 the Switch 2 is looking like it'll have a more balanced first couple years which is better.

Regarding the comment comparing NS1'17 v. NS2'25, my theory has always been this: Nintendo knew the earliest adopters of Switch 2 would the consumers who would be there no matter what, and this was going to be a BIG wave of consumers. So... why spoil all the mega-hitters within the first year of launch? Why not simply drop a ton of niche title that directly appeal to these core consumers? E.g. Kirby Air Riders, Metroid Prime, DKBananza, etc.

Meanwhile, during the launch year of Switch 1, Nintendo was in a do-or-die position. While the gonna-show-up-no-matter-what consumer was (as the label would imply) going to purchase NS1 no matter what, this was a very small block of consumers. They needed to attract new consumers, and specifically via regaining consumer trust. Following the lackluster Wii U and weaker-than-expected 3DS, Nintendo knew they could hold back no punches— so, they spoiled their whole deck as quickly as possible: 3D Zelda, MarioKart, Splatoon, and 3D Mario, alongside announcements of NS1 recieving a brand new mainline entry in the Metroid Prime, Pokémon, Bayonetta, Yoshi/Kirby, etc., series. It does not get much more aggressive than that.

That's right yeah. What they did in 2017 worked perfectly for the circumstances and only really worked thanks to the Wii U bombing and their games being gen 7-ish level at the time. Going as hard for a single year would now mean the next couple would be pretty barebones.



Is the Switch about to have another 1+ million year?! It's already at 250k in less than 3 months. It's already by far the best selling system in Japan and will easily pass 37 million this year.



Pokopia is going to be a game that I think will chart for many years, if Nintendo continues to do small updates to the game it could easily have evergreen statue world wide, Much like Animal Crossing did.


I also dont see a new Animal Crossing hitting NS2 for a few more years, that will give Pokopia plenty of room to sell



我是广州人

curl-6 said:

Looks like Switch 2 has it's evergreen blue ocean title; I can see Pokopia being a mainstay of the charts for many years.

Decent opening for Crimson Desert too, as a new IP.

Agreed. I think this has the potential to become a big evergreen title à la Animal Crossing or Mario Kart. Not saying it'll do the same total numbers, but I bet it'll keep selling well for the whole gen.

I`m curious to see where the Switch 2 baseline stabilize for the coming months; I`m guessing around 70k.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Top 30: https://nintendoeverything.com/famitsu-software-sales-3-16-26-3-22-26-top-30/

1. [NS2] Pokemon Pokopia – 114,515 / 772,915
2. [PS5] Crimson Desert – 31,108 / NEW
3. [NS2] Monster Hunter Stories 3 – 10,294 / 48,012
4. [NS2] Mario Kart World – 8,276 / 2,873,338
5. [NS2] Mario Tennis Fever – 7,833 / 90,975
6. [PS5] Resident Evil Requiem – 6,652 / 198,271
7. [NSW] Pokemon FireRed/Leaf Green (Download Card) – 5,872 / 5,932
8. [NSW] Animal Crossing: New Horizons – 4,760 / 8,407,095
9. [NSW] Minecraft – 4,451 / 4,173,164
10. [NS2] Animal Crossing: New Horizons – Nintendo Switch 2 Edition – 3,784 / 91,914
11. [NS2] Pokemon Legends: Z-A – Nintendo Switch 2 Edition – 3,120 / 1,105,900
12. [NSW] Pokemon Legends: Z-A – 2,799 / 1,629,195
13. [NSW] Super Smash Bros. Ultimate – 2,783 / 5,891,779
14. [NSW] Dragon Quest 7 Reimagined – 2,776 / 243,340
15. [NS2] Momotaro Dentetsu 2 – Nintendo Switch 2 Edition – 2,659 / 286,536
16. [NSW] Nintendo Switch Sports – 2,517 / 1,712,836
17. [NS2] Kirby Air Riders – 2,514 / 515,102
18. [PS5] Monster Hunter Stories 3 – 2,471 / 19,659
19. [NSW] Mario Kart 8 Deluxe – 2,364 / 6,558,104
20. [NS2] Dragon Quest 7 Reimagined – 2,269 / 213,760
21. [NS2] Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV – 2,141 / 180,220
22. [NS2] Donkey Kong Bananza – 1,926 / 488,999
23. [NSW] Super Mario Party Jamboree – 1,926 / 1,496,012
24. [PS5] MLB The Show 26 – 1,893 / NEW
25. [NSW] Momotaro Dentetsu 2 – 1,892 / 333,262
26. [PS5] Dragon Quest 7 Reimagined – 1,764 / 145,732
27. [NSW] Splatoon 3 – 1,733 / 4,525,023
28. [NSW] Clubhouse Games: 51 Worldwide Classics – 1,695 / 1,487,540
29. [NSW] Pokemon Scarlet / Violet – 1,373 / 5,670,634
30. [PS5] Tokyo Xtreme Racer – 1,269 / 24,060

NS1 - 13
NS2 -11
PS5 - 6

Last edited by curl-6 - 5 days ago