| firebush03 said: yeah, Crimson Desert is a guaranteed GotY nominee— I just listened to the IGN and DF previews, and they’re treating it as though it’s the next BotW/ER. Whether this will be universal acclaim? Hard to say… there are some outlets complaining about the difficulty (specifically in the lack of hand-holding). |
As a huge ER fan, I think the term "next ER" is quite meaningless, because ER is essentially just Dark Souls 3 but with open spaces. It's more like the culmination and definitive form of the gameplay of a genre that started years earlier, different from BOTW, which was indeed groundbreaking for open-world games
The Shadow of the Erdtree DLC even doubles down on the base game's design of keeping an intended exploration order and pretty much forces you to play more linearly (with some digressions), because its level-up system, based on collecting Scadutree fragments, acts as a gatekeeper to what you can realistically fight and defeat. It even has whole sections of the map "hidden" from the player, feature lots of verticality, and even circular level design just like Dark Souls 1
Last edited by IcaroRibeiro - 22 hours ago










