A big, fat, nothing burger.
When I first heard of a "controversy and I actually saw what it was, I thought: "Seriously?! THAT'S it?!? THAT'S what Metroid fans are so upset about?! That says more about them than it does the game itself!" Breaking the immersion? The dude literally appears in one section, early in the game, you help him, and then he jollies off to do his own thing while you continue your exploration! He's inoffensively amusing at best, annoying at worst. That's literally it.
And as far as the whole "This isn't Metroid!! This is breaking the immersion! This is NOT what the franchise is about!" The same thing was said when Prime 1 was revealed and it showed the FPS approach of the game. "Metroid is Metroid, not Halo! This game is gonna BLOW!" And then the game came out, it was absolutely incredible, it became the best-selling game in franchise history and would have sold even more if the GameCube itself had sold more had Nintendo not shot themselves in the foot with the design and marketing of that console. (Don't get me wrong, I love the GameCube to pieces! But Nintendo dropped the ball there."
And to Metroid fans saying that "This isn't Metroid! This is NOT what the franchise is about!" Did you ever stop to wonder that maybe, just maybe, that's the point?
Look, the last sales update we got for Metroid Dread was 3 years ago when it had just passed 3 million units sold. Which is outstanding for the franchise! It's the best-selling game in the series... But in the grand scheme of things? Especially when compared to the likes Kirby, Fire Emblem, or Tomodachi Life? That's not all that impressive. And that's just compared to the other lower A/high B-tier Nintendo franchises. That's not even comparing it to the S/X-tier franchises like Mario, Zelda, or Pokémon.
From my perspective, Metroid fans, especially the ones over at Elon Musk's app, place the franchise at a higher place in the Nintendo pecking order than it actually is and, in this instance, don't seem to realize that the total isolation and complete immersion that they hail and love so much about the franchise... MIGHT be the very thing that's holding it back.
Just dumping Samus in the middle of some alien planet and saying, "Have fun!" with little to no-context or hint is EXTREMELY alienating to newcomers and beginners. Something the Metroid franchise is in DIRE need of - Especially if the reports about Prime 4's budget are to be believed.
And if stuff like introducing NPCs with casual, Marvel-type dialogue and more story, narrative driven elements, can help do that, and as long as the core gameplay elements of the franchise remain intact - And based on the gameplay footage I've seen, that appears to be VERY much the case... Then what the Hell is the problem?!?
Come and get me when it's a REAL controversy - Like a game that's a glitch-ridden, broken, borderline unplayable mess with terrible, unfinished graphics and visuals that makes your eyes sore.
Last edited by PAOerfulone - on 22 November 2025