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Forums - Nintendo - How well do you think Nintendo is handling the transition from Switch 1 to 2?

Nintendo's not messing around this time. Nintendo sacrificed by making the new logo and the box arts looks so much uglier just to make sure everyone knows it's the new Switch 2 lol They put a huge "2" on their logo and made sure everyone can see it on their box art that it takes up a huge chunk of space for the box art (ironically makes the Switch 1 version look more appealing lol).



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Random_Matt said:
Phenomajp13 said:

Transition has been fantastic as proven by sales. This console might clear 20 million by March 2026 ie before it turns 1.

Heavy hitting software via first and third parties. MK World, Pokemon, and DK along with new AAA third party releases.

Superior hardware in every way such as:
Power is the obvious one as seen by the third party releases and MK & DK.
Screen with 1080p, VRR, 120 hz, and soon HDR trumps 720p, Oled, and 60hz on Switch Oled.
Controls are another huge improvement, Joycons 2 has to be the most versatile controller in history.
Battery seems more of the same since Switch hardly lasted long when it was playing AAA games if it got any at all.

You really should research the Switch 2's screen, it is technologically crap. And the battery is factually worse at runtime. 

Or instead of "researching it", I could use my on hands experience. I own both platforms (Switch Oled & Switch 2) and by no stretch of the imagination would I prefer the Switch Oled screen to Switch 2. VRR alone made me realize how bad Switch games felt due to the smoother frame rate. The 8 inch, 1080p screen greatly enhances the table top and handheld mode. It is absolutely superior to Switch/Switch Oled no contest.

As for your battery life nonsense, it's literally the only thing comparable between the two but only one of these consoles is consistently getting AAA games which put a bigger strain on battery life. 2 hours of Madden is better than 0 hours because the console can't run it.

The sales speak for themselves, the world loves this thing because it's the best bang for your buck. Everything else needs their price tag ignored for a reason.

I didn't even mention GameChat, had a friend showing me how to build a good myplayer in 2K26 via screenshare/videoshare. That's how incredible this console is, a built in solution not clunky at all like Discord on Xbox.

Last edited by Phenomajp13 - on 22 September 2025

Financially? Brilliant. Switch hardware sales have fallen a lot, but tons of people are buying Switch 2 which is what matters.
Software wise? A lot to offer on both consoles. Several Nintendo titles are cross-gen which is very rare for Nintendo.
It's a pretty smooth transition so far. It is regrettable how much the 3 models of Switch now cost in the USA, but the Lion's Share of that blame is not on Nintendo.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

The only major critic I might have are with the Switch2 Editions having quite the price hike.

Yes they have new content, but we have seen Deluxe versions of e,g, Wii-U games being launched with extra content on the Switch at the same price. Having the price the same I think would make transferring to the new console more appealing.

On the positive side, Nintendo is continuing having something 'new' on the shelve almost every month. Which is impressive even though some are Switch2 Edition games.

The hardware feels a step up. It feels like a quality product. Having a nice perk with NSO+ adding GameCube is a nice touch.

I'm not regretting my purchase and overall I would rate my experience thusfar as a B+.



I think that it's smart that Pokémon Legends Z-A and Metroid Prime 4 Beyond are cross-gen to give something for Switch 1 players. Plus the Galaxy games are Switch 1 titles. Tomodachi Life, Rhythm Heaven, and I suspect maybe 1 more remake should be a good send-off to the Switch 1.

I think the main reason some people are critical of the Switch 2's line-up so far is that Mario Kart and Donkey Kong are the only two mainline big hit first party exclusives. The others are spin-offs like Hyrule Warriors Age of Imprisonment and Kirby Air Riders or smaller games like Nintendo Switch 2 Welcome Tour and Drag x Drive.



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Switch 1 fan's love the current line up, beacuse Nintendo does not give many reasons to upgrade unless you want to play on stronger hardware. That being said I don't mind cross gen titles as much, but it could hurt Switch 2 sales and after 8 years no one would have been sad, if they let the Switch 1 die quicker.



In general, I think Nintendo is the least gamer-friendly company in gaming. Anytime I think about the way they treat us, I want to stop giving them my money. But, at this moment, I'm not seeing too much to get upset about. So, I guess that's a positive, on a Nintendo scale.



The hardware sales would say the transition has been a success.

The system performance is quite good also they made a lot of good design choices to get a system this powerful (able to even run PS5-tier games) without having to charge a fortune for it or take a loss on hardware.

What we know of the upcoming 3rd party support is positive ... Final Fantasy VII Rebirth, Final Fantasy VII Remake Part III, Resident Evil 9, Indiana Jones, Borderlands 4, are all confirmed and games like Starfield, Assassin's Creed, Forza, Halo, MS Flight Simulator, Stellar Blade are stated to be coming from reliable sources. That's the best Nintendo 3rd party support in a long time. 



Because I already have quite a backlog, I find myself with not much to gripe about when it comes to games during the launch window.  I can understand other's discontent, though, with things like recently announced recycled games at a premium price, and a lacklustre new ip release.  I know many people have gripes with Nintendo's pricing on games this generation, but I feel it is largely unwarranted.  As someone who has been around long enough to remember paying $50. for Zelda in 1987, I have no issue with spending $70. or $80. on a game in 2025.  I feel the hours of entertainment provided by a video game vs. cost far exceeds other forms, like going out to the movies or dinner out.  Normal inflation would put '87's games at $140., today.

On the hardware side, I can appreciate the criticism of the screen quality and feel that was a poor decision.  As someone who rarely plays portable it isn't the end of the world for me, and probably gets the job done for most people.  I would have liked to see a bit more ram in the device, as well, to keep it more relevant a few years down the road.  On the positive, the backwards compatibility is superb and gamechat, although generations late, is a welcome feature that works surprisingly well.

While I believe Nintendo has been handling their own releases relatively well during the launch window, my personal disappointment stems from the lack of 3rd party titles being ported over, such as an Assassin's Creed, Diablo 4, DOOM and CoD6, etc.  Who is ultimately at fault for that, Ninty or the 3rd party, I don't know.  I would have preferred a couple more big 3rd party titles at least announced for the launch, if not released.  I'm certain that with the success of the machine, these bigger games will eventually make their way over...hopefully with the same care and skill as CyberPunk.

one additional thought.

I despise the game key card thing.  It is more acceptable than the "code in a box" on retail shelves, but its existence provides an easy out vs getting the game out in physical form, which many consumers (myself included) still prefer.  On one side, people blame publishers for doing it to cut expenses.  The other, Nintendo, for not having more game cartridge sizes available to cater the the different sized projects with a more appropriately priced option.  Though I see a smaller size keeping costs "down" for smaller studios who would like to release their game on physical, it doesn't help larger AAA whose games file size far exceeds the cartridge Ninty has available at an already high cost of entry.

It is definitely a difficult hurdle and perhaps the one major downside to the platforms portable form factor, as game file sizes explode.

Last edited by Kwaidd - on 23 September 2025

Teno said:

Switch 1 fan's love the current line up, beacuse Nintendo does not give many reasons to upgrade unless you want to play on stronger hardware. That being said I don't mind cross gen titles as much, but it could hurt Switch 2 sales and after 8 years no one would have been sad, if they let the Switch 1 die quicker.

Donkey Kong Bananza is better than anything Nintendo has put out on Switch 1 in a long while.