Machiavellian said:
curl-6 said:
Zombies is playable in single player or co-op, with the same maps, so adding co-op shouldn't have any significant size cost; the mode does, but COD is hardly the only game with multiple modes, many smaller games do it.
And that's the thing, there are better looking games with less file size.
How many maps does a COD game even have? Are those maps really bigger and more detailed than what you'd find in other high end games? I'd argue no, not really.
As for downgrading the graphics, the kind of gamers who play on lower spec systems won't care if it doesn't look like the PS5/PC/XBS version, those who do care aren't the target audience for such a port so what they think is irrelevant.
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You evidently have not played the zombie mode if you are saying they are the same map as the SP of the COD campaign. Yes you can play the zombies mode SP or CO-OP but it is its own game in itself.
What better looking first person game that runs at 60fps consistently that look better than COD.
COD has 16 maps for this version of various sizes. While you will argue no the maps are not bigger or more detailed than you will find in other high end game its evident you have no clue as its evident you do not play COD. Cannot argue a point if you actually do not have any knowledge of it.
Lol, there is only so much you can downgrade before it looks like crap and saying no one cares is more like you saying you do not care than anything else. Sales is always an indicator if people care so when the sales are not there well something is the problem.
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I didn't say it was the same as the campaign, but zombies or the campaign are basically the same whether you play them single player or in co-op, so co-op itself does not add to file size in any significant way. A side mode like zombies is not a game unto itself, games have had side modes for decades without taking up hundreds of gigabytes.
As mentioned, even back when this problem started, Witcher 3 was like half the size of the same year's Black Ops 3 while having better graphics and more content, and the same year also saw Star Wars Battlefront look much better and take up less space. And that before the file sizes got as bad as they are now, it's only gotten worse since. A big file size is understandable to an extent, but to this degree? I don't buy it.
Switch 2 owners will obviously not be bothered by their games looking like Switch 2 games rather than PS5 games, they knew when they bought their system that it was not a high spec console. And there's no evidence that the "sales are not there" at this point as it hasn't been tried yet.
Last edited by curl-6 - 4 days ago