Machiavellian said:
Yes it does while the Witcher only has to satisfy just a SP mode, COD satisfy everything. From SP to MP to CO OP you get everything in one package. Just because a SP takes a while to finish doesn't mean the amount of content in it has anything to do with the file size. You are equating 2 different things. |
Supporting co-op or what have you shouldn't really increase file size much, it's more the amount of assets, voice lines, cinematics, etc.
Even back on PS4/XBO COD games were like double the size of Witcher 3 which is absurd given that game has a massive and detailed world with high fidelity assets, hundreds of hours of voice lines and cutscenes, etc.
File size isn't a fixed thing either, it can be reduced in various ways; on Switch 1 many PS4/XBO games were reduced to a fraction of their size when being ported to Switch, the same could be done with COD.








