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Forums - Nintendo - Resident Evil 9 Requiem Is Apparently Coming To Switch 2 (And PS4)

angrypoolman said:
curl-6 said:

We don't know the details behind why there's only one size though, smaller sizes may not have been economical for some reason, or maybe the manufacturer just doesn't offer anything under 64GB.

Even if there were say 32GB and 16GB cards, most of these publishers would still opt out just to cut costs. Heck, Switch 1 carts went down to 1GB, yet we still says a ton of code-in-box releases, digital only releases, and games requiring a large part of the game to be downloaded.

At the end of the day, it's just third parties wanting to minimise costs.

this is why I always have said nintendo should never bend over backwards to please third party devs when it comes to developing their console. nintendo should only consider what nintendo wants to do because you can never count on these third parties to make a correct choice. 

for example people were critical that switch released with 32 gb of memory but it turned out to be more than enough storage. i own maybe 60 or so games and ive never needed to upgrade storage. why should nintendo have put 500 gb in the switch and drive up the price just because 2k doesnt know how to make a basketball game that doesnt take up 60 gb of space? 

So in other words you dont buy GKC either.



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curl-6 said:
KLXVER said:

Its Nintendos fault for not having different cart sizes. Thats why we get GKC for smaller games as well.

We don't know the details behind why there's only one size though, smaller sizes may not have been economical for some reason, or maybe the manufacturer just doesn't offer anything under 64GB.

Even if there were say 32GB and 16GB cards, most of these publishers would still opt out just to cut costs. Heck, Switch 1 carts went down to 1GB, yet we still says a ton of code-in-box releases, digital only releases, and games requiring a large part of the game to be downloaded.

At the end of the day, it's just third parties wanting to minimise costs.

Many (most, I may say) publishers still put full games of Blue Ray discs

My rule of thumb si: If the game is fully on discs for PS5 but not on Switch, is Nintendo's fault for not provide a smaller and less expensive media 

If the game is not completely present in either, it's fault of the publishers who just want to maximize profits no matter what 



KLXVER said:
angrypoolman said:

this is why I always have said nintendo should never bend over backwards to please third party devs when it comes to developing their console. nintendo should only consider what nintendo wants to do because you can never count on these third parties to make a correct choice. 

for example people were critical that switch released with 32 gb of memory but it turned out to be more than enough storage. i own maybe 60 or so games and ive never needed to upgrade storage. why should nintendo have put 500 gb in the switch and drive up the price just because 2k doesnt know how to make a basketball game that doesnt take up 60 gb of space? 

So in other words you dont buy GKC either.

i wouldnt own it if it were free



angrypoolman said:
KLXVER said:

So in other words you dont buy GKC either.

i wouldnt own it if it were free

So how exactly did Nintendo "bend over backwards" for third parties? By taking away different cart sizes and only having two options instead(64GB and GKC)?

They fucked up. Pure and simple. Nobody wants these shitty things. A few gamers are tolerating them at best. 



KLXVER said:
angrypoolman said:

i wouldnt own it if it were free

So how exactly did Nintendo "bend over backwards" for third parties? By taking away different cart sizes and only having two options instead(64GB and GKC)?

They fucked up. Pure and simple. Nobody wants these shitty things. A few gamers are tolerating them at best. 

in this case it isnt. in the case of putting more space in the switch, that would be bending over backwards because they would be sacrificing a price point they wanted for the sake of third parties. this case is more of an instance of i guess giving people more options. not really bending over backwards, i was just using that as a kind of launching pad to make a general point about a lot of the complaints people have had about nintendo consoles over the years. when it comes to how they design their consoles, they should just do what they want to do. this game key card nonsense is not really something they have done for themselves, hence they should have never even bothered with it. its not part of the vision they had to deliver content to the public.

Last edited by angrypoolman - on 04 September 2025

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KLXVER said:
curl-6 said:

We don't know the details behind why there's only one size though, smaller sizes may not have been economical for some reason, or maybe the manufacturer just doesn't offer anything under 64GB.

Even if there were say 32GB and 16GB cards, most of these publishers would still opt out just to cut costs. Heck, Switch 1 carts went down to 1GB, yet we still says a ton of code-in-box releases, digital only releases, and games requiring a large part of the game to be downloaded.

At the end of the day, it's just third parties wanting to minimise costs.

Not sure why you are trying to defend this shit, but be my guest I guess. 

Cant really blame third parties for not wanting to pay 16 dollars for a cart for their 30-60 dollar game.

Not defending anything, just pointing out why it is the way it is.

I'd love for all Switch 2 games to be fully on a game card, but it is ultimately the publisher's call, not Nintendo's.



curl-6 said:
KLXVER said:

Not sure why you are trying to defend this shit, but be my guest I guess. 

Cant really blame third parties for not wanting to pay 16 dollars for a cart for their 30-60 dollar game.

Not defending anything, just pointing out why it is the way it is.

I'd love for all Switch 2 games to be fully on a game card, but it is ultimately the publisher's call, not Nintendo's.

they still never should have even allowed it to begin with. 



IcaroRibeiro said:

Looking at the poor state of Monster Hunter Wilds this is... concerning. Guess it will run well on my PS5 at least. RE4 Remake is pretty nice on PS5

MH Wilds is a very different beast to this, a large open world game with tons of monsters, foliage, weather effects, etc, which RE Engine doesn't seem well suited for.

This game seems like the engine's bread and butter; a game built around enclosed environments, like the one it was originally designed for, RE7.

IcaroRibeiro said:
curl-6 said:

We don't know the details behind why there's only one size though, smaller sizes may not have been economical for some reason, or maybe the manufacturer just doesn't offer anything under 64GB.

Even if there were say 32GB and 16GB cards, most of these publishers would still opt out just to cut costs. Heck, Switch 1 carts went down to 1GB, yet we still says a ton of code-in-box releases, digital only releases, and games requiring a large part of the game to be downloaded.

At the end of the day, it's just third parties wanting to minimise costs.

Many (most, I may say) publishers still put full games of Blue Ray discs

My rule of thumb si: If the game is fully on discs for PS5 but not on Switch, is Nintendo's fault for not provide a smaller and less expensive media 

If the game is not completely present in either, it's fault of the publishers who just want to maximize profits no matter what 

A Blu Ray disc costs next to nothing to print, a high speed flash card is just a much more expensive piece of hardware, and there's nothing Nintendo can really do about that, they can't just click their fingers and make a cheap form of flash memory come into existence.



angrypoolman said:
curl-6 said:

Not defending anything, just pointing out why it is the way it is.

I'd love for all Switch 2 games to be fully on a game card, but it is ultimately the publisher's call, not Nintendo's.

they still never should have even allowed it to begin with. 

I mean, what can they do?

If they mandated that all third party games must release on a $16 game card, third parties would just say "lol fuck off" and not bring their games to Switch 2 at all.



This coversation is weird. We all seem to understand that Nintendo fucked up with the N64 and lost a lot of third parties because of their expensive cartridges vs CDs. They are doing the same thing now, but this time its the third parties fault? I dont get it.