I somewhat agree, but there's also a very obvious shift we can see right now, towards more single-player games and coop focus. Developers seem to have understood, at long last, that certain genres and spaces are oversaturated. I was pleasantly surprised at the single-player focus on this year's Summer Games Fest, it's been a long time since I was excited about events such as this.
@Kyuu: Your first sentence is important, the bigger studios are pricing themselves out of the race in many cases. Look at Owlcat Games and their reveal of "The Expanse: Osiris Reborn", for instance, a proven AA studio with a couple of hits under their belt, making a bigger and bolder adventure in a more established space, and selling it for 50$. I think it's a great move, and I think it could be a smash-hit, in no small part due to its potential value-per-dollar offering. We'll see how it plays out, but we are actually seeing some signs of healthy industry habits returning at some junctions right now - let's cheer them on.