IcaroRibeiro said:
LegitHyperbole said:
Hmm, asides from the really snowy area in ER, I can't think of any other that felt subpar. Maybe the haligtree slightly but DS3 has emaculate level design imo.ÂÂ
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Lake of Rot and Consecrated Snowfields are the only lazy-designed areas of the game, going as far as making half of the area with heavy rain so they did not need to finish all the modeling lol
Aside of those, they are all good. Even Mountaintops of the Giants is well-designed
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Yeah, I figured that's what the fog was for and that whole area could have been cut if it wasn't for the haligtree being tied to it. I think it still has some redeeming qualities though, it's very tense, I was legit freaked out in that area a few times and could never tell when I'd stumble into one of the really hard revenants and the village with the invisible enemies, while frustrating is a pretty cool idea for a puzzle.
The DLC map though, damn, that is so trash compared to the base game, I don't get why people loved it.