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Forums - Nintendo - Can Nintendo turn Switch 2's pricing disaster around? And how?

Cobretti2 said:
Pemalite said:

I actually have little issue with the console price... I would have actually been happy to have paid more... I.E. An extra $50 or $100 for an OLED panel.

The game prices are garbage, considering the mess of standards.
I.E.
* Some carts don't contain the game, just a license key to a download.
* Some carts are just the Switch 1 version with a Switch 2 update code.
* Some carts will only contain part of the game, with the other part being a download.

I'll only be buying games that actually contain the game on the physical media in it's entirety... And due to price, only games that are exclusive to the console.

The console hardware price is likely fixed... With a little bit of room to move to account for fluctuation in commodity component prices like NAND and RAM. - And with the Americans and their stupid game of Tariffs, the price is likely to increase for that region, with the rest of the world having a lower price for the short term.

However... Nintendo does have room to maneuver with revisions.

They could release a 5" or 6" variant at a lower price that is mobile only.
They could release a Switch 2 TV which has zero mobile functionality at a significantly lower price.
They could release an 8" OLED variant at a higher price.

This would have actually been the ideal tactic of releasing multiple variants for multiple price points right out of the gate... Which is something Microsoft did extremely well with the Series S and Series X launching in tandem.

Whilst I agree an OLED be nice as visually it's better, however I am not too concerned personally as I found them especially with my smart phones (post 2017) to get worst screen burn than my pre 2017 smart phone OLED screens and LCD panel monitors which are 20 years old. Not sure if it's due to how they make them now, or I just been unlucky with all my new phones. But because of this experience, I haven't been wanting to get an OLED switch, just in case I get bad screen burn on it.

As for the bolded, where is the evidence to support this? I see a lot of people say this but I have not read anything from Nintendo that states that. I have read what is written on the Nintendo Switch 2 editions, and the language used to me implies its on a new red switch 2 cart with the extra content on it. If those words imply what you written in bold, then the ENGLISH needs to be clarified to say as such. Contains Switch 1 gam cart with download code and be more explicit in the text.

There is no download codes. Its all on the cart. 



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The more I think of it, Nintendo wants to make the Switch 2 a digital-only console. Extra price to the physical games, cartridges being only glorified download codes, micro SD Fast memory only...



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Manlytears said:
RolStoppable said:

You aren't the only one who doesn't get it, that's why Take Two gets away with it. GTA VI won't be only $80, it will have an avalanche of microtransactions whereas Nintendo games don't have any.

Let's be fair, in 2-3 years after lauch GTA VI will, likely, be sold at 1/2 the initial price like GTA V and RDR2 did.

(...)

I think you are one of the Reasonable Nintendo users whose judgment is usually reasonable, can you see my point?

Your point is that you deliberately ignore how many hundreds of millions Take Two will earn with microtransactions and how they've already integrated psychological mechanisms to drive players to use them in GTA V.

Nintendo doesn't have microtransactions, they don't have Digital Deluxe Editions and they rarely have any kind of special editions for their games. They forego to do pretty much all of the money-grabbing schemes that are standard practice in the video game industry. When you are confronted with a $10 increase for games or the alternative of seemingly limitless exploitation, that's an easy choice.

Darwinianevolution said:

The more I think of it, Nintendo wants to make the Switch 2 a digital-only console. Extra price to the physical games, cartridges being only glorified download codes, micro SD Fast memory only...

You don't give me the impression that you are thinking about all of this. The extra price on physical games will likely be completely shaved off by retailers over time, because that's what retailers do. Only game-key cards are glorified download codes whereas Switch 2 game cards are the same thing as they were on Switch 1. By only making the much more expensive micros SD express cards compatible for games on Switch 2 (including the requirement to put Switch 1 games on them too), Nintendo is hampering the desirability of digital games as opposed to making them more appealing.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

RolStoppable said:
Manlytears said:

Let's be fair, in 2-3 years after lauch GTA VI will, likely, be sold at 1/2 the initial price like GTA V and RDR2 did.

(...)

I think you are one of the Reasonable Nintendo users whose judgment is usually reasonable, can you see my point?

Your point is that you deliberately ignore how many hundreds of millions Take Two will earn with microtransactions and how they've already integrated psychological mechanisms to drive players to use them in GTA V.

Nintendo doesn't have microtransactions, they don't have Digital Deluxe Editions and they rarely have any kind of special editions for their games. They forego to do pretty much all of the money-grabbing schemes that are standard practice in the video game industry. When you are confronted with a $10 increase for games or the alternative of seemingly limitless exploitation, that's an easy choice.

Darwinianevolution said:

The more I think of it, Nintendo wants to make the Switch 2 a digital-only console. Extra price to the physical games, cartridges being only glorified download codes, micro SD Fast memory only...

You don't give me the impression that you are thinking about all of this. The extra price on physical games will likely be completely shaved off by retailers over time, because that's what retailers do. Only game-key cards are glorified download codes whereas Switch 2 game cards are the same thing as they were on Switch 1. By only making the much more expensive micros SD express cards compatible for games on Switch 2 (including the requirement to put Switch 1 games on them too), Nintendo is hampering the desirability of digital games as opposed to making them more appealing.

I just looked up that gta online makes over 500 million a year. Also chances are very high that they're going to ask for an extra 30 or more for "early" access.

As much as I dislike that nintendo are raising prices, I find it so hypocritical that so many have let so much slide with the rest of the industry. Yet are getting there pitchforks out for this.



"GTA VI will be 1/2 price in 2-3 years". Mate, in 2-3 years they won't be printing copies of GTA VI for PS5, they'll be re-releasing it for 10-20 dollars more on PS6 with some gimmick thrown in to make people believe it's a new experience. No cheap upgrade. That will keep you occupied while you wait another 2-3 years for Sony to release a game made for their new system.



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RolStoppable said:
Manlytears said:

Let's be fair, in 2-3 years after lauch GTA VI will, likely, be sold at 1/2 the initial price like GTA V and RDR2 did.

(...)

I think you are one of the Reasonable Nintendo users whose judgment is usually reasonable, can you see my point?

Your point is that you deliberately ignore how many hundreds of millions Take Two will earn with microtransactions and how they've already integrated psychological mechanisms to drive players to use them in GTA V.

Nintendo doesn't have microtransactions, they don't have Digital Deluxe Editions and they rarely have any kind of special editions for their games. They forego to do pretty much all of the money-grabbing schemes that are standard practice in the video game industry. When you are confronted with a $10 increase for games or the alternative of seemingly limitless exploitation, that's an easy choice.

Darwinianevolution said:

The more I think of it, Nintendo wants to make the Switch 2 a digital-only console. Extra price to the physical games, cartridges being only glorified download codes, micro SD Fast memory only...

You don't give me the impression that you are thinking about all of this. The extra price on physical games will likely be completely shaved off by retailers over time, because that's what retailers do. Only game-key cards are glorified download codes whereas Switch 2 game cards are the same thing as they were on Switch 1. By only making the much more expensive micros SD express cards compatible for games on Switch 2 (including the requirement to put Switch 1 games on them too), Nintendo is hampering the desirability of digital games as opposed to making them more appealing.

Fair enough. We see things in different sides, that said, i respect your point.



Hardstuck-Platinum said:
Veknoid_Outcast said:

I really think Nintendo will be fine. If it’s not, then no one in the console business will be fine.

Right now, we’re in the middle of a negative feedback loop inside our small, self-important gaming bubble. It’s dangerous to extrapolate from this bubble because we don’t represent the general public.

The most important people to Nintendo’s success are those who buy a system on Black Friday and 8-10 games per generation. Will they fork over $450 for a system and $70-80 for each game? I think yes. Nintendo has a virtual monopoly on the handheld space and its IPs have never been more popular.

If they don’t, Nintendo can always lower its prices. Although, who knows what’s going on with tariffs. Those will make life miserable for everyone in the industry, though.

They had a virtual monopoly when the 3DS launched too but look what happened when they launched that at 250$. An emergency 70$ cut was needed to save it. 

It's most likely that the Switch 2 will need an emergency price cut, even though it will likely be a loss for Nintendo in hardware, but Nintendo can make up for it through software sales. And I can see Mario Kart World being a big seller.



CaptainExplosion said:
Hardstuck-Platinum said:

They had a virtual monopoly when the 3DS launched too but look what happened when they launched that at 250$. An emergency 70$ cut was needed to save it. 

It's most likely that the Switch 2 will need an emergency price cut, even though it will likely be a loss for Nintendo in hardware, but Nintendo can make up for it through software sales. And I can see Mario Kart World being a big seller.

Doug bowser said that the 450$ price didn't include tariff anticipation. So, with tariffs I think Switch 2 is going to be at least 500$. So, I don't think they can cut the price unless they make a version that is like the PS Vita TV where it's just the chipset with no internal memory. Even with heavy tariffs, the removal of the screen and memory could be enough to hit the 399$ price tag.



Hardstuck-Platinum said:
CaptainExplosion said:

It's most likely that the Switch 2 will need an emergency price cut, even though it will likely be a loss for Nintendo in hardware, but Nintendo can make up for it through software sales. And I can see Mario Kart World being a big seller.

Doug bowser said that the 450$ price didn't include tariff anticipation. So, with tariffs I think Switch 2 is going to be at least 500$. So, I don't think they can cut the price unless they make a version that is like the PS Vita TV where it's just the chipset with no internal memory. Even with heavy tariffs, the removal of the screen and memory could be enough to hit the 399$ price tag.

But the screen is a big part of the Switch 2. -_-



There is no "pricing disaster". 

What many of you fail to understand is that it's about value and not about production costs. Price is what you pay. Value is what you get. Would you pay 100$ for a terrible game because it cost 500 million dollars to make? Nintendo games are among the highest quality in the industry. They don't drop in price because their perceived value is so high that they don't need to drop in price for people to buy them. The reason other publishers sell their games at steep discounts shortly after release is because people aren't ready to pay more money for them.

I vividly remember the days of the early Switch reveal, when the exact same b*llshit was being thrown around. The Switch was doomed, the price was too high, nobody wanted Nintendo games, etc. Nintendo was going third party. Look how that turned out. To anyone who thinks the consensus was any different: Dig out the old threads! They regularly get necro-bumped anyway, because they are so funny to read.

Also, I've been here since 2007 and there is a never-ending cycle that starts all-over again with every new console release: What people never seem to understand is that it's about the games, the games, the games. Games sell a console! And it's not about some sleeper hit a small niche of gamers wants to play. It's about the break-out games: 

- The Vita was going to be a huge success because it had such a great screen and great technology. But where were the games? It flopped.

- The Wii U was going to sell at least 50m units because it came off the back of the Wii (Yes! People believed that would be the case!). It flopped, because it didn't have many great games (Nintendo focused their efforts on the 3DS and shifted development resources to that platform)

- The 3DS was going to sell like the DS did at first (it had 3D!) but it launched without good games at a high price and so it bombed at first. Then it was doomed to fail... but it didn't because it got good games. 

- The DS was going to fail (despite being way cheaper than the PSP!) but, surprise, it got a truckload of great games and sold like gangbusters. 

- The Gameboy was on the decline, but then it got Pokémon.

- Xbox Series X/S looked way more promising than Xbox One, but then what happened? Oh yeah, Microsoft didn't release a lot of exclusives for it and went third-party. 

If the Switch 2 fails it'll be because the quality of the games isn't there. The console is more expensive than the Switch 1 was, but it's certainly not in a "PS3 600$ in 2006" situation. The games will determine its success. And the game's prices will get adjusted according to demand and perceived value. Again, it's about the games and the value of the games. That's what determines a console's success. 

(Edit: Same goes for graphics, by the way: Every generation we have this stupid discussion about a console being "too weak", despite this never having stopped any console from being a success. And yet, we constantly argue about a console not being powerful enough. I vividly remember never-ending discussions in... I don't know, 2021?... about the Switch successor being imminent because the Switch was "underpowered". But the length of a console generation depends on perceived value, not graphics or horsepower).

Last edited by Louie - on 09 April 2025