| HoloDust said: Can you envision Nintendo VR having the same problem with all Nintendo IPs on that platform? |
Yes. Playing in VR is exhausting for longer periods of time. After an hour or so I'm quite happy to get that massive thing off of my head. But I have no problem to play Mario Kart or Zelda on a screen for hours and hours on end. When it comes to Nintendo games, I often play them with other people, like Mario Kart. I can't imagine that being more fun when 4 people sit around with a VR headset on their head. It would take away the whole social aspect.
Also, I can take the Switch with me anywhere I go, because it's portable. Now technically a VR headset like the Quest is also portable. But I only once actually did take it with me. I never did it again because the thing is so huge and again, the battery time doesn't help. What's the point in carrying around a monster of a gaming device when you can only play for 45 minutes with it? It seems silly.
VR may get better in 1 or 2 decades, when the devices are small and offer way longer battery times. But as of right now, I don't see any appeal to the mass market, which is what Nintendo is aiming for.
唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。







