OdinHades said:
Yes. Playing in VR is exhausting for longer periods of time. After an hour or so I'm quite happy to get that massive thing off of my head. But I have no problem to play Mario Kart or Zelda on a screen for hours and hours on end. When it comes to Nintendo games, I often play them with other people, like Mario Kart. I can't imagine that being more fun when 4 people sit around with a VR headset on their head. It would take away the whole social aspect. Also, I can take the Switch with me anywhere I go, because it's portable. Now technically a VR headset like the Quest is also portable. But I only once actually did take it with me. I never did it again because the thing is so huge and again, the battery time doesn't help. What's the point in carrying around a monster of a gaming device when you can only play for 45 minutes with it? It seems silly. VR may get better in 1 or 2 decades, when the devices are small and offer way longer battery times. But as of right now, I don't see any appeal to the mass market, which is what Nintendo is aiming for. |
Seems you're comparing VR headset with handheld - even in future when it's just some thin glasses, or similar, you need space to play it, so if you have one, you tend to stick to that place (or places). So it is more like home console, than handheld.
I never had problems gaming on VR for several hours, though I do recognize that VR headsets are still fairly cumbersome and sweaty. That said, tech has been improving and I don't think Nintendo will just miss the opportunity - as I said, ocean is getting more red when it comes to Switch concept, so I don't see them having two platforms again as odd.







