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Forums - Sales Discussion - Famitsu sales Week 52, 2024 - Week 1, 2025 (23/12/24 - 5/1/25)

archbrix said:
Pinkie_pie said:

It's definitely gonna surpass PS4 and reach 9.5m I'm willing to bet on that. It just needs to sell 3m in the next 3 years to reach 10m which is very likely . Monster hunter will give it a huge boost this year

Uh...ok.  Bookmarking this post for the future.

Sure I'll bookmark this too. You said it will sell less than 1m this year. For it to happen it's gonna need to avg less than 20k weekly. It could sell less than 20k on some normal weeks but then you forgetting about the holidays and the yearly deals Sony always have



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curl-6 said:
IcaroRibeiro said:

Sony first party games always had middling popularity in Japan even in PS1 and PS2 days. Third parties were the ones that made Playstation popular. Sony kept exclusivity of those games during PS3 and PS4 days and nothing helped their consoles to fare much better, granted Sony is in their all time low in the market the writings were on the wall since PSP managed to sell twice the numbers of PS3 

IMO software is not the main issue here, hardware is. First price, second format. Not even Nintendo with the hottest IPs in the market could sell home consoles in Japan

Being handheld is a huge deal in Japan, only way for Sony to recover is releasing portable systems again

PS Vita sold 60% of PS4 units in Japan. Everywhere else the sales ratio between both were closer to 6%,  I have no doubt a portable PS5 would quickly outsell a home PS5 and at least inject some life for Sony in Japan which, right now, is barely surviving 

Even on the Wii U, which was both a home console and a failure, games like Splatoon sold better in Japan than pretty much anything on PS5.

Hardware is an issue, but so is software.

Nintendo IPs have higher attachments rates, they are closely tied to the brand name. This is also true in West, I think the highest attachment rate for PS4 was Spider Man, which sold 20 million before PC and PS5 releases. An attachment rate of 17%. Switch currently have 7 games with higher attachments rates

It's more representative to compare the total software units moved 

Granted, I have no idea how collectively Wii U software has sold in Japan. Guess it was in pair with Vita?



IcaroRibeiro said:
curl-6 said:

Even on the Wii U, which was both a home console and a failure, games like Splatoon sold better in Japan than pretty much anything on PS5.

Hardware is an issue, but so is software.

Nintendo IPs have higher attachments rates, they are closely tied to the brand name. This is also true in West, I think the highest attachment rate for PS4 was Spider Man, which sold 20 million before PC and PS5 releases. An attachment rate of 17%. Switch currently have 7 games with higher attachments rates

It's more representative to compare the total software units moved 

Granted, I have no idea how collectively Wii U software has sold in Japan. Guess it was in pair with Vita?

Wii U first party software did well relative to its small install base, with Splatoon especially becoming a breakout hit.

The console itself was just crippled by the same disastrous design and marketing flaws that killed it everywhere else.



kenjab said:

Hardware numbers for both weeks combined:

Switch passes 35M!

It's insane switch has sold so much and is selling that much in it's 8th year



Just a guy who doesn't want to be bored. Also

curl-6 said:
IcaroRibeiro said:

Nintendo IPs have higher attachments rates, they are closely tied to the brand name. This is also true in West, I think the highest attachment rate for PS4 was Spider Man, which sold 20 million before PC and PS5 releases. An attachment rate of 17%. Switch currently have 7 games with higher attachments rates

It's more representative to compare the total software units moved 

Granted, I have no idea how collectively Wii U software has sold in Japan. Guess it was in pair with Vita?

Wii U first party software did well relative to its small install base, with Splatoon especially becoming a breakout hit.

The console itself was just crippled by the same disastrous design and marketing flaws that killed it everywhere else.

I agree with you both somewhat.

What I'm trying to highlight is there is no easy formula to appeal to Japan. I think translating gameplay focus and playful visuals into a big hit is very hard,  especially without Nintendo's brand power, especially across the shifting tastes of each generation. And looking at Nintendo's brand power, I think that is something I think shouldn't be used as a casual benchmark. It doesn't matter how good Astrobot is, its not mario, kirby etc.

Nintendo has stuck to pretty core thematic output for the last 4 decades. The same thing that led home consoles to fall short in the past is also what has been responsible for their recent success. There are too many nuances to discuss here including the fact that that some of these Nintendo IPs like Pikmin would have done average numbers in the past on older Nintendo hardware but blew up on the Switch.

For me its clear that with their very different histories and how they each respectively found success, we shouldn't expect one to simply turn on a switch and become the other, so to go back to the original point; Success in the west/Japan are not mutually exclusively, but largely Playstation was never going to compete with Nintendo as long as Japan shifted its tastes towards handheld, more casual, family friendly experiences. Their Japanese efforts would of inevitably fallen short. 

This was not the case in the 90s/2000s where a fighter like Tekken could sell 1m in Japan on Playstation. The safe, family branding is Nintendo's bread and butter, for better and worse. Equally Sonys grounding was always more edgy, mature and diverse experiences often offered by 3rd parties. Again, for better and worse.

My last note in this thread is that Playstation is in fact now trying to do what Nintendo achieved and build ever lasting IPs. Had they started this mission 2 decades earlier, I don't think it would make much difference, as they would only be playing catch up and still sensibly have the majority of the efforts focused on what works for them (mature, cinematic IP). I do not think Japan have much appetite for anyone to try and compete with Nintendo. Sony would need to do something disruptive from left field. 

Last edited by Otter - on 16 January 2025

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kenjab said:

Hardware numbers for both weeks combined:

Switch passes 35M!

XtremeBG said:
kenjab said:

Hardware numbers for both weeks combined:

Switch passes 35M!

Is it known when we will get the split data ?

I just noticed that Famitsu released their December report yesterday, and the annual report today.

December Hardware
Nintendo Switch    452,210
PS5    161,879

2024 Hardware
Nintendo Switch    3,109,103
PS5    1,454,149
XSX/S    117,594
PS4    13,728

So now we can get the split data for W52, 2024 and W1, 2025 as follows:

Week 52, 2024
Nintendo Switch    76,548
PS5    27,130
XSX/S    1,161
PS4    37

Week 1, 2025
Nintendo Switch    109,729
PS5    46,680
XSX/S    1,113
PS4    35

I've calculated all these data manually, so feel free to point out any errors.



NINTENDO SWITCH 2 UNVEILED: https://youtu.be/S1CbhpKC6SE?si=Tjcg0M68p2xErUx5



NINTENDO SWITCH 2 UNVEILED: https://youtu.be/S1CbhpKC6SE?si=Tjcg0M68p2xErUx5



Pinkie_pie said:
Darc Requiem said:

Japan has the lowest digital rate of the three major markets. You can't explain away their piss poor sales by pointing to digital. More over, Nintendo's digital sales aren't being taken into account either. Sony just isn't selling software. Sony stalwarts like Falcom wouldn't be shifting to Nintendo if the software sales were hidden by the lack of digital sales numbers. Sony's not having the rosy time you are portraying. If they were, they wouldn't be putting their games on PC. Which is going to lower the ceiling on the number Playstation consoles they can sell. And lower it with the consumers that have the most disposable income. Could be worse, they could be Microsoft. A company that lowered the ceiling of Xbox consoles sales by putting their games on PC and compounded their tomfoolery by training their remaining audience to not buy games and sign up for Gamepass.

Surely you would know Sony has higher digital attach rate than Nintendo. PS5 is on track to sell around PS3 and PS4 number in Japan. They are still buying it to play games or are they just using it to play DVD? Whether it's the higher digital rate, the new ps plus subscription tiers or more f2p games it doesn't matter since Sony reported they are making record profits with the PS5. You all are acting like Japan is the world but when the generation end PS5 will still sell over a billion software units just like all previous Sony's home consoles

This forum is for a video games sales site. You should know how these things works. When a company has great sales they brag about them. When their sales are underwhelming they don't mention them and/or make it difficult to determine. When Xbox One sales tanked, Microsoft stopped reporting them. When the PS3 was doing poorly, Sony grouped PS2 and PS3 sales together to mask how the console was truly selling. Sony wouldn't stay silent while Nintendo has 85+% dominance of the weekly Japanese software sales charts if they had numbers to show otherwise. As for the bolded text, this is Japanese sales thread. Complaining about Japan being the focus of this thread's discussion is asinine. This isn't the "Weekly Global Sales Thread". It's a Famitsu Sales Thread. Japanese sales are literally the focus of the thread's discussion.

Last edited by Darc Requiem - on 16 January 2025

Darc Requiem said:
Pinkie_pie said:

Surely you would know Sony has higher digital attach rate than Nintendo. PS5 is on track to sell around PS3 and PS4 number in Japan. They are still buying it to play games or are they just using it to play DVD? Whether it's the higher digital rate, the new ps plus subscription tiers or more f2p games it doesn't matter since Sony reported they are making record profits with the PS5. You all are acting like Japan is the world but when the generation end PS5 will still sell over a billion software units just like all previous Sony's home consoles

This forum is for a video games sales site. You should know how these things works. When a company has great sales they brag about them. When their sales are underwhelming they don't mention them and/or make it difficult to determine. When Xbox One sales tanked, Microsoft stopped reporting them. When the PS3 was doing poorly, Sony grouped PS2 and PS3 sales together to mask how the console was truly selling. Sony wouldn't stay silent while Nintendo has 85+% dominance of the weekly Japanese software sales charts if they had numbers to show otherwise. As for the bolded text, this is Japanese sales thread. Complaining about Japan being the focus of this thread's discoussion is asinine. This isn't the "Weekly Global Sales Thread". It's a Famitsu Sales Thread. Japanese sales are literally the focus of the thread's discussion.

Thing is it's not even that bad. Sony consoles been consistently selling like this in Japan for 20 years or so but we getting doom and gloom every week from Nintendo fans