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Forums - Gaming Discussion - What games are you playing right now? Anything you'd recommend?

 

9th gen will fully get going in...

2024 0 0%
 
2025 8 36.36%
 
2026 4 18.18%
 
2027 1 4.55%
 
2028 2 9.09%
 
2029 0 0%
 
2030 0 0%
 
It will never gain the mo... 7 31.82%
 
Total:22
LegitHyperbole said:

First off, they simply got too ambitious with with what they were doing and ya can't really blame them for the hardware being so behind what they were attempting to do, the fact that it was playable from start to finish on ps4 at all was a miracle and the stats show more than the average count finished it, so people at least loved the campaign and yeah but you get the free PS5 upgrade. I know they can't fix PS4 but they solved it for costumers at least. I'm willing to forgive them anyway, especially since the final product is this good. Like I can't explain to you how good this is now and I hear Pahntom Liberty is even better. I can't say yet cause I'm barely into it in this version but it looks like a 10 if not a masterpiece and I'd have rated the ps4 version, game overall all a 4 and a bit line campaign run at 6. 

If we don't forgive these companies then noone will have incentive to even attempt a No mans Sky like fix. Think about Athem, bare bones game that could easily have been brought back in and made better or repurposed into a single player game cause the mechanics and vore of it were super solid. Same with ME Andromeda and many other games, we are in the digital age, this isn't like games go Gold and that's it, even the most polished games provide fixes and updates after release and it's the broken ones that are abandoned, forgiving and taking the win of a fixed game means more will be fixed in the future and there will always be and has always been broken or really shit products right back to the first generation, they could never fix or upgrade them back then like E.T for example but they can now. Hell, the Witcher 3 needed much fixing at launch, not as bad as Cyberpunk but it took to months to get that game fixed and years to perfect it along side releasing the DLCs and that game was a 10 even in launch state with the technical issues, damn, you could barely use the map on ps4 cause it was so jittery, while sections of the game (which were tough areas) that the FPS was so bad it would get you killed constantly but it was fully complete and no one really or demanded fixes nor complained and yet they fixed it anyway. 

Yes, you could argue it would have the lean on and take advantage of this to release EA titles but I don't see that happening cause they would be doing this for free and everyone wants the best reception at launch with lots of sales and word of mouth buzz. You're playing Path Of Excile 2 now, you paid for essentially the same thing, many paid for Divinity OS 1 & 2 in EA, at least Cyberpunk was completely playable at launch and was such a good game that despite the technical issues many saw it through to the end and it had a high completion rate on PS4 for that size of game, above the average of 30%. You also have thousands of hours in GT sport which launched without a career mode only to be added in later, I don't see the difference. To have it fixed for free when they didn't need to do it is something that should be applauded. It could easily have been abandoned lile so many EA games or Live service failures, hell we live in a time when the game you bought can be removed from you six months down the line. 

Cyberpunk being fixed is a good thing. And honestly man, this shit was and still is so fucking cool, it just back at release it was a rough diamond, now it's a really polished diamond and the added in some gold on the side in new content and QoL. You're missing out on something spectacular and really special. There really is no other game that feels this "Next gen", not yet anyway. I'd be surprised if GTA manages some of the stuff that they have achieved here especially with the details in animations and how you interact with NPCs.  

No Man's Sky worked perfectly fine at release. It's not comparable to how CDPR handled their shit. The hype got away on NMS and the only real broken 'promise' was the multiplayer aspect. CDPR not only fanned on the hype, the made far more undeliverable promises and should know better as a big studio. They didn't learn anything from TW3 release, only how to get away with releasing broken promises.

I played NMS at release, it was great. I put at least 40 hours into it following the story lines. It worked at release, it did all it said it would apart from multiplayer.

I forgave CDPR for the state TW2 was released in. They removed the DRM and gave everyone the pre-order stuff to save face since it wasn't working, like my pre-order keys did not work.

I forgive CDPR for the state TW3 was released in with crunch. (Glitches, bugs, broken quests, ran terrible on PS3 in cities, NPCs showing up 30 seconds later, buildings not rendered)

Then they promised to do better, no more crunch for CP2077. 3 strikes and you're out. If we keep accepting / forgiving these companies they are never going to change. It will be the same for TW4 again.

Nope, I won't touch CP2077 nor Acti/Blizzard games. Toxic workplaces are out.



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SvennoJ said:
LegitHyperbole said:

First off, they simply got too ambitious with with what they were doing and ya can't really blame them for the hardware being so behind what they were attempting to do, the fact that it was playable from start to finish on ps4 at all was a miracle and the stats show more than the average count finished it, so people at least loved the campaign and yeah but you get the free PS5 upgrade. I know they can't fix PS4 but they solved it for costumers at least. I'm willing to forgive them anyway, especially since the final product is this good. Like I can't explain to you how good this is now and I hear Pahntom Liberty is even better. I can't say yet cause I'm barely into it in this version but it looks like a 10 if not a masterpiece and I'd have rated the ps4 version, game overall all a 4 and a bit line campaign run at 6. 

If we don't forgive these companies then noone will have incentive to even attempt a No mans Sky like fix. Think about Athem, bare bones game that could easily have been brought back in and made better or repurposed into a single player game cause the mechanics and vore of it were super solid. Same with ME Andromeda and many other games, we are in the digital age, this isn't like games go Gold and that's it, even the most polished games provide fixes and updates after release and it's the broken ones that are abandoned, forgiving and taking the win of a fixed game means more will be fixed in the future and there will always be and has always been broken or really shit products right back to the first generation, they could never fix or upgrade them back then like E.T for example but they can now. Hell, the Witcher 3 needed much fixing at launch, not as bad as Cyberpunk but it took to months to get that game fixed and years to perfect it along side releasing the DLCs and that game was a 10 even in launch state with the technical issues, damn, you could barely use the map on ps4 cause it was so jittery, while sections of the game (which were tough areas) that the FPS was so bad it would get you killed constantly but it was fully complete and no one really or demanded fixes nor complained and yet they fixed it anyway. 

Yes, you could argue it would have the lean on and take advantage of this to release EA titles but I don't see that happening cause they would be doing this for free and everyone wants the best reception at launch with lots of sales and word of mouth buzz. You're playing Path Of Excile 2 now, you paid for essentially the same thing, many paid for Divinity OS 1 & 2 in EA, at least Cyberpunk was completely playable at launch and was such a good game that despite the technical issues many saw it through to the end and it had a high completion rate on PS4 for that size of game, above the average of 30%. You also have thousands of hours in GT sport which launched without a career mode only to be added in later, I don't see the difference. To have it fixed for free when they didn't need to do it is something that should be applauded. It could easily have been abandoned lile so many EA games or Live service failures, hell we live in a time when the game you bought can be removed from you six months down the line. 

Cyberpunk being fixed is a good thing. And honestly man, this shit was and still is so fucking cool, it just back at release it was a rough diamond, now it's a really polished diamond and the added in some gold on the side in new content and QoL. You're missing out on something spectacular and really special. There really is no other game that feels this "Next gen", not yet anyway. I'd be surprised if GTA manages some of the stuff that they have achieved here especially with the details in animations and how you interact with NPCs.  

No Man's Sky worked perfectly fine at release. It's not comparable to how CDPR handled their shit. The hype got away on NMS and the only real broken 'promise' was the multiplayer aspect. CDPR not only fanned on the hype, the made far more undeliverable promises and should know better as a big studio. They didn't learn anything from TW3 release, only how to get away with releasing broken promises.

I played NMS at release, it was great. I put at least 40 hours into it following the story lines. It worked at release, it did all it said it would apart from multiplayer.

I forgave CDPR for the state TW2 was released in. They removed the DRM and gave everyone the pre-order stuff to save face since it wasn't working, like my pre-order keys did not work.

I forgive CDPR for the state TW3 was released in with crunch. (Glitches, bugs, broken quests, ran terrible on PS3 in cities, NPCs showing up 30 seconds later, buildings not rendered)

Then they promised to do better, no more crunch for CP2077. 3 strikes and you're out. If we keep accepting / forgiving these companies they are never going to change. It will be the same for TW4 again.

Nope, I won't touch CP2077 nor Acti/Blizzard games. Toxic workplaces are out.

Boycotting for toxic work places is commendable. 



LegitHyperbole said:

Boycotting for toxic work places is commendable. 

And it goes deeper than just at the workplaces themselves :(

https://www.eurogamer.net/horrific-abuse-of-workers-at-indonesian-external-development-studio-revealed-in-new-report

Brandoville Studios horrors come out, Ubisoft (Assassin's Creed) and Microsoft (Age of Empires 4) implicated.

Ofcourse this being Eurogamer they're dragging up a 4 months old article (but no less relevant today)



The Last of Us Part 1's outsourced company, Brandoville Studios (who contributes Concept Artwork) shutdown suddenly. Ex-employee reveals the toxic work culture and abuse against women.

https://www.reddit.com/r/PS5/comments/1few2o1/the_last_of_us_part_1s_outsourced_company/

Brandoville: The company is based in Indonesia who specializes on Concept Artwork for Triple A games such as Gears 5, Final Fantasy 7 Rebirth, Halo Infinite and Horizon 2 Forbidden West.

And it's been going on for many years, Brandoville just got into the spotlight since people starting speaking out after the closure.

3 year old video:

The video starts with tracing where CP2077 was all made. (and the lies)
However all big game companies are complicit.



No wonder lead designers leave to start their own smaller company (and hopefully do things better). If the abuse is not in the workplaces themselves, it's outsourced...

Perhaps next to a PEGI rating, games should also have an ethical rating.


I'm fine with VR games from indie developers, my appetite for AAA games is getting less and less each year.



I put a hundred hrs into CP77 on Series S on launch and didn’t experience a single performance issue or bug lol. “This whole CP77 was the most broken game ever” is so exaggerated unless you played it on a PS4/X1 then yeah sure lol. Hell after almost 600hrs across 4 platforms (SS+SX+PC+PS5) I’ve only ever encounter a single bug and a slight FPS hit in Dogtown. I can’t say anything about what they lied about as I was media blackout on it since the first trailer. Still the best game I’ve played in the last 20yrs :)

Last edited by VersusEvil - on 07 January 2025

Ride The Chariot | ‘25 Completed

I played the S out of RE4 back in the day, making runs of only gun, only shotgun, no upgrades, only knife, etc. I bought REmake4 but never get to started playing. Yesterday I popped it in and man, this game is so good. Difficult (imo) was upped, so im having an enjoyable hard time advancing thru the story. I cant recommend it enough.



                          

"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.

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VersusEvil said:

I put a hundred hrs into CP77 on Series S on launch and didn’t experience a single performance issue or bug lol. “This whole CP77 was the most broken game ever” is so exaggerated unless you played it on a PS4/X1 then yeah sure lol. Hell after almost 600hrs across 4 platforms (SS+SX+PC+PS5) I’ve only ever encounter a single bug and a slight FPS hit in Dogtown. I can’t say anything about what they lied about as I was media blackout on it since the first trailer. Still the best game I’ve played in the last 20yrs :)

I played about 50 hours at launch on PS4 pro, never finished the story but got close. I had a bug every half hour, sometimes multiple bugs in a row. I was only able to play stably cause I set my PRO to 1080p and it allowed for something stable but the whole world, even the bugs aside, felt like it was made of foam. Like the texture of it was made in the game Dreams. Really off putting. It'd crash every hour or every other hour, it even crashed on the ps5 for me last night once, or you'd fall through the world if you tried to go traversing fast enough. I was on Panam's mission when I decided to call it quits cause everyone started floating a foot above the ground and I had no way to fix it, noone would return to touch the ground no matter what I did or how long I progressed things only after loading a manual save from many hours prior. 

It was the most broken game I've personally ever played outside of 90's PC stuff nut I still very much enjoyed what I played despite it. Playing it now on ps5 and only having one Crash is a godsend. I knew there was a 10 under the massive pile of crap.



Knitemare said:

I played the S out of RE4 back in the day, making runs of only gun, only shotgun, no upgrades, only knife, etc. I bought REmake4 but never get to started playing. Yesterday I popped it in and man, this game is so good. Difficult (imo) was upped, so im having an enjoyable hard time advancing thru the story. I cant recommend it enough.

Now play it on PSVR2 ;) It's amazing.



SvennoJ said:
Knitemare said:

I played the S out of RE4 back in the day, making runs of only gun, only shotgun, no upgrades, only knife, etc. I bought REmake4 but never get to started playing. Yesterday I popped it in and man, this game is so good. Difficult (imo) was upped, so im having an enjoyable hard time advancing thru the story. I cant recommend it enough.

Now play it on PSVR2 ;) It's amazing.

I bet. Truth is I bought PSVR(1) and tried to play RE7. In the beggining when the girls shows up with the chainsaw (the very beggining of the game), I got scare AF. So it was a nono playing a RE game with VR for me haha. I almost burned the whole thing right away.



                          

"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.

Knitemare said:
SvennoJ said:

Now play it on PSVR2 ;) It's amazing.

I bet. Truth is I bought PSVR(1) and tried to play RE7. In the beggining when the girls shows up with the chainsaw (the very beggining of the game), I got scare AF. So it was a nono playing a RE game with VR for me haha. I almost burned the whole thing right away.

Yeah but that's the thrill, a had panic attacks playing that game (I get them in life anyway) but it was worth it for the times my fight or flight went full fight mode. Such a thrilling experience, although I admit I took that headset off many times in that game and I wasn't in good shape mentally or physically. Perhaps you're right, maybe it was too much thinking on it now. 



Knitemare said:
SvennoJ said:

Now play it on PSVR2 ;) It's amazing.

I bet. Truth is I bought PSVR(1) and tried to play RE7. In the beggining when the girls shows up with the chainsaw (the very beggining of the game), I got scare AF. So it was a nono playing a RE game with VR for me haha. I almost burned the whole thing right away.

RE7 is still considered to be by far the scariest in VR. RE8 next, RE4 way below those. RE4 is more action, fps (in VR) with horror elements.

RE4 only had a few scary moments in VR. RE8 you might want to stay away from :)