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Forums - Sony Discussion - As a PS/Xbox gamer would you settle for downgraded graphics...

 

The answer is...

Yes, graphics have gotten... 26 63.41%
 
No, I want better graphics 7 17.07%
 
I would but I'd be bummed out. 5 12.20%
 
Comments. 3 7.32%
 
Total:41

I think PS4 level graphics would be fine for me for a long time. But even at that stage, many games took a long time and a lot of money to make.

xl-klaudkil said:

And no lgbqti stuf

Weird thing to say with full confidence among members who are lgbt.

Last edited by Hiku - on 26 September 2024

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Every time I see brand new releases at 70€, I wonder why people ever buy day one stuff. Videogames drop in price so fast, even retail ones, it's always better to wait. Much more so for digital.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

I only play old games 95% of the time. I mean DQ VIII for example wipes the floor with all modern games I could possibly think of.



Random_Matt said:

I only play old games 95% of the time. I mean DQ VIII for example wipes the floor with all modern games I could possibly think of.

You played Tales of Arise? I'm just pulling one example off the top of my head. Game is fantastic and it's new and in the same category as DQ. 



My opinion is they should dial it back, stop chasing graphics unless some AI solution comes along to take the endless Manuel labor and severe costs. Having an artist spend three days on a cupboard or other small asset is ridiculous. Aliasing is the thing that made graphics look bad and it's done with a generation ago, there is so much that can be done now aside from graphics to make things look better. Suckerpunch understand this with the particle effects they use and attention to detail with how things move in Ghost of Tushima and Gjost of Yotei. We need to spend those recourses elsewhere and bring back interactive environments, stuff like the ice cubes melting in MGS2 and small details like that add up to make a bigger package. I'm sick of static environments that feel like backgrounds more than living worlds. My two cents.



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PC is my main platform, but I would probably settle for less aiming for the stars. Recently I've also been increasingly wondering whether reinventing the game for every single game makes sense, e.g. do we really need brand new textures for the same purposes and graphical styles for all games instead of perhaps reusing them more. Perhaps I'm just not knowledgeable enough, but to me the industry seems very wasteful.



I like good graphics with games. I didn't buy a 65" 4K HDR tv to play 7th gen games... And I'm going to buy a PS5 Pro to enhance PSVR2 graphics, which has a lot more room to improve than on TV of course.

I don't care much for 60 fps on TV though, 30 fps is fine, fidelity mode is what I always choose. For VR reprojection is fine to me as well, I get more immersed by detail rather than higher frame rates.

That said, TotK was amazing, but all the while playing I couldn't help think how much the game would benefit from HDR and cleaner resolution. Since it didn't look any better on the 65", actually worse blown up too big, I played it on my old 1080p LCD tv.

And I spend a year flying around the world looking for the best looking places in FS2020.

Somewhere in Africa (at 20fps)



I guess I don't settle since I only play Mario and Zelda on the Switch. But I do play VR almost exclusively now, which is a step backwards in graphics. However also there I'm drawn more to games with higher fidelity.



Zkuq said:

PC is my main platform, but I would probably settle for less aiming for the stars. Recently I've also been increasingly wondering whether reinventing the game for every single game makes sense, e.g. do we really need brand new textures for the same purposes and graphical styles for all games instead of perhaps reusing them more. Perhaps I'm just not knowledgeable enough, but to me the industry seems very wasteful.

They're certainly not wasteful with sound effects. It has annoyed me for years that most games use the exact same iron gate/door opening sound sample. It sticks out like a sore thumb.

Assets and code get re-used all the time though. Leading to many complaints (PS2 model cars in GT5) and long standing bugs (eg Skyrim). There are probably texture libraries as well, but those have to be redone for HDR.

What is wasteful is spending more on marketing than making the game. But that's what gets people to buy them I guess.



LegitHyperbole said:
Random_Matt said:

I only play old games 95% of the time. I mean DQ VIII for example wipes the floor with all modern games I could possibly think of.

You played Tales of Arise? I'm just pulling one example off the top of my head. Game is fantastic and it's new and in the same category as DQ. 

I'll get around to it eventually, I have played a lot of them



If there was never any graphics progression starting today I would still be satisfied with the current level of graphical quality

However, I don't see the point in buying new consoles if there is no graphical evolution. If companies don't upgrade graphics I have no reason to buy newer consoles. It's better to buy a PC, because if the games coming in the next 15 years don't need better hardware to run then I can keep my old hardware forever (or at least until it breaks haha)



I don't understand why people think good graphics and good gameplay are mutually exclusive either.

Graphics are not even the most important thing that comes with better hardware anyways 

Better hardware means less time spend with optimization and more horse power to create physics, rendering bigger spaces and increasing the number of elements, better IAs and more responsive NPCs. 

I don't understand the problem people have with games taking longer to produce either. Are we in shortage of games or something? Or is gaming like the only thing you do in your life and that's why you're always complaining there are not enough games? I always have impression that even with long droughts that are so much games to play I will never catch up lol