Leynos said:
Not enough to learn their lesson. So to hell with Marathon and Fargame$. Latter makes me laugh. A game from a multi-billion dollar company saying eat the rich. Capitalism for ya. Cringe as fuck. |
I mean, from the business perspective, the move is completely understandable. Sony does play by the rules of the market (and sometimes is a trend setter).
Making those live service games is the big money maker. No reason to deny them that chance to achieve what other companies did recently. Also it hasn't completely derived their past single player strategy because the studio that mainly works on them still are so it isn't a shift in management focus.
The whole live service avenue comes mostly from their newest acquisitions. So to them it's an added investment on top of what they already are successful at.
Anyway, I'm not saying I agree with that business plan, I despite it too and to me the live-service gold rush from the end of 2010's to now is already mostly over when the juggernauts in a few genre formed themselves and kept the majority of that audience in their grasp. Adding on top of that hat is so difficult knowadays ...
Sony is mostly too late to make any significant headway in a such a crowded sector of the market. They will try of course as is seen.
They can't realistically pill up failures like Concord ad infinitum though. Their next projects will likely determine the fate of this initiative.