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Forums - Gaming Discussion - Black Myth Wukong: Review Thread

IF RDR2 is never mentioned again on this forum again it would still be too soon.



Bite my shiny metal cockpit!

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Shadow of the Tomb raider looks better. Now I know your joking 🙃



zeldaring said:
Chrkeller said:

We will have to agree to disagree.  The idea the best looking games were from consoles is laughable and absurd.  Resolution, fps, advance lighting, etc..  PC has always been way ahead of consoles.  Consoles have never had better graphics.  

People are confusing style prefence with technical achievements.

I mean according to you RDR2 is the best looking game ever...  do you think the ps4 runs RDR2 better than a 1080?  Lol.  

When I'm talking about rdr 2  still looking the best now at 4k with high settings. I agree with you graphics of course matter I'm just saying those games weren't on pc and rdr 2 took 1 year to go to pc, of course when you factor in most people still only had 1080p sets at the time and even then the pro or x series of those games were considered the best looking games ever near release. 

The most graphical version of the best looking game is on PC....  the conclusion can't be console have better looking games.  That is a contradiction.

And consoles never have high settings.  It is usually a mix of low and high, with some medium thrown in.

RDR2 on high settings can only be found at one place, PC...  not too mention if can push 120 fps as well.

Consoles are a generation behind PC.  Always have been and always will be.  



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LegitHyperbole said:

Shadow of the Tomb raider looks better. Now I know your joking 🙃

Have you played it on ultra + 4k + 120 fps?  I'm guessing not.  

I think you would be stunned at the difference between PC ultra settings versus console settings.  



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Chrkeller said:
LegitHyperbole said:

Shadow of the Tomb raider looks better. Now I know your joking 🙃

Have you played it on ultra + 4k + 120 fps?  I'm guessing not.  

I think you would be stunned at the difference between PC ultra settings versus console settings.  

Not at 120fps no but above 60 on a 1440p monitor. You tout 120fps like it makes a difference to visuals, it makes a difference to movement and for games like this it doesn't matter, there're not twitch based. You just called ND games walking simulators, like. Why would an 'on rails' game need 120 fps. 



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Chrkeller said:
zeldaring said:

When I'm talking about rdr 2  still looking the best now at 4k with high settings. I agree with you graphics of course matter I'm just saying those games weren't on pc and rdr 2 took 1 year to go to pc, of course when you factor in most people still only had 1080p sets at the time and even then the pro or x series of those games were considered the best looking games ever near release. 

The most graphical version of the best looking game is on PC....  the conclusion can't be console have better looking games.  That is a contradiction.

And consoles never have high settings.  It is usually a mix of low and high, with some medium thrown in.

RDR2 on high settings can only be found at one place, PC...  not too mention if can push 120 fps as well.

Consoles are a generation behind PC.  Always have been and always will be.  

Yes if GOW, and rdr2 came out day and date they would of course look better on PC, but they did not that's why consoles had the best looking games well  till RDR 2 came out on PC. Also the order 1886 was more advanced then anything on PC with how good the pbr was and character models were way ahead of there time.



zeldaring said:
Chrkeller said:

The most graphical version of the best looking game is on PC....  the conclusion can't be console have better looking games.  That is a contradiction.

And consoles never have high settings.  It is usually a mix of low and high, with some medium thrown in.

RDR2 on high settings can only be found at one place, PC...  not too mention if can push 120 fps as well.

Consoles are a generation behind PC.  Always have been and always will be.  

Yes if GOW, and rdr2 came out day and date they would of course look better on PC, but they did not that's why consoles had the best looking games well  till RDR 2 came out on PC. Also the order 1886 was more advanced then anything on PC with how good the pbr was and character models were way ahead of there time.

Wait till GTA6 drops on console before it drops on PC. He won't know what to make of it. 



LegitHyperbole said:
Chrkeller said:

Have you played it on ultra + 4k + 120 fps?  I'm guessing not.  

I think you would be stunned at the difference between PC ultra settings versus console settings.  

Not at 120fps no but above 60 on a 1440p monitor. You tout 120fps like it makes a difference to visuals, it makes a difference to movement and for games like this it doesn't matter, there're not twitch based. You just called ND games walking simulators, like. Why would an 'on rails' game need 120 fps. 

Have you played it on a high ish end PC?  Because if you haven't, you haven't seen ultra settings.

And most all games, imh, benefit from 120 fps.  Crosshairs are more responsive and more accurate.

And 120 fps does impact visuals, camera panning is ultra smooth.

All I can say is I was console exclusive gamer for decades.  I watched videos and read articles and never thought PC was that big of a jump. 

I got a good bonus last year and built my first rig with a 4070.  And I rebought a number of games I had on Playstation.  Doom, eternal, hitman, forbidden west, re4, dead space, etc.  I did this so I could compare and see first hand.

Trust me, it isn't close.  Ultra settings on PC are way, way, way higher than what consoles run.  Then add in higher resolution.  Then top off with higher fps. 

Consoles have never touched PC in graphics.  Doom on PC maxed out across the board is a much different look than what the ps4 had.  

Console being on the same level as a PC is a myth that console gamers tell themselves.  I know because I was one of them. 

Edit

According to DF, RDR2 console settings for lighting is equivalent to PC low settings.  Same with reflections, tree quality and volumetric.... most other settings are mix of medium and a few highs. 

If I put everything on high, by default I have the much better looking game.  Add in better resolution and better framerate on top of the better graphics.  Consoles didn't have the better graphics back in the day.  

I'm starting to think you two must be joking.  I can't believe either of you are serious.

https://youtu.be/mQXfD20rqtc?si=RMv_bvSh8JNzOmMW

The lighting, textures and detail on the PC is clearly way higher on PC.  Just look at the buildings and mountains in the background.  The ps4 pro has blurry backgrounds, not crisp and sharp like a PC.  

Last edited by Chrkeller - on 21 August 2024

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Chrkeller said:
LegitHyperbole said:

Not at 120fps no but above 60 on a 1440p monitor. You tout 120fps like it makes a difference to visuals, it makes a difference to movement and for games like this it doesn't matter, there're not twitch based. You just called ND games walking simulators, like. Why would an 'on rails' game need 120 fps. 

Have you played it on a high ish end PC?  Because if you haven't, you haven't seen ultra settings.

And most all games, imh, benefit from 120 fps.  Crosshairs are more responsive and more accurate.

And 120 fps does impact visuals, camera panning is ultra smooth.

All I can say is I was console exclusive gamer for decades.  I watched videos and read articles and never thought PC was that big of a jump. 

I got a good bonus last year and built my first rig with a 4070.  And I rebought a number of games I had on Playstation.  Doom, eternal, hitman, forbidden west, re4, dead space, etc.  I did this so I could compare and see first hand.

Trust me, it isn't close.  Ultra settings on PC are way, way, way higher than what consoles run.  Then add in higher resolution.  Then top off with higher fps. 

Consoles have never touched PC in graphics.  Doom on PC maxed out across the board is a much different look than what the ps4 had.  

Console being on the same level as a PC is a myth that console gamers tell themselves.  I know because I was one of them. 

Edit

According to DF, RDR2 console settings for lighting is equivalent to PC low settings.  Same with reflections, tree quality and volumetric.... most other settings are mix of medium and a few highs. 

If I put everything on high, by default I have the mich better looking game.  Add in better resolution and better framerate on top of my better graphics.  The console isn't console had the best looking games back in the day.  

I'm starting to hint you two must be joking.  I can't believe either of you are serious.

I don't think anyone is saying PC and consoles are on the same level. I guess my best explanation would be is look at ps4 pro vs ps5. ps5 is vastly more powerful but the games that i'm playing ain't really showing it. I have played spiderman 2, dead space, Resident evil 4 remake, and GOW of ragnorak, and guess what GOW ragnorak a game that uses basically ps4 assets looks the best by far to me. So talking strictly graphics/art style horizon, ghosts of tushami, last of us 2, uncharted 4, spider man, GOW 2018 and rdr 2 were the best looking games to many. its like how you think wind waker is the best despite being dated as heck but these games were still graphical show cases for there time.



zeldaring said:
Chrkeller said:

Have you played it on a high ish end PC?  Because if you haven't, you haven't seen ultra settings.

And most all games, imh, benefit from 120 fps.  Crosshairs are more responsive and more accurate.

And 120 fps does impact visuals, camera panning is ultra smooth.

All I can say is I was console exclusive gamer for decades.  I watched videos and read articles and never thought PC was that big of a jump. 

I got a good bonus last year and built my first rig with a 4070.  And I rebought a number of games I had on Playstation.  Doom, eternal, hitman, forbidden west, re4, dead space, etc.  I did this so I could compare and see first hand.

Trust me, it isn't close.  Ultra settings on PC are way, way, way higher than what consoles run.  Then add in higher resolution.  Then top off with higher fps. 

Consoles have never touched PC in graphics.  Doom on PC maxed out across the board is a much different look than what the ps4 had.  

Console being on the same level as a PC is a myth that console gamers tell themselves.  I know because I was one of them. 

Edit

According to DF, RDR2 console settings for lighting is equivalent to PC low settings.  Same with reflections, tree quality and volumetric.... most other settings are mix of medium and a few highs. 

If I put everything on high, by default I have the mich better looking game.  Add in better resolution and better framerate on top of my better graphics.  The console isn't console had the best looking games back in the day.  

I'm starting to hint you two must be joking.  I can't believe either of you are serious.

I don't think anyone is saying PC and consoles are on the same level. I guess my best explanation would be is look at ps4 pro vs ps5. ps5 is vastly more powerful but the games that i'm playing ain't really showing it. I have played spiderman 2, dead space, Resident evil 4 remake, and GOW of ragnorak, and guess what GOW ragnorak a game that uses basically ps4 assets looks the best by far to me. So talking strictly graphics/art style horizon, ghosts of tushami, last of us 2, uncharted 4, spider man, GOW 2018 and rdr 2 were the best looking games to many. its like how you think wind waker is the best despite being dated as heck but these games were still graphical show cases for there time.

Exactly.  The difference is I acknowledge WWHD is a personal preference based on art style that resonates with me.  I don't pretend to believe it is remotely technically high end.  That is is the difference.  You can personally think ps4 games look great, but technically they don't touch what PC was outputting.  Hence why I said in the very beginning people are confusing personal preference with technical capabilities.  



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