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Forums - Gaming Discussion - Can graphics keep evolving? How? For how long?

Chrkeller said:
zeldaring said:

I don't see how it makes  zero sense. You take RDR 2 do 4K/60FPS and it's easily still one of the best looking game and using the ps5 power imo.  let's compare the most advanced game graphically in pics. Sure hell balde 2 is more advanced with the latest tech but its not like its blowing aaway those rdr 2 in pics and it really comes down to what art style which you perfer with RDR having massive scope, and way more variety it easily wins. Still it has the most realistic and complex world in gaming today as well, this also why it wins many polls it won both on neogaf and resetera and its detroyed last of us 2 in polls.

I'm not arguing with you.  Rachet, Demon and other next gen titles obviously destroy it.  A 1060 runs RDR2...  that is an old ass gpu.  Full stop. 

Ratchet running pretty good on a 1060. All i'm saying is ps5 main benfits are resolution and frame rate which i appreciate but i do not feel like graphics have advanced much. Just use a simple google search and look up best looking games and many are ps4 games are on top of the lists. 

Watching hell blade 2 now if those garphics can me made into a cool open world then it would easily take the cake.

Honesly i don't see how anyone can watch this and not be blown away at the beauty.

Last edited by zeldaring - on 11 August 2024

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Pemalite said:
curl-6 said:

Yeah I'm kinda the same; as cool as it is to see amazing stuff like Avatar Frontiers of Pandora, Hellblade II, Hogwarts Legacy, Alan Wake 2, etc on PS5/Xbox Series, at the same time I have no trouble going from that back to my Switch or even older consoles like my Wii, 360, PS3, OG Xbox, PS1, etc.

Maybe it's cos I grew up in early days of 3D graphics, but even plenty of 6th and 7th gen games still look good to me. Since getting my PS5 I replayed the Mass Effect trilogy on 360, and while they have clearly aged, the graphics never hindered my enjoyment.

Avatar: Frontiers of Pandora has probably one of the most -impressive- environments graphically and Hellblade 2 has one of the most impressive character rendering pipelines going with some very very impressive subsurface scattering going on, giving the skin a very realistic look.

And Hogwarts Legacy has some stupidly impressive lighting considering whats going on in the world.

Are they the pinnicle of the current generation of consoles? No. But it's definitely exciting to see where things go over the next 4~ years as developers start to push the current generation hardware, harder.

The bonus is we are finally dropping the shackles of last generation technology, albeit slowly.

Yeah Avatar's jungle rendering with all the dense interactive vegetation looks terrific, it reminds me of playing Crysis and Uncharted back in the 7th gen, and being wowed by how how organic and detailed they were. (Okay maybe it's not quite as stunning as Crysis was, but it did give me similar vibes to the first time I saw Drake's Fortune in action back in the day)

And yeah the humans in Hellblade II are easily the best I've seen in any game. Really goes to show what current gen consoles can do when they're not committing half their horsepower just to get to 60fps.



I have not played Hell or Alan 2. But for me RE4 on ultra settings 4k at 80 to 120 fps was just mind blowing. The lighting, particles and volumetric effects were clearly next generation and couldn't be done on a ps4.



Chrkeller said:

I have not played Hell or Alan 2. But for me RE4 on ultra settings 4k at 80 to 120 fps was just mind blowing. The lighting, particles and volumetric effects were clearly next generation and couldn't be done on a ps4.

fsr makes me want to get a ps5 pro or pc it's so freaking bad on ps5 RES4.



zeldaring said:
Chrkeller said:

I have not played Hell or Alan 2. But for me RE4 on ultra settings 4k at 80 to 120 fps was just mind blowing. The lighting, particles and volumetric effects were clearly next generation and couldn't be done on a ps4.

fsr makes me want to get a ps5 pro or pc it's so freaking bad on ps5 RES4.

I haven't been impressed with FSR.  DLSS I love for rendered 1440p to 4k.  1080p DLSS to 4k is solid.  

It can help a lot.  TLoU part 1, which is a crap port, runs at 40 to 60 fps at max settings via 4k.  I popped rendering to 1440p and DLSS to 4k and got 80 to 120 fps.  Max settings is gorgeous.

I am most excited to give Ragnarok a go on PC.  Sounds like they are putting in a lot of extra bells and whistles.  A 4070ti is no joke for ultra settings.  Based on gpu recommendations I don't think Ragnarok is going to be a straight ps5 port. 

I still think the best resolution is 1440p.  Plenty sharp but doesn't kill fps like 4k.  

And I can't say enough about 80 to 120 fps.  That shit is amazing.  



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Chrkeller said:
zeldaring said:

fsr makes me want to get a ps5 pro or pc it's so freaking bad on ps5 RES4.

I haven't been impressed with FSR.  DLSS I love for rendered 1440p to 4k.  1080p DLSS to 4k is solid.  

It can help a lot.  TLoU part 1, which is a crap port, runs at 40 to 60 fps at max settings via 4k.  I popped rendering to 1440p and DLSS to 4k and got 80 to 120 fps.  Max settings is gorgeous.

I am most excited to give Ragnarok a go on PC.  Sounds like they are putting in a lot of extra bells and whistles.  A 4070ti is no joke for ultra settings.  Based on gpu recommendations I don't think Ragnarok is going to be a straight ps5 port. 

I still think the best resolution is 1440p.  Plenty sharp but doesn't kill fps like 4k.  

And I can't say enough about 80 to 120 fps.  That shit is amazing.  

Man that's the ultimate gaming machine. Yea are not playing around about getting the ultimate gaming experiance. 



zeldaring said:
Chrkeller said:

I haven't been impressed with FSR.  DLSS I love for rendered 1440p to 4k.  1080p DLSS to 4k is solid.  

It can help a lot.  TLoU part 1, which is a crap port, runs at 40 to 60 fps at max settings via 4k.  I popped rendering to 1440p and DLSS to 4k and got 80 to 120 fps.  Max settings is gorgeous.

I am most excited to give Ragnarok a go on PC.  Sounds like they are putting in a lot of extra bells and whistles.  A 4070ti is no joke for ultra settings.  Based on gpu recommendations I don't think Ragnarok is going to be a straight ps5 port. 

I still think the best resolution is 1440p.  Plenty sharp but doesn't kill fps like 4k.  

And I can't say enough about 80 to 120 fps.  That shit is amazing.  

Man that's the ultimate gaming machine. Yea are not playing around about getting the ultimate gaming experiance. 

I'm curious to see Digital Foundry on Ragnarok.  Because a ps5 isn't remotely close to a 4070ti.  Santa Monica must have something special planned for the PC.  A 4070ti is a good 2x more powerful than the ps5.  



Chrkeller said:

I haven't been impressed with FSR.  DLSS I love for rendered 1440p to 4k.  1080p DLSS to 4k is solid.  

It can help a lot.  TLoU part 1, which is a crap port, runs at 40 to 60 fps at max settings via 4k.  I popped rendering to 1440p and DLSS to 4k and got 80 to 120 fps.  Max settings is gorgeous.

I am most excited to give Ragnarok a go on PC.  Sounds like they are putting in a lot of extra bells and whistles.  A 4070ti is no joke for ultra settings.  Based on gpu recommendations I don't think Ragnarok is going to be a straight ps5 port. 

I still think the best resolution is 1440p.  Plenty sharp but doesn't kill fps like 4k.  

And I can't say enough about 80 to 120 fps.  That shit is amazing.  

1440P is certainly the best price/performance resolution, it's better than 1080P, but enough clarity that depending on panel size/viewing distance is hard to discern from 4k if you use DLSS/XESS/TSR... And then you can chase 120/144/160/180/200/240hz.

Then that lets games like Hellblade 2 or Avatar really pop with the Ray Tracing and dynamic effects.

The great part? Also takes less of your GPU.

curl-6 said:

Yeah Avatar's jungle rendering with all the dense interactive vegetation looks terrific, it reminds me of playing Crysis and Uncharted back in the 7th gen, and being wowed by how how organic and detailed they were. (Okay maybe it's not quite as stunning as Crysis was, but it did give me similar vibes to the first time I saw Drake's Fortune in action back in the day)

And yeah the humans in Hellblade II are easily the best I've seen in any game. Really goes to show what current gen consoles can do when they're not committing half their horsepower just to get to 60fps.

I could even go further back to 6th gen when we got FarCry (The Crytek team made variant), how we went from bland and barren worlds with minimal foliage/shrubs like in Halo... To full, lush jungles where plants would move out of your way as you crawled through them.

We still haven't reached the point where foliage is rendered with the complexity and randomness of real plants, you can still tell they lack geometric detail, but the texture layering has gotten super good these days... What made Avatar really pop was the lighting and shadowing of the plants, you could tell during development that they wanted to nail that aspect... And they did.

I would argue it probably even made Crytek moist.

I think the next generation we may finally see large scale foliage with full subsurface scattering to really make the plant materials really showcase some realism.



--::{PC Gaming Master Race}::--

Pemalite said:

I could even go further back to 6th gen when we got FarCry (The Crytek team made variant), how we went from bland and barren worlds with minimal foliage/shrubs like in Halo... To full, lush jungles where plants would move out of your way as you crawled through them.

We still haven't reached the point where foliage is rendered with the complexity and randomness of real plants, you can still tell they lack geometric detail, but the texture layering has gotten super good these days... What made Avatar really pop was the lighting and shadowing of the plants, you could tell during development that they wanted to nail that aspect... And they did.

I would argue it probably even made Crytek moist.

I think the next generation we may finally see large scale foliage with full subsurface scattering to really make the plant materials really showcase some realism.

Yeah I missed out on the likes of Far Cry as I didn't have a gaming PC back then; I was on Xbox and Gamecube, were I was most impressed by games like Rogue Squadron 2 and 3, Doom 3, Conker, RE4, Metroid Prime 2, etc.

While not strictly a jungle, I do remember Endor in Rogue III blowing my socks off.



zeldaring said:
Chrkeller said:

I'm not arguing with you.  Rachet, Demon and other next gen titles obviously destroy it.  A 1060 runs RDR2...  that is an old ass gpu.  Full stop. 

Ratchet running pretty good on a 1060. All i'm saying is ps5 main benfits are resolution and frame rate which i appreciate but i do not feel like graphics have advanced much. Just use a simple google search and look up best looking games and many are ps4 games are on top of the lists. 

Watching hell blade 2 now if those garphics can me made into a cool open world then it would easily take the cake.

Honesly i don't see how anyone can watch this and not be blown away at the beauty.

I would argue that PS5 is greatest benefit over PS4 is 60fps on almost all games. Or at least the games are designed for 60fps. Compared to 30fps on PS4 however that took a big hit out of potential gain in visuals. Also at a certain point improvements are big on paper but not to the naked eye anymore.



Please excuse my (probally) poor grammar