haxxiy said:
FF16 did the same thing, development was done by the first half of 2022. To clarify, it depends on what you consider a town. If you're generous you can count a handful more, but by the same standard that still falls way short of TOTK. Of course, it's not that important since the main point was, regardless of what devs are doing and what is included in the final product, FF games cost way less than the likes of GoW or Spiderman and have more in common with other Japanese games like Zelda, MH, or Resident Evil. No one is going crazy over budget here, their problems lie elsewhere. |
Full production on FF16 began in 2016, while TOTK possibly didn't start full production until 2018 as the team was still making BOTW DLC til the end of 2017. So it would seem FF16 still spent more time in the oven.
And TOTK's towns were mostly the same ones from BOTW which would have greatly reduced the amount of work that went into them, they didn't have to be designed or built from scratch.
I have no doubt FF16 was cheaper to make than the likes of Spiderman, I just doubt Zelda costs just as much as it.