Bandorr said:
What about third party games that suddenly become first party?
You want all third party games to go everywhere - but would you support a company to spend billions to buy out a publisher thus removing third part games? What about games like VR? Ones that can't come to all platforms but not all platforms support them. What about companies that aren't large enough to develop and port a game for all platforms? What about "third party" games that never go to any other platforms like Pokemon?
What happens with a game like Baldurs gate 3 that had problem coming to Xbox S - and isn't on the Nintendo switch? Also lets discuss what "released on all platforms, " means. Is steam a platform? Epic? linux? Mac OS? EA, or Ubisoft Launcher? Are you including mobile like IOS and Android? How old a platform? PS4? Xbox 360? The 3ds? If a platform (like say the Xbox one) refuses to release in Japan.. does Japan still have to release games for it? |
Its easy. If the developer can run the game on its recommended specs. Best example would be PC/PS/XB, all similar hardware, and they can all run eachothers games. Its up to the console manufacturer to create options with the hardware to receive more games, much like what Sony have done with VR, if a system cannot support the game than it simply doesn't come out on it. Removing moneyhatting, increases manufacturers to drive bigger and better hardware.
Best example: Look what happened to Sony when they tried to control VR by building an exclusive garden? It failed, it should have released on PC day one where more gamers can access more VR games, increasing more content on PS VR2 and more content on PC VR. Excluding 1st party games which is what deviants the hardware, like Horizon can only be played on PS VR2 and Half Like Alyx on Steam VR.
No one is asking to release RE4 Remake on old Mobile phone tech, and their is no excuse to not have RE4 Remake missing one of the 3 main platforms PC/PS/XB systems. If the Switch can run it and its not too hard to port across, sure. The only thing stopping 3rd party games from releasing is money. Its a cheap and effortless way to selling hardware.
I believe all companies can buy whoever they want if they care enough. Nintendo, Sony and MS can buy any 3rd party studios if they really want to, the issue is they dont need to because they can just pay to keep games off other platforms instead.
Steam just broke another record of 35m concurrent users, Steam heavily relies on 3rd party games, not exclusives.