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Forums - Sales Discussion - Nintendo Quarterly Sales Update: Switch at 139.36m shipped

Regional Hardware

Regional Software



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Calendar Year 2023 Hardware

Japan - 4,290,000
America's - 6,190,000
Europe - 4,430,000
Other - 1,890,000
Global - 16,810,000

Calendar Year 2023 Software

Japan - 40,110,000
America's - 87,410,000
Europe - 59,140,000
Other - 19,160,000
Global - 205,800,000



HebrewGamer said:

Nintendo should focus all their energy on a successful next console launch and not worry about chasing the sales record. The Switch has been a substantially more successful platform than the PS2 ever was. the DVD craze, piracy, and yearly price cuts allowed the PS2 to reach their number while the Switch has sold some 140million without a price cut while selling over a billion in software at full price. All this while coming off the failure of the Wii U and going up against the PS4, PS5, Xbox 1/X/S, mobile gaming, PC gaming, and the Steamdeck. PS2 essentially had the market to themselves.

The Switch will go down as the most successful gaming console of all time wether or not they get the sales record.

Agreed! Wish more people put an * by PS2 sales because of those factors.

Nintendo has always been about the profits. So what's more profitable?

1) Delaying Switch 2 launch (causing it's tech to be more outdated when it does launch, and making it closer to PS6/XS2 launches hurting its backend, potentially) and trying to squeeze every last sale out of Switch 1's life knowing full well software sales drop significantly at this stage in a console's life so you won't make that much out of Switch 1 owners at this stage.

2) Launch the Switch 2 as soon as the software launches are ready, maximizing the window, between the twins releasing their next generation, for sales potential, and let the Switch 1 organically die (make whatever you project it could sell and nothing more).



Dulfite said:
RolStoppable said:

Hardware in line with my expectations, SMB Wonder significantly below my expectations despite being the fastest-selling Super Mario game anyway, Super Mario RPG significantly better than what I had expected.

I am not sure when I'll get around to updating my spreadsheet (still have to do the update for Q2 first, so I am way behind). But that aside, Switch remains on track to become the best-selling console of all time. A 30% decline in calendar year 2024 would still result in a figure above 10m, so despite inevitably approaching the end of its era as Nintendo's main console, there's enough gas left in the tank.

The only way I see Switch 1 passing PS2 is if Nintendo makes decisions that will Sabatage Switch 2's capabilities to sell. Personally, I hope they don't chase records and instead target the healthiest situation for Switch 2.

This is not a situation where we deal with mutual exclusivity. It's possible to get Switch above 160m and simultaneously get Switch's successor off to a good start. We've seen how this can work at the beginning of this generation when the 3DS sold 11m units after Switch had already launched; the 3DS did this with mostly minor releases (the exception being Pokémon Ultra Sun/Moon) and a late revision (2DS XL), so it didn't require Nintendo to dedicate a lot of resources to the late life of the 3DS. Concurrently, Switch's first year wasn't hampered by Nintendo's continued support of the 3DS because almost all of the big Nintendo games in 2017 went to Switch, except that aforementioned Pokèmon game.

Now the thing is that Switch is approaching its successor on a notably higher sales curve, approximately twice as high as the 3DS's. This makes it more than feasible to at least match the 3DS's tailend sales of 11m.

Dulfite said:

Agreed! Wish more people put an * by PS2 sales because of those factors.

Nintendo has always been about the profits. So what's more profitable?

1) Delaying Switch 2 launch (causing it's tech to be more outdated when it does launch, and making it closer to PS6/XS2 launches hurting its backend, potentially) and trying to squeeze every last sale out of Switch 1's life knowing full well software sales drop significantly at this stage in a console's life so you won't make that much out of Switch 1 owners at this stage.

2) Launch the Switch 2 as soon as the software launches are ready, maximizing the window, between the twins releasing their next generation, for sales potential, and let the Switch 1 organically die (make whatever you project it could sell and nothing more).

Right above this post of yours the Switch software total for 2023 was posted: 205.8 million units. You've been beating this drum for three years straight, you just don't get how it works. That aside, delaying Switch's successor is not a prerequisite for Switch to reach 160m+ anyway; you are inserting a flawed assumption here.

curl-6 said:
RolStoppable said:

Hardware in line with my expectations, SMB Wonder significantly below my expectations despite being the fastest-selling Super Mario game anyway, Super Mario RPG significantly better than what I had expected.

I am not sure when I'll get around to updating my spreadsheet (still have to do the update for Q2 first, so I am way behind). But that aside, Switch remains on track to become the best-selling console of all time. A 30% decline in calendar year 2024 would still result in a figure above 10m, so despite inevitably approaching the end of its era as Nintendo's main console, there's enough gas left in the tank.

Wouldn't the decline be a lot steeper than 30% given Switch is likely to be replaced this year? Once a successor is announced and then released sales should fall off dramatically, and companies these days tend to phase out old hardware quite quickly.

Certainly possible to have a steeper decline if Nintendo does nothing more than release their B-titles this year, because the holiday quarter would contribute negatively in a big way in that case. But last year we've gone through the same things repeatedly and then Nintendo ended up doing something, hence why this fiscal year turned out better than most people believed when the original forecast of 15m was announced.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

In the long run, having the most sold units of any gaming system is probably very good for the brand. It could be a good strategic move to offer some short term earnings in order to push the Switch to the best selling ever heights.

But if Nintendo takes that path I think they want to be damn sure that the Switch make it, and just beating the PS2 with a few thousand units won't be enough.



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ShadowLink93 said:

Regional Hardware

Regional Software

I love your charts so much!

Ok so as of Dec 31, 2023 the Switch has 139.36M hardware units shipped. And Nintendo has a goal to ship 15.5M hardware units. That means they only plan to ship a minimum of 1.76M units in Q4. Let’s assume that they reach their goal and don’t plan to ship more in Q4 once they ship 1.76M.

How do you think they will distribute the 1.76M?

Personally this is what I think (using FY 23/24):

Japan: 4.24 (+0.5M)

Americas: 5.45 (+0.6M)

Europe: 3.96M (+0.4M)

Other: 1.85M (+0.26M)



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.

@RolStoppable

*beats drum more*

How you like those apples!?



Zippy6 said:
curl-6 said:

It depends what one's definition of "big lifetime sales" is.

Wonder is likely to continue selling for a long time; it will take years after the release of the successor for most Switch owners to upgrade, and many Nintendo games keep on selling well after their system is replaced.

This late in it's life even Nintendo titles are front-loaded. I mean ToTK is already selling the same this quarter as Mario Odyssey. Sales of evergreen titles are tied to hardware sales. New people get the system and they pick up the evergreens. Do you have examples of Nintendo games that kept selling well after hardware sales stopped? I wanted to look at the IR Data for units sold on Nintendo's site but internet wayback is only going back to 2017 for me, not sure if the url changed or something cause I've used it before to get to much older data.

I think I remember that, years ago, some reports kept showing MKWii selling some good numbers way after Wii production was shut down. But I'm saying this by memory, just so that I don't forget to reply. If I stop to research it, I sometimes get entrenched in other stuff I find interesting along the way and forget to come back. :)



Valdney said:

I said BotW would start overtaking Tot-crappy-ultrahand-Kingdom on a quarterly basis soon and Nintendo shills on tweeter got mad at me. lol. I just did not know it would be as soon as probably next quarter. Dude TotK only moved 780k in the holiday quarter? BotW moved 460? Damn!! lol.

@bold: That was pretty unbelievable to me. Seriously, I cannot make much sense out of that. Do people did not know there was a new game in the series? Do they want to buy BotW now and then wait to buy TotK later to get the full experience (also knowing the price won't come down for f. sake, so why bother)? Is it the difference in price? Wtf, really?

Last edited by farlaff - on 09 February 2024

Shtinamin_ said:

I love your charts so much!

Ok so as of Dec 31, 2023 the Switch has 139.36M hardware units shipped. And Nintendo has a goal to ship 15.5M hardware units. That means they only plan to ship a minimum of 1.76M units in Q4. Let’s assume that they reach their goal and don’t plan to ship more in Q4 once they ship 1.76M.

How do you think they will distribute the 1.76M?

Personally this is what I think (using FY 23/24):

Japan: 4.24 (+0.5M)

Americas: 5.45 (+0.6M)

Europe: 3.96M (+0.4M)

Other: 1.85M (+0.26M)

Nintendo Low balled their forecast, i think 2.2M is what they will ship for Q4. Japan will be very low because they overshipped in Q3 by 400K.

Japan: 300K

Americas: 950K

Europe: 650K

Other:  300K