LegitHyperbole said:
1. Tales of Arise *65 hours - 10/10
2. Neir Replicant *25 hours - 8/10
3. Project CARS 2 [4 lifetime goals] *15 hours - 6/10
4. Dave the Diver *30 hours - 10/10
5. Dirt 4 [Triple crown championship] *60 hours - 9/10
6. Cat Quest *5 hours - 7/10
7. 13 sentinels Aegis Rim *35 hours - 8/10
8. Elden Ring [NG+ & DLC] *30+ hours - 10/10 (Platinum)
9. Sekiro: Shadows Die twice *58 hours - 10/10 (Platinum)
10. Bloodborne [NG+4] *12 hours - 10/10 (Platinum)
11. Hogwarts Legacy *48 hours - 9/10
12. Lies of P *40 hours - 6/10
13. Wo Long: Fallen Dynasty *38 hours - 8/10 (Platinum)
14. Far Cry 3: Blood Dragon *3 hours - 6/10
15. Spiderman: Miles Morales *10 hours - 7/10
16. Nioh 2 *50 hours - 9/10
17. Vampire survivors *54 hours - 10/10 (Platinum)
18. Brotato *18 hours - 9/10
19. Metaphor Refantazio *80 hours - 8/10
20. Rachet & Clank: Rift Apart *21 hours - 9/10 (Platinum)
21. Inertial Drift *4+ hours - 7/10
22. Stellar Blade *75 hours - 10/10 (Platinum)
23. Dragons Dogma 2 *32 hours - 5/10
24. Final Fantasy 7: Remake *32 hours - 8/10
Total: 840 hours
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True, final list. Could not swing Robocop last night, was two hours short, beat it so it goes in the 2025 list. I'll say my thoughts here instead of nabbing someone's early spots in the 2025 thread.

There is some really good ideas in this one, it does a little more than just a simple FPS with Robocop and in a genre that is very difficult to keep interesting if it doesn't have stellar shooting. It's pretty fun and just the perfect length even doing all the side content and the story is more than serviceable with some nice elements of choice, it actually feels like a Robo cop film sequel it's presented much as if it were. The side stuff blends into the main stuff so neatly and fluidly it feels less lile side content and more of the game itself. My biggest complaint aside from the odd fame breaking bug, is that it feels a little too much like a condensed Fallout 4, although it very much keeps the Robo Vop vibe despite this.
Frankly I'm very impressed with it and we need more games like this that try interesting things. I would rate this a very solid, high 7/10 if it had a bigger budget for small stuff like facial animations and if it's performance and image quality were better on PS5 but right now it just meets a 6/10 because of issues like this and some game breaking bugs that required reseting the game, but they were few and well spread out I hope the the devs stick with it and manage a bigger Budget for another robo cop game to tighten up the experience and add the TLC and polish. Still, it's very cool what they done here and a perfect game to break up my time in the really long FF7 Rebirth. I would say, it's less FPS and more of a Robo Cop simulator, the modular parts of the game add up to something more than it looks on the surface. More of this random stuff like issuing tickets or doing small Cop things like rescuing a cat, more of that and better production Value for a sequel and I can only assume it'll be more than a great game, they are on the right track. The devs made 59 million in two months so I can only assume that there is a sequel coming and one with a bigger budget.
I'd recommend it to even non Robo Cop fans, I'm mot a huge one but only on a half price sale or there abouts. I'd feel a little more harsh on this had I paid the full 50 euro.
Last edited by LegitHyperbole - on 01 January 2025