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Forums - Nintendo - How Will be Switch 2 Performance Wise?

 

Switch 2 is out! How you classify?

Terribly outdated! 3 4.55%
 
Outdated 1 1.52%
 
Slightly outdated 16 24.24%
 
On point 37 56.06%
 
High tech! 7 10.61%
 
A mixed bag 2 3.03%
 
Total:66
sc94597 said:

I also think the game is overpriced and haven't bought it for that reason, but let's not forget that this isn't the pricing of "the Switch 2 version", but the pricing of the Anniversary Edition on all platforms. But yeah, it should have been like in $20-$40 range, not $60. 

As for the graphics, I am not making any judgments until the DLSS patch releases. I suspect that docked performance mode will look as good or better than the 40fps mode in that scenario, and the 30fps mode will look much better than the PS4 Pro version (which is also native 1440p.) The handheld modes will be where the most improvement will be seen though. 

On other platforms you can just ignore the rip off Anniversary option and just buy the standard game of the year edition.

PS4 Pro is a decent version though, that video claims the Switch 2 version is base PS4 or below but the PS4 Pro has;

  • Resolution: Native 1440p.
  • Visual Enhancements: Better God Rays (lighting), increased draw distance for trees/grass/objects, and improved shadow quality.
  • Performance: Maintains 30 FPS.

It feels to me the Switch 2 docked performance sits between PS4 and PS4 Pro as long as you are happy with 30fps but maybe that will change with the DLSS update. As for portable performance it feels around base PS4 with more consistent frame rate at 30fps but inferior graphically at 40 or 60fps. The Xbox One X has 4K resolution and enhanced detail over PS4 Pro too so that represents a higher performance level again. 



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I still maintain the S2 being in the ps4 to ps4 pro tier was expected and is impressive, it is mobile graphics.



“Consoles are great… if you like paying extra for features PCs had in 2005.”
bonzobanana said:
sc94597 said:

PS4 Pro is a decent version though, that video claims the Switch 2 version is base PS4 or below but the PS4 Pro has;

  • Resolution: Native 1440p.
  • Visual Enhancements: Better God Rays (lighting), increased draw distance for trees/grass/objects, and improved shadow quality.
  • Performance: Maintains 30 FPS.

It feels to me the Switch 2 docked performance sits between PS4 and PS4 Pro as long as you are happy with 30fps but maybe that will change with the DLSS update. As for portable performance it feels around base PS4 with more consistent frame rate at 30fps but inferior graphically at 40 or 60fps. The Xbox One X has 4K resolution and enhanced detail over PS4 Pro too so that represents a higher performance level again. 

The SW2 version is also native 1440p at 30fps, and the PS4 Pro's framerate is less consistent than SW2. You needed to stay on a certain performance update (before the PS4 Pro patch) and play at 1080p to get a solid 30fps on PS4 Pro. Otherwise there were areas of the game that dropped into the mid 20's. The only big advantage the PS4 Pro and PS4 have shown over SW2 in this game (and some others) is shadow resolution, largely due to the higher memory bandwidth of these platforms. 

With the DLSS patch the SW2 version will almost certainly exceed PS4 Pro overall, because then it can utilize more of its specialized hardware (tensor cores) to improve image quality further.



Where's FF7 Rebirth and Star Wars Outlaws and Assassin's Creed Shadows on the PS4 Pro? *crickets*

Switch 2 is competently running games a generation ahead of the PS4 (with ray tracing in Star Wars Outlaws case), Indiana Jones arriving soon also ... either the PS5 gen is a fraud generation/hardware or the Switch 2 is a generation ahead of the PS4. Can't have it both ways when ever it suits whatever the narrative is supposed to be this week. 

The number and ease of next-gen games coming to Switch 2 is becoming more and more evident, Resident Evil Requiem obviously releasing day and date with other versions and the hardware being praised by the developers is an obvious one. 

If I said two years ago on this board that the Switch 2 would run next-gen only games like FF7 Rebirth, Resident Evil 9, Assassin's Creed Shadows, Indiana Jones & The Great Circle and even open world next-gen games with ray tracing like Star Wars Outlaws (some of the best looking next gen games too)... without much fuss and reasonably well, the blow back on this board would've been an epic shit storm, lol. That Matrix demo, it's pretty evident too would be able to run on the Switch 2 even though that report was met with disbelief at the time. 

Last edited by Soundwave - 1 day ago

Soundwave said:

Where's FF7 Rebirth and Star Wars Outlaws and Assassin's Creed Shadows on the PS4 Pro? *crickets*

Switch 2 is competently running games a generation ahead of the PS4 (with ray tracing in Star Wars Outlaws case), Indiana Jones arriving soon also ... either the PS5 gen is a fraud generation/hardware or the Switch 2 is a generation ahead of the PS4. Can't have it both ways when ever it suits whatever the narrative is supposed to be this week. 

The number and ease of next-gen games coming to Switch 2 is becoming more and more evident, Resident Evil Requiem obviously releasing day and date with other versions and the hardware being praised by the developers is an obvious one. 

False equivalency.  The ps4 is old hardware and thus doesn't get new games.  In some cases, it could be hardware limitations, in others it could be complete lack of interest.  Just because a piece of hardware doesn't get a game doesn't mean it can't run it. 

The Switch 2 doesn't have Silent Hill F, because it can't run it, am I right?  Lol, of course not.  The Switch 2 could run it.      

Edit

Minimum GPU for RE9 is a 1660, the ps4 pro is around a 1060.  They are within 13% performance of each other.  If Capcom wanted to, RE9 could run on a ps4 pro.  

Minimum requirements for Survivor is a 1070 and is a next gen game only, yet it exists on the ps4.  Porting can be done.  Lack of games doesn't mean it can't be done, in most cases.  

Your argument, like always, is silly and flawed.  

Last edited by Chrkeller - 1 day ago

“Consoles are great… if you like paying extra for features PCs had in 2005.”
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Chrkeller said:
Soundwave said:

Where's FF7 Rebirth and Star Wars Outlaws and Assassin's Creed Shadows on the PS4 Pro? *crickets*

Switch 2 is competently running games a generation ahead of the PS4 (with ray tracing in Star Wars Outlaws case), Indiana Jones arriving soon also ... either the PS5 gen is a fraud generation/hardware or the Switch 2 is a generation ahead of the PS4. Can't have it both ways when ever it suits whatever the narrative is supposed to be this week. 

The number and ease of next-gen games coming to Switch 2 is becoming more and more evident, Resident Evil Requiem obviously releasing day and date with other versions and the hardware being praised by the developers is an obvious one. 

False equivalency.  The ps4 is old hardware and thus doesn't get new games.  In some cases, it could be hardware limitations, in others it could be complete lack of interest.  Just because a piece of hardware doesn't get a game doesn't mean it can't run it. 

The Switch 2 doesn't have Silent Hill F, because it can't run it, am I right?  Lol, of course not.  The Switch 2 could run it.      

The Switch 2 can run anything on a PS5 right now. I don't think there's a single game on the PS5's library that the Switch 2 couldn't get a port of (licensing reasons aside). It might get Silent Hill, depends on if there's a market for a late port or if they want to make something newer for the system. 

Last edited by Soundwave - 1 day ago

sc94597 said:

The SW2 version is also native 1440p at 30fps, and the PS4 Pro's framerate is less consistent than SW2. You needed to stay on a certain performance update (before the PS4 Pro patch) and play at 1080p to get a solid 30fps on PS4 Pro. Otherwise there were areas of the game that dropped into the mid 20's. The only big advantage the PS4 Pro and PS4 have shown over SW2 in this game (and some others) is shadow resolution, largely due to the higher memory bandwidth of these platforms. 

With the DLSS patch the SW2 version will almost certainly exceed PS4 Pro overall, because then it can utilize more of its specialized hardware (tensor cores) to improve image quality further.

Obviously Switch 2 has a very inconsistent frame rate at 40 and 60fps despite also having dynamic resolution according to that video. I thought the PS4 Pro had a super sampling mode to create a 1440p to 1080p resolution but I guess you are saying there is also a 1080p resolution non super-sampling mode. It's not just shadow quality but draw distance, pop in etc and some additional graphical effects that are enhanced on both PS4 Pro and Xbox One X compared to Switch 2. However they aren't as locked to 30fps as Switch 2 is docked but then Switch 2 has inferior graphic fidelity so maybe that helps it maintain 30fps. This is from memory but the PS4 Pro has about 4 Teraflops of GPU performance and the Xbox One X 6 Teraflops where as the Switch 2 docked is around 2.2 Teraflops however no question the Graphic architecture of Switch 2 is superior and benefits from AI upscaling. I know the Xbox One X has basically a RX580 level GPU which is still very decent on PC for a budget Gaming PC but of course a PC massively exceeds Xbox One X in CPU performance typically. It feels like 10 years ago I was reading about PS4 Pro and Xbox One X versions of Fallout 4. 

Like you I feel if DLSS is implemented well the Switch 2 could exceed PS4 Pro in docked mode but we will see. I feel I've been here before expecting Bethesda to do a competent job only to be disappointed by the results. Overall I'm still very pleased with the Switch 2 performance level for this game, I love the variety of options on Switch 2 with regard frame rate. Really performance is as expected but pricing ridiculously high for such a old game. I am really looking forward to playing this at some point when pricing is a fraction of what it is today. I can't imagine it beating the Steam Deck though, the game runs brilliantly on that. I just love Fallout 4 so much I'm happy to start it again on another system and make different choices at the beginning to make it a different experience.



Soundwave said:
Chrkeller said:

False equivalency.  The ps4 is old hardware and thus doesn't get new games.  In some cases, it could be hardware limitations, in others it could be complete lack of interest.  Just because a piece of hardware doesn't get a game doesn't mean it can't run it. 

The Switch 2 doesn't have Silent Hill F, because it can't run it, am I right?  Lol, of course not.  The Switch 2 could run it.      

The Switch 2 can run anything on a PS5 right now. It might get Silent Hill F, depends on if there's a market for a late port or if they want to make something newer for the system. 

Exactly my point, lol.  Market interest matters more than hardware.  There is no market interest in ps4 ports.  

Glad we agree.  

Edit

If Survivor can be ported to the ps4, so could many other current generation games, including RE9.  RE9 has lower system requirements than Survivor.  The lack of ps4 is more due to lack of interest than capability, especially with the ps4 pro and xbox one x.  

Last edited by Chrkeller - 1 day ago

“Consoles are great… if you like paying extra for features PCs had in 2005.”
Chrkeller said:
Soundwave said:

The Switch 2 can run anything on a PS5 right now. It might get Silent Hill F, depends on if there's a market for a late port or if they want to make something newer for the system. 

Exactly my point, lol.  Market interest matters more than hardware.  There is no market interest in ps4 ports.  

Glad we agree.  

If the PS4 can run those games then it means the PS5 is a fraud. 

The Switch 2 can run anything on a PS5 at present from what we are seeing from Switch 2 ports at this point and not just in a "barely running, totally reworked almost unrecognizable version that requires a seperate developer to rework the game for a year" type thing either. 



Soundwave said:
Chrkeller said:

Exactly my point, lol.  Market interest matters more than hardware.  There is no market interest in ps4 ports.  

Glad we agree.  

If the PS4 can run those games then it means the PS5 is a fraud. 

The Switch 2 can run anything on a PS5 at present from what we are seeing from Switch 2 ports at this point. 

Dumb.  

1) A 1070 can run anything a 5090 can, that doesn't mean the 5090 is a fraud, it will offer much better graphics, performance and resolution.

2) Games are scalable, you need to stop living in 1996.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”