By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - How Will be Switch 2 Performance Wise?

 

Switch 2 is out! How you classify?

Terribly outdated! 3 5.26%
 
Outdated 1 1.75%
 
Slightly outdated 14 24.56%
 
On point 31 54.39%
 
High tech! 7 12.28%
 
A mixed bag 1 1.75%
 
Total:57

EA's FC Soccer developers praise the Switch 2 hardware, say the game will basically be on par with the PS5 and XBS next-gen versions:

https://gamerant.com/ea-sports-fc-26-nintendo-switch-2-performance-powerful-good/

In a word, Wilsdorf was surprised by the Nintendo Switch 2's power. That was obviously one of the biggest selling points of the new hardware, but there is a world of difference between being told about a console's power, seeing that power working through its devkits, and experiencing a game in its truest form. The Nintendo Switch 2, Wilsdorf said, said that it was "basically" on parity with EA Sports FC 26's performance on PS5 and Xbox consoles.

"In general, the Switch 2 was really exciting. Being on the platform with FC this year, the performance is what really excites us. It is on parity, basically, with what we see on PS5 and Xbox. Again, it's a handle console, but the first time I played with it, I was really impressed. Then, we also saw it working on the simulation and the times it takes to simulate the season and so on, which was very, very close to what we saw in PlayStation and Xbox devkits. That's really impressive."


It's a shame soccer is really not one of my main sports, but I will be getting NBA 2K if the port is good and maybe will get FC Soccer as well too when it gets discounted.



Around the Network
Soundwave said:

EA's FC Soccer developers praise the Switch 2 hardware, say the game will basically be on par with the PS5 and XBS next-gen versions:

https://gamerant.com/ea-sports-fc-26-nintendo-switch-2-performance-powerful-good/

In a word, Wilsdorf was surprised by the Nintendo Switch 2's power. That was obviously one of the biggest selling points of the new hardware, but there is a world of difference between being told about a console's power, seeing that power working through its devkits, and experiencing a game in its truest form. The Nintendo Switch 2, Wilsdorf said, said that it was "basically" on parity with EA Sports FC 26's performance on PS5 and Xbox consoles.

"In general, the Switch 2 was really exciting. Being on the platform with FC this year, the performance is what really excites us. It is on parity, basically, with what we see on PS5 and Xbox. Again, it's a handle console, but the first time I played with it, I was really impressed. Then, we also saw it working on the simulation and the times it takes to simulate the season and so on, which was very, very close to what we saw in PlayStation and Xbox devkits. That's really impressive."


It's a shame soccer is really not one of my main sports, but I will be getting NBA 2K if the port is good and maybe will get FC Soccer as well too when it gets discounted.

That's great news. Hopefully they can fix madden before release reports are the framerate is not 60fps.



redkong said:
Soundwave said:

EA's FC Soccer developers praise the Switch 2 hardware, say the game will basically be on par with the PS5 and XBS next-gen versions:

https://gamerant.com/ea-sports-fc-26-nintendo-switch-2-performance-powerful-good/

In a word, Wilsdorf was surprised by the Nintendo Switch 2's power. That was obviously one of the biggest selling points of the new hardware, but there is a world of difference between being told about a console's power, seeing that power working through its devkits, and experiencing a game in its truest form. The Nintendo Switch 2, Wilsdorf said, said that it was "basically" on parity with EA Sports FC 26's performance on PS5 and Xbox consoles.

"In general, the Switch 2 was really exciting. Being on the platform with FC this year, the performance is what really excites us. It is on parity, basically, with what we see on PS5 and Xbox. Again, it's a handle console, but the first time I played with it, I was really impressed. Then, we also saw it working on the simulation and the times it takes to simulate the season and so on, which was very, very close to what we saw in PlayStation and Xbox devkits. That's really impressive."


It's a shame soccer is really not one of my main sports, but I will be getting NBA 2K if the port is good and maybe will get FC Soccer as well too when it gets discounted.

That's great news. Hopefully they can fix madden before release reports are the framerate is not 60fps.

EA runs their trailers at 30 fps, even the PS5/XB version trailers apparently. Not sure why they do that. 



Soundwave said:
redkong said:

That's great news. Hopefully they can fix madden before release reports are the framerate is not 60fps.

EA runs their trailers at 30 fps, even the PS5/XB version trailers apparently. Not sure why they do that. 

Richard from DF said it had performance  issues. It's out in  week hopefully he's wrong or they fix because those games ran 60fps on ps4.



Ahh man sparkling zero and madden not 60fps. Very low effort ports.



Around the Network
redkong said:

Ahh man sparkling zero and madden not 60fps. Very low effort ports.

Very disappointing in the case of Sparking Zero. Especially because you would think that in exchange we would get a decent resolution. But it's dynamic 810p. So it won't look great nor it will ran great despite the giant technical improvement that Switch 2 offers compared to Switch 1 (which runs the game at 720p/30fps).

This is very obviously the devs not putting any effort into this. If you can get this running on Switch 1 at 30fps, you can get it running on Switch 2 at 60 and with better resolution too. Even if increasing both things was too much, just make a performance mode at 720p/60fps and a quality mode at 1080/30fps.

Between this being a shitty port and it being on a Game Key Card, I think they can keep it for themselves as far as I'm concearned. It's a shame, because I was really excited for having Sparking Zero on Switch 2. But this is a terrible product.



Vodacixi said:
redkong said:

Ahh man sparkling zero and madden not 60fps. Very low effort ports.

Very disappointing in the case of Sparking Zero. Especially because you would think that in exchange we would get a decent resolution. But it's dynamic 810p. So it won't look great nor it will ran great despite the giant technical improvement that Switch 2 offers compared to Switch 1 (which runs the game at 720p/30fps).

This is very obviously the devs not putting any effort into this. If you can get this running on Switch 1 at 30fps, you can get it running on Switch 2 at 60 and with better resolution too. Even if increasing both things was too much, just make a performance mode at 720p/60fps and a quality mode at 1080/30fps.

Between this being a shitty port and it being on a Game Key Card, I think they can keep it for themselves as far as I'm concearned. It's a shame, because I was really excited for having Sparking Zero on Switch 2. But this is a terrible product.

Apparently The reason it’s 30fps is because of the way the game is built. If you drop a single frame the game slows down, and not frameloss slowdown. But actually slows down in overall speed. I played on Steam Deck and you have to go into the files and change it to 45 fps internal run speed because if it dosent hit 60 (which it often dosent even on low) it slows down to a crawllll. Sooo my guess is ok Sw2 they couldn’t get a solid lock to 60. And if they can’t lock to 60. It has to be a set framerate at a lower level. Now 40 would have been a better choice. But that’s exactly why they did that



From what I've been seeing and what people are saying, the port of Madden 26 on Switch 2 is fairly dissapointing.

I think the graphics itself look fine and nearly on par with what you'd see on PS5/XSX, but the performance is where the game suffers. It seems to be targeting 40fps which is fine but slightly disappointing it couldn't get to 60, but the major issue is the random stutters and frame drops mid game, alot of people also say its a big laggy especially in the menus, that definitely needs to get patched.

This definitely feels like a lazy port job on EA's part rather than the Switch 2's fault. The Switch 2 with DLSS has GPU performance similiar to Series S, it's unacceptable to have these random stutters like this. I feel like if EA really tried they could get the game running at 60 with of course slight graphical downgrades compared the other platforms, but at the very least make it a solid 40fps.

It almost makes you want to consider having the PS4 engine of Madden on Switch 2 instead so it's at a smooth 60fps even if the graphics are worse than the 9th gen versions.

But it kinda not super surprising EA got lazy, they are notorious for not really respecting Nintendo as a legit platform. For years they re-released Fifa 18 as the next full price Fifa game only for it to only be roster updates while not getting any new features at all. And considering that this is the first Madden game on Nintendo since 2012, they'd rather not go all in towards a platform they aren't certain about so they did the bare minimum



javi741 said:

From what I've been seeing and what people are saying, the port of Madden 26 on Switch 2 is fairly dissapointing.

I think the graphics itself look fine and nearly on par with what you'd see on PS5/XSX, but the performance is where the game suffers. It seems to be targeting 40fps which is fine but slightly disappointing it couldn't get to 60, but the major issue is the random stutters and frame drops mid game, alot of people also say its a big laggy especially in the menus, that definitely needs to get patched.

This definitely feels like a lazy port job on EA's part rather than the Switch 2's fault. The Switch 2 with DLSS has GPU performance similiar to Series S, it's unacceptable to have these random stutters like this. I feel like if EA really tried they could get the game running at 60 with of course slight graphical downgrades compared the other platforms, but at the very least make it a solid 40fps.

It almost makes you want to consider having the PS4 engine of Madden on Switch 2 instead so it's at a smooth 60fps even if the graphics are worse than the 9th gen versions.

But it kinda not super surprising EA got lazy, they are notorious for not really respecting Nintendo as a legit platform. For years they re-released Fifa 18 as the next full price Fifa game only for it to only be roster updates while not getting any new features at all. And considering that this is the first Madden game on Nintendo since 2012, they'd rather not go all in towards a platform they aren't certain about so they did the bare minimum

Yeah a lot of Switch 2 ports so far have been kinda lazy, with devs either just porting across the last gen version without taking advantage of stuff like the increased memory, or not really bothering to optimize performance.

This is pretty common early in a system's life unfortunately, a lot of early ports to systems like 360/PS3/PS4/XBO/Wii U/Switch 1/etc were also not that great. 

Thankfully there are some standouts like Cyberpunk that show what the hardware is capable of in the right hands.



redkong said:
Vodacixi said:

Very disappointing in the case of Sparking Zero. Especially because you would think that in exchange we would get a decent resolution. But it's dynamic 810p. So it won't look great nor it will ran great despite the giant technical improvement that Switch 2 offers compared to Switch 1 (which runs the game at 720p/30fps).

This is very obviously the devs not putting any effort into this. If you can get this running on Switch 1 at 30fps, you can get it running on Switch 2 at 60 and with better resolution too. Even if increasing both things was too much, just make a performance mode at 720p/60fps and a quality mode at 1080/30fps.

Between this being a shitty port and it being on a Game Key Card, I think they can keep it for themselves as far as I'm concearned. It's a shame, because I was really excited for having Sparking Zero on Switch 2. But this is a terrible product.

Apparently The reason it’s 30fps is because of the way the game is built. If you drop a single frame the game slows down, and not frameloss slowdown. But actually slows down in overall speed. I played on Steam Deck and you have to go into the files and change it to 45 fps internal run speed because if it dosent hit 60 (which it often dosent even on low) it slows down to a crawllll. Sooo my guess is ok Sw2 they couldn’t get a solid lock to 60. And if they can’t lock to 60. It has to be a set framerate at a lower level. Now 40 would have been a better choice. But that’s exactly why they did that

Even if that was the case... It still doesn't make sense.

Ok, you need a consistent framerate. Fine. So, you get a fucking generational leap in terms of computational power an graphics... And you decide to keep the framerate at 30 WHILE increasing the resolution by a whopping... 12,5%? Are they for real? They can't guarantee 30fps if they increase the resolution past that on a console that is like multiple times more powerful? Really?

I'm sorry, I don't buy it. I'm convinced they could have made this a whole lot better. Different modes with different visuals/performance modes (like, keep the Switch 1 assets and go bananas at 1800p/60fps, go 40-45fps at 1080p with Switch 2 assets or, if 45-60 is really out of the table keep it at 30 BUT AT LEAST GIVE US A GOOD IMAGE QUALITY IN RETURN).

I understand the limitations of Switch 1, but the Switch 2 port is just not good enough. Especially if they want people to pay 70 euros for it AND it being a Game Key Card. 

Last edited by Vodacixi - on 08 August 2025