By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Vodacixi said:
redkong said:

Ahh man sparkling zero and madden not 60fps. Very low effort ports.

Very disappointing in the case of Sparking Zero. Especially because you would think that in exchange we would get a decent resolution. But it's dynamic 810p. So it won't look great nor it will ran great despite the giant technical improvement that Switch 2 offers compared to Switch 1 (which runs the game at 720p/30fps).

This is very obviously the devs not putting any effort into this. If you can get this running on Switch 1 at 30fps, you can get it running on Switch 2 at 60 and with better resolution too. Even if increasing both things was too much, just make a performance mode at 720p/60fps and a quality mode at 1080/30fps.

Between this being a shitty port and it being on a Game Key Card, I think they can keep it for themselves as far as I'm concearned. It's a shame, because I was really excited for having Sparking Zero on Switch 2. But this is a terrible product.

Apparently The reason it’s 30fps is because of the way the game is built. If you drop a single frame the game slows down, and not frameloss slowdown. But actually slows down in overall speed. I played on Steam Deck and you have to go into the files and change it to 45 fps internal run speed because if it dosent hit 60 (which it often dosent even on low) it slows down to a crawllll. Sooo my guess is ok Sw2 they couldn’t get a solid lock to 60. And if they can’t lock to 60. It has to be a set framerate at a lower level. Now 40 would have been a better choice. But that’s exactly why they did that