Pemalite said:
The big issue with Physical vs digital is game preservation.
Consoles being a closed platform... WHEN (Not if, but when) those servers go down, you will potentially loose access to your games library if your device or storage falters with no recourse of getting those games back.
On PC, if a game or service shuts down, there is always an alternative and it's easy.
I am holding out on physical with consoles, but embraced digital with PC... As PC has competition and alternatives. PC also has 100% forwards and backwards compatibility with it's software... So you can always bring your game library for a ride through the decades. |
You hit the nail on the head. It's all about game preservation and that is why digital only sucks. I feel that a person really appreciates physical media when they see a game they really like become no longer available to play. The digital only movement is really a way to fool younger people who haven't experienced this pain yet.
Here are some disappointments I've encountered with digital only:
1) MMO's that change. You'll never be able to go back and play the version of the MMO that you really liked, and eventually the servers close and the game is gone for good. Now realize that this actually applies to any game that relies on a server (like online shooters). Once that server dependent game is gone. It's gone.
2) Digital only games on older consoles. There are Wii Ware games where I physically have to hold on to the Wii in order to keep playing it. I can't even buy these games again on the Switch if I wanted to. Why? Also, I bought Suikoden II on the PS3, but it's not even available for purchase on the PS4. Again, why? Shouldn't this be available on every Playstation going forward? The physical version exists but it's expensive as hell. None of these console makers have figured out a reliable account system yet for digital games.
3) Retro PC gaming. It's a pain in the butt if it isn't on gog.com, and even then it isn't perfect. I've heard people sing the praises of how PC gaming is perfectly backwards compatible, but in my experience that isn't so. For example, I tried playing my physical version of Freedom Force a couple of years ago, and it didn't work on the current version of Windows. I did some google searching to find out how to update, but every solution that was claimed to work actually didn't work. Maybe I could have got it to work if I put several more hours of work into it, but I found it easier to just buy the game again from gog.com. Even then they don't have the original intro to the game anymore. That is probably something I will never experience again. And a lot of old games are not on gog.com.
Do you know what kind of gaming doesn't have any of these problems? Console gaming on a pre-internet console. If I want to play a PS2 game, I just turn on the system and put the disc in and start playing. It's so easy. That is the beauty of these old consoles. But the newer consoles aren't even that great. Games now require patches and a lot of games are just a disc/cart that let you download the game. That sucks. I would totally buy something like a Metal Gear collection if there was no downloading. But downloading really means there is no game preservation going on. However, if the game is 100% on your cart or disc then that game is there as long as the physical medium exists. Your hardware can die and you can replace it and still play the games.
This is the sort of thing we are losing with the push toward digital gaming.