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Forums - Gaming - Phil Spencer: "Nintendo future exists off their own hardware"

I do like the share button. In all that posts shitty and laughable list. The share button is a genuinely nice addition to consoles. Wii U was clunky through a website to get just 480P screens. (I have a bunch of Xenoblade X) Other than that you needed capture cards and devices on PC or for Famicom a Sharp system for professionals.



Bite my shiny metal cockpit!

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Norion said:
Chrkeller said:

People can justify whatever they want.  And I fully expect Sony to support PC, I'm just curious how long it takes them to port stuff like spider 2.  

With Forbidden West being early next year it seems big single player releases like that will take about a couple years going forward so it can be expected to happen either late 2025 or early 2026. 

A couble of years can you define what this means?. As it seems like your saying it will take 3-5 years for Sony ports going forward when they have been launching their newer games quicker than before. Forbidden West launched in Feb 2022.. Its launching on PC early 24 So that could be Feb or March 24, 2 years after its original release and not long after its expension and the release will be complete including everything and launching the same time the complete edition launches on PS5..

Sony are going to be getting quicker with their releases since most Sony games sell the best within the first year, they dont need to really wait any longer than that to port.



zeldaring said:
Chrkeller said:

I kind of like Sony not innovating. Simple naming, clear power upgrade, digital games carry over (starting with ps5) and reasonably priced. I love it.

duel-sense controller was innovative not ground breaking but differently innovative and playing astro playroom really did feel like something i have never experienced before.     

I turned off most of the haptic stuff.  Honestly I didn't care for it.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

zero129 said:
Norion said:

With Forbidden West being early next year it seems big single player releases like that will take about a couple years going forward so it can be expected to happen either late 2025 or early 2026. 

A couble of years can you define what this means?. As it seems like your saying it will take 3-5 years for Sony ports going forward when they have been launching their newer games quicker than before. Forbidden West launched in Feb 2022.. Its launching on PC early 24 So that could be Feb or March 24, 2 years after its original release and not long after its expension and the release will be complete including everything and launching the same time the complete edition launches on PS5..

Sony are going to be getting quicker with their releases since most Sony games sell the best within the first year, they dont need to really wait any longer than that to port.

That is exactly where my mind goes.  I think ports will start being faster.  Great time to migrate to PC.  Halo Infinite, last of us, forza, God of War....  and third party and free online and easy upgrades..



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Chrkeller said:
zeldaring said:

duel-sense controller was innovative not ground breaking but differently innovative and playing astro playroom really did feel like something i have never experienced before.     

I turned off most of the haptic stuff.  Honestly I didn't care for it.  

You can dislike  or don't care for something and still recognize it's innovative, especially with how many people love it. It's like totk I dislike the building mechanics but I can still recognize it's innovative.

As for pc yes it's the best platform by far if you are willing to spend the money you can get everything on it. Even most ninetndo games remasterd in 4k glory. All the switch, wiiu, wii, and gc games are available, and so are playstation games if you can wait.



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Haptic shit is a silly gimmick. Switch has it. I turned it off. I did use it for Astro's playroom then never again. All it does is break a controller faster. Always felt Rumble was stupid. So I have turned that shit off since the 90s. Making the trigger harder to push reminds me of the few games that used the analog face buttons on PS2. It sucked esp in racing games. You had to really stress your thumb on some of those. It's neat in theory but in practice gets old fast.

Last edited by Leynos - on 29 September 2023

Bite my shiny metal cockpit!

zero129 said:
Norion said:

With Forbidden West being early next year it seems big single player releases like that will take about a couple years going forward so it can be expected to happen either late 2025 or early 2026. 

A couble of years can you define what this means?. As it seems like your saying it will take 3-5 years for Sony ports going forward when they have been launching their newer games quicker than before. Forbidden West launched in Feb 2022.. Its launching on PC early 24 So that could be Feb or March 24, 2 years after its original release and not long after its expension and the release will be complete including everything and launching the same time the complete edition launches on PS5..

Sony are going to be getting quicker with their releases since most Sony games sell the best within the first year, they dont need to really wait any longer than that to port.

A couple means two so with Spider-Man 2 launching October 2023 that's why I said either late 2025 or early 2026. Based on how they've been doing things multiplayer focused games will be the same day, small to medium single player releases will vary and the huge single player ones a full two years later. This could change but that seems to be the current plan at least.

Chrkeller said:
zero129 said:

A couble of years can you define what this means?. As it seems like your saying it will take 3-5 years for Sony ports going forward when they have been launching their newer games quicker than before. Forbidden West launched in Feb 2022.. Its launching on PC early 24 So that could be Feb or March 24, 2 years after its original release and not long after its expension and the release will be complete including everything and launching the same time the complete edition launches on PS5..

Sony are going to be getting quicker with their releases since most Sony games sell the best within the first year, they dont need to really wait any longer than that to port.

That is exactly where my mind goes.  I think ports will start being faster.  Great time to migrate to PC.  Halo Infinite, last of us, forza, God of War....  and third party and free online and easy upgrades..

I don't see the huge single player releases getting faster at least for this generation since a big gap with those still makes them big system sellers and they care more about selling consoles than Microsoft but it very much is a great time to do that yeah.



Leynos said:

Haptic shit is a silly gimmick. Switch has it. I turned it off. I did use it for Astro's playroom then never again. All it does is break a controller faster. Always felt Rumble was stupid. So I have turned that shit off since the 90s. Making the trigger harder to push reminds me of the few games that used the analog face buttons on PS2. It sucked esp in racing games. You had to really stress your thumb on some of those. It's neat in theory but in practice gets old fast.

Lol the implementation in duel sense is generations ahead of Switch I love it. Even microsoft copying Sony and doing a similar controller. 



Haptics aside the joy cons are complete shit. Drift is god awful



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Leynos said:

Haptic shit is a silly gimmick. Switch has it. I turned it off. I did use it for Astro's playroom then never again. All it does is break a controller faster. Always felt Rumble was stupid. So I have turned that shit off since the 90s. Making the trigger harder to push reminds me of the few games that used the analog face buttons on PS2. It sucked esp in racing games. You had to really stress your thumb on some of those. It's neat in theory but in practice gets old fast.

You can call it silly, it does help a lot while racing in GT7. I can feel what the wheels are touching, different edges provide different feedback. You can feel the tires starting to lose traction and consequently don't need that horrendous exaggerated tire squeal anymore. The 'thunk' when switching gears is very satisfying and different for what car you're driving. I don't really like the feedback on the throttle tbh, kinda interferes with input, however on the brakes it's very useful to feel ABS kicking in like in a real car. Going back to DS4 on GT Sport feels like a big step back, missing a lot of useful feedback.

In other games, yeah it's mostly a gimmick. Ok I can feel what type of ground my horse is running over, does that matter? However the haptic triggers are useful to make the distinction clear between zoom in / aim (half press) and shoot (press through). It basically turns the triggers into multiple buttons.

But in the end, I would like cheaper or more reliable controllers. Fact is, the Dualsense costs CAD 90 here ($66) and still has the same drift issues as always. It seems Sony fixed the triggers (I went through 4 DS4s playing GT Sport over the years because of L2 and R2 breaking from heavy use) but I already have 2 controllers with stick drift again.

DualSense edge is highway robbery at CAD 270, then still CAD 25 per replacement stick module. But I guess a DualSense edge plus 4 modules is about the same as 4 regular controllers. That's if nothing else breaks :/