zorg1000 said:
It’s like you didn’t read what I said, I specifically said unique entry meaning not another entry in the “New” series. NSMBU was the 4th entry in 6 years and came only a few months after NSMB2. I’m talking about a title with a new art style and innovative gameplay that feels fresh and a big improvement over previous titles. NSMBU was a very good game but it had no wow factor. And then there is also the fact about a massive post-launch drought. Switch would have also struggled if BotW was followed by a 9 month drought that ended with Xenoblade 2 in December. |
I think Nintendo was bitterly disappointed with NSMB2's performance on the 3DS too.
Like I think their big hope was NSMB2 would drive 3DS sales through the roof, much in the way NSMB on DS really took that system up a notch ... they had the cheaper 2DS option ready too ... and then .... yeah.
The game sold well, but the 3DS never really took off in the way Nintendo wanted and I think that cut them deep. At that point if you're Nintendo you're probably going "what the fuck?! These people loved Nintendogs and NSMB just a few years ago, now we're not getting any hardware boost". It must have been a bewildering time there behind the scenes, lol.
I'll just say it, Nintendo fans can be picky f*cks too. If they don't get a big 3D Mario, Smash, 3D Zelda, mainline Pokemon, big ticket Mario Kart or something like that early in a product cycle especially, there's a whole lot of whining and pouting (not unjustified, but still). It goes back in my view to the GameCube when people lost their shit over no Mario 64-2 launch title.







