Soundwave said:
I think Nintendo was bitterly disappointed with NSMB2's performance on the 3DS too. Like I think their big hope was NSMB2 would drive 3DS sales through the roof, much in the way NSMB on DS really took that system up a notch ... they had the cheaper 2DS option ready too ... and then .... yeah. The game sold well, but the 3DS never really took off in the way Nintendo wanted and I think that cut them deep. At that point if you're Nintendo you're probably going "what the fuck?! These people loved Nintendogs and NSMB just a few years ago, now we're not getting any hardware boost". It must have been a bewildering time there behind the scenes, lol. I'll just say it, Nintendo fans can be picky f*cks too. If they don't get a big 3D Mario, Smash, 3D Zelda, mainline Pokemon, big ticket Mario Kart or something like that early in a product cycle especially, there's a whole lot of whining and pouting (not unjustified, but still). It goes back in my view to the GameCube when people lost their shit over no Mario 64-2 launch title. |
Agreed, NSMB in 2006 was the first 2D Mario in 14 years and NSMB Wii in 2009 the first on a home console in 18 years and was the first with simultaneous multiplayer so both were big deals. By 2012, the 3rd & 4th entries released without any major changes didn’t have the same massive appeal.
I really hope the next 2D Mario has some big changes that differentiate it from the NSMB series, a new art style and some innovative gameplay mechanics can potentially push it back to the 30m+ seller it was on DS/Wii.
When the herd loses its way, the shepard must kill the bull that leads them astray.







