Otter said:
This kind of concern should never dictate what a studio tries to create. I hear you about how frustrating it is, but that's not the studios job to resolve through their creative decisions. I also find that I'm less and less exposed to it. On one hand I do think the grifting has died down a bit, but on the other I also think you can disengage and be more selective with what you have on your feed/what threads you contribute to. |
There is no way to avoid it unless you avoid reading any kind of feedback, if you went to Yotei videos on Youtube, or official posts on any social media, every single comment section was plaged by that.
I agree devs should not fear doing what they want to do, but the way their line up ended up with will undoubtly attract these people like vultures, specially now that even the Kratos studio (they've basically only did it up until now) is making a game with a protagonist and it turns out to be a woman. The pieces of shit were already mocking Kratos for not wanting to be a monster anymore, even as he never wanted to be one to begin with, and the discourse has caused the majority of the online community to have Ragnarok as the worst game in the series, some even saying its shit, even as it's in many ways the very best in the series, and my personal favorite.
Online hate killed The Last of Us Part 2 legs, it has a record launch but didn't remotedly come close to having Part 1 legs. It killed Forbidden West legs as well. It affect the perception of the community about Ragnarok quality. The impact is real, even as I also agree it has cooled off a bit since last year. Yotei was a big focus of them but aside from it they have been a bit less active since.
The problem is, I'm sad about Kratos not being the main character, really sad, regardless of who will be the new one, and many people will feel the same, so even fans like me can just decide not to play it because it's not about Kratos anymore. I'm very much looking foward to it anyway, but way less hyped.















