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shikamaru317 said:
konnichiwa said:

PC would do well aswell; and FFXIV is reaching top spot on most played games of the week.

Well, PC did at least get FF7 Remake after a year and a half, and Rebirth is eligible for a PC port after 3 months. So they probably did miss out on some FF7 sales on PC with a late release (SteamSpy has FF7 Remake in the 500k-1m range and I think it would have done well over 1m had it not been a year a half late), but nowhere near as many sales as they are missing out on by waiting years and years for ports to Xbox and Nintendo. If Square does have to wait until like a year after the 3rd game has released before they can port the full trilogy to Xbox and Nintendo, we're probably looking at 2028 for the 3rd game's release on PS5/PS6 and 2029 before it can release on Xbox and Nintendo, so nearly a decade of waiting since Remake part 1 released in April 2020.

I was surprised to hear that FF7 Remake had sold only 7 million copies from its original launch April 10, 2020 to September 15, 2023. And SE confirmed that this includes releases on PS4, PS5, PC (both EGS and Steam)

Almost 3 and a half years to reach that sales figure. You'd think a title of this magnitude would have at least reached 10 million within the first couple of years. With that in mind, an extra 1-2 million in sales on Xbox would certainly not have been unwelcomed

It'll be interesting to see how Rebirth holds up. 



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Ryuu96 said:

I wonder what it would be like to live in an entire station of clones of yourself...

Add Noble in there and you got a live action game of hungry hungry hippos. 



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VersusEvil said:
Ryuu96 said:

I wonder what it would be like to live in an entire station of clones of yourself...

Add Noble in there and you got a live action game of hungry hungry hippos. 

Noble is trapped in a station with me and that cloning machine, we need more people, only issue is, the cloning doesn't work on Noble but it works on me, the only solution for Noble is to clone me dozens of times.



G2ThaUNiT said:
shikamaru317 said:

Well, PC did at least get FF7 Remake after a year and a half, and Rebirth is eligible for a PC port after 3 months. So they probably did miss out on some FF7 sales on PC with a late release (SteamSpy has FF7 Remake in the 500k-1m range and I think it would have done well over 1m had it not been a year a half late), but nowhere near as many sales as they are missing out on by waiting years and years for ports to Xbox and Nintendo. If Square does have to wait until like a year after the 3rd game has released before they can port the full trilogy to Xbox and Nintendo, we're probably looking at 2028 for the 3rd game's release on PS5/PS6 and 2029 before it can release on Xbox and Nintendo, so nearly a decade of waiting since Remake part 1 released in April 2020.

I was surprised to hear that FF7 Remake had sold only 7 million copies from its original launch April 10, 2020 to September 15, 2023. And SE confirmed that this includes releases on PS4, PS5, PC (both EGS and Steam)

Almost 3 and a half years to reach that sales figure. You'd think a title of this magnitude would have at least reached 10 million within the first couple of years. It'll be interesting to see how Rebirth holds up. 

Yeah, FF7R is definitely a game that should have sold better than it did. Initial sales were strong, with 3.5m in 3 days, but then it took 4 months to reach 5m and over 3 years to reach 7m, so legs really fell off. It moved just 2m between August 2020 and September 2023, and during that 3 year period FF7 released on PS5 and PC, so those 2 versions really didn't move much at all.

I think 3 main things hurt it's sales potential:

1. PS exclusivity. On a PS alone it was outselling FF15, but FF15 was on 3 platforms from day one, whereas FF7 Remake was only on PS consoles for the first year and a half, and still isn't on Xbox after nearly 4 years. So 15 ended up moving 10m+ between it's November 2016 release and May 2022, compared to 7m+ on FF7 Remake between April 2020 and September 2023.

2. Splitting the game into 3 parts. I think this decision lead to some people deciding to wait until all 3 parts had released before they buy it.

3. Pricing. Square waited way too long for discounts on FF7 Remake. On PS4 and PS5, the cheapest it got was $30 on PS4 and PS5 for the first 3 years on PS4 and first 2 years on PS5. Finally on the PS 2023 Holiday sales it's price dropped to $15, and has also dropped to $15 on some sales since. On PC it released for the full $70 in spite of being a year and a half late port, and it has yet to drop below $35 after almost 2.5 years. As of right now it costs $70 on PC because a sale is not active and they have yet to lower it's MSRP.

Last edited by shikamaru317 - on 06 March 2024

So we've had a Developer Direct (January), Partner Preview (March) and both were great Imo. We'll have the Summer Showcase in June. Honestly, I think we'll have another Partner Preview this year, likely a few months after Summer Showcase. I think we'll likely have that ID@Xbox Showcase Presented by IGN again this year although I wish that was in the PP format.

It took a while but Xbox is finally in a regular rhythm of shows it would seem.

All this alongside showing up at TGAs, Gamescom, TGS and the other events like Blizzcon, Quakecon, Minecon, COD Next, etc.



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Ryuu96 said:

So we've had a Developer Direct (January), Partner Preview (March) and both were great Imo. We'll have the Summer Showcase in June. Honestly, I think we'll have another Partner Preview this year, likely a few months after Summer Showcase. I think we'll likely have that ID@Xbox Showcase Presented by IGN again this year although I wish that was in the PP format.

It took a while but Xbox is finally in a regular rhythm of shows it would seem.

All this alongside showing up at TGAs, Gamescom, TGS and the other events like Blizzcon, Quakecon, Minecon, COD Next, etc.

I believe that would definitely be best for MS if they are finally getting their cadence right with a number of games coming to the system and GP.  The key is that MS hasn't really built any momentum for a very long time.  Meaning they have not had enough content coming at a good enough clip at a high enough level to move systems and build customers for GP. Could this finally be MS turning the corner, will be interesting to see how things go in the next few months.



Lets see, news beats for 2024 along with some predictions of mine indicated by a ?

  • January - Developer Direct
  • February - Nothing
  • March - Partner Preview
  • April - Nothing
  • May - Hellblade II, Sebille Controller
  • June - Xbox Showcase, The Elder Scrolls Online: Gold Road
  • July - ID@Xbox Presented by IGN? Digital Only Series X?
  • August - Quakecon, Flight Simulator 2024? Towerborne?
  • September - Starfield: Shattered Space? Age of Mythology Retold? Partner Preview?
  • October - Minecon, Call of Duty Next, Indiana Jones? Diablo IV: Vessel of Hatred?
  • November - Blizzcon, Call of Duty: Black Ops Gulf War? Avowed? Ara: History Untold?
  • December - Nothing.

TGAs - December, TGS - September, Gamescom - August could be added too.

Presentation side for Q1 was good but they need to fix the game line-up for Q1.

They could easily fill every month with a news beat in 2025 with decent planning, they're probably only 3 months empty for 2024.



I was gonna look up when the xbox partner showcase was and it was literally 5 hours ago lol


Damn, only thing that got my interest was the Persona 3 Reload DLC.



https://twitter.com/Wario64/status/1765423926287409578?t=gamOtlGG6r05IBGl48py9g&s=19

WB shut down Rooster Teeth today. Can't really say I'm surprised, Rooster Teeth has been going downhill for awhile. Still sad to see them die, even if they were just a hollow shell of what they used to be.

Last edited by shikamaru317 - on 06 March 2024

DroidKnight said:

I owe you one for sharing this when you did. For whatever reason I'd not bothered to look into the gameplay before then. Then seeing it was close to launch I checked for a physical release, noticed it even had a collector's edition and the only version left available was on Xbox. Luckily I pre-ordered on the spot because it was de-listed/sold out the next day.

Sometimes if that happens you only get an email not long after saying, "sorry but we actually don't have enough stock etc.etc.", but now that it's shipped I can rest easy.