G2ThaUNiT said:
I was surprised to hear that FF7 Remake had sold only 7 million copies from its original launch April 10, 2020 to September 15, 2023. And SE confirmed that this includes releases on PS4, PS5, PC (both EGS and Steam) Almost 3 and a half years to reach that sales figure. You'd think a title of this magnitude would have at least reached 10 million within the first couple of years. It'll be interesting to see how Rebirth holds up. |
Yeah, FF7R is definitely a game that should have sold better than it did. Initial sales were strong, with 3.5m in 3 days, but then it took 4 months to reach 5m and over 3 years to reach 7m, so legs really fell off. It moved just 2m between August 2020 and September 2023, and during that 3 year period FF7 released on PS5 and PC, so those 2 versions really didn't move much at all.
I think 3 main things hurt it's sales potential:
1. PS exclusivity. On a PS alone it was outselling FF15, but FF15 was on 3 platforms from day one, whereas FF7 Remake was only on PS consoles for the first year and a half, and still isn't on Xbox after nearly 4 years. So 15 ended up moving 10m+ between it's November 2016 release and May 2022, compared to 7m+ on FF7 Remake between April 2020 and September 2023.
2. Splitting the game into 3 parts. I think this decision lead to some people deciding to wait until all 3 parts had released before they buy it.
3. Pricing. Square waited way too long for discounts on FF7 Remake. On PS4 and PS5, the cheapest it got was $30 on PS4 and PS5 for the first 3 years on PS4 and first 2 years on PS5. Finally on the PS 2023 Holiday sales it's price dropped to $15, and has also dropped to $15 on some sales since. On PC it released for the full $70 in spite of being a year and a half late port, and it has yet to drop below $35 after almost 2.5 years. As of right now it costs $70 on PC because a sale is not active and they have yet to lower it's MSRP.
Last edited by shikamaru317 - on 06 March 2024