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Shaunodon said:
Ryuu96 said:

Alan Wake 2 can't break even? A shame. I looked for it in stores everywhere but couldn't find it

It hadn't broken even as of their first 3 months of sales update, which was 1.3m sales, but there are promising signs that it will break even eventually.

1. It is tracking well ahead of Control, which is their best selling game to date. Control sold 4m+ so far, but Alan Wake 2 sales were tracking 50% above Control, so if that 50% holds into the future Alan Wake 2 is tracking toward 6m+ lifetime sales.

2. The game was Epic Store timed exclusive on PC, so PC sales were likely fairly low. When it hits Steam it will see a nice sales bump there.

3. The game was released digital only due to Remedy deciding to self publish and not having the means to do a physical release by themselves. They may yet decide to partner with some publisher for a physical release, which would give it a decent sized sales injection.

So yeah, all told they will definitely break even eventually. I believe they were only about 20m Euros short of break even after the first 3 months, which means they are only around 500k sales short. Most likely they will already be profitable by the time 6 months have passed since release. It's not ideal for a game to take that long to break even, but considering it will break even by around 1.8m sales and will likely sell at least 5m lifetime, there is still lots of profit to be made eventually. Remedy is clearly unphased, they just dropped 17m euros to buy the Control IP so that they can self-publish it too.

Last edited by shikamaru317 - on 05 March 2024

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RIP WB Games. I'm not looking forward to the full Wonder Woman reveal. It's gonna be another Suicide Squad moment. But even more disappointing.



G2ThaUNiT said:

RIP WB Games. I'm not looking forward to the full Wonder Woman reveal. It's gonna be another Suicide Squad moment. But even more disappointing.

Or cancelled.

Rocksteady ain't ever doing another "one and done" single player game again...

Their next title will probably be something like "Joker Squad: Kill the Suicide Squad"

Last edited by Ryuu96 - on 05 March 2024

Ryuu96 said:
G2ThaUNiT said:

RIP WB Games. I'm not looking forward to the full Wonder Woman reveal. It's gonna be another Suicide Squad moment. But even more disappointing.

Or cancelled.

Rocksteady ain't ever doing another "one and done" single player game again...

Their next title will probably be something like "Joker Squad: Kill the Suicide Squad"

What's crazy is Monolith Productions is close to Rocksteady in taking forever to release their next game lol. 2017 was their last release and I don't think Wonder Woman will be till 2025 at the earliest. 

Last edited by G2ThaUNiT - on 05 March 2024

G2ThaUNiT said:
Ryuu96 said:

Or cancelled.

Rocksteady ain't ever doing another "one and done" single player game again...

Their next title will probably be something like "Joker Squad: Kill the Suicide Squad"

What's crazy is Monolith Products is close to Rocksteady in taking forever to release their next game lol. 2017 was their last release and I don't think Wonder Woman will be till 2025 at the earliest. 

Yeah, we're looking at 8 years of development on Wonder Woman by the time it finally releases, when each of Monolith's previous games took 3 years at most. That will result in an absolutely massive budget, 8 years of developer salaries on the budget when Monolith has 184 devs according to LinkedIn (WB probably has another studio supporting development as well since 184 devs is not alot for a big AAA GaaS game, so that is even more salaries going toward the budget). Massive budget just seems like a recipe for failure, I just can't see Wonder Woman being good enough nor popular enough to drive the kind of sales needed to break even, let alone become profitable.

And now they will give the same GaaS treatment to Hogwarts Legacy 2. The first game took them 5 years to make, as it was Avalache Software's first ever AAA game so it took time to staff them up to AAA size. With GaaS features tacked onto Hogwart's Legacy 2 now, I wouldn't be surprised at all if it doesn't end up releasing until 2029 or 2030, 6-7 years after the first game.

Last edited by shikamaru317 - on 05 March 2024

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WB is terrible. Makes me wish they did sell their games division. Even when they have a certified hit with Hogwarts Legacy and a stinker like Suicide Squad, they still double down on the free to play/gaas. Completely brain dead fucktards wasting away their talented studios and devs.



I can't explain why, but I'm not a fan of what WB Games is doing.



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shikamaru317 said:
Shaunodon said:

Alan Wake 2 can't break even? A shame. I looked for it in stores everywhere but couldn't find it

It hadn't broken even as of their first 3 months of sales update, which was 1.3m sales, but there are promising signs that it will break even eventually.

1. It is tracking well ahead of Control, which is their best selling game to date. Control sold 4m+ so far, but Alan Wake 2 sales were tracking 50% above Control, so if that 50% holds into the future Alan Wake 2 is tracking toward 6m+ lifetime sales.

2. The game was Epic Store timed exclusive on PC, so PC sales were likely fairly low. When it hits Steam it will see a nice sales bump there.

3. The game was released digital only due to Remedy deciding to self publish and not having the means to do a physical release by themselves. They may yet decide to partner with some publisher for a physical release, which would give it a decent sized sales injection.

So yeah, all told they will definitely break even eventually. I believe they were only about 20m Euros short of break even after the first 3 months, which means they are only around 500k sales short. Most likely they will already be profitable by the time 6 months have passed since release. It's not ideal for a game to take that long to break even, but considering it will break even by around 1.8m sales and will likely sell at least 5m lifetime, there is still lots of profit to be made eventually. Remedy is clearly unphased, they just dropped 17m euros to buy the Control IP so that they can self-publish it too.

I doubt it will be released on steam, epic published the game.



TheLegendaryBigBoss said:
shikamaru317 said:

It hadn't broken even as of their first 3 months of sales update, which was 1.3m sales, but there are promising signs that it will break even eventually.

1. It is tracking well ahead of Control, which is their best selling game to date. Control sold 4m+ so far, but Alan Wake 2 sales were tracking 50% above Control, so if that 50% holds into the future Alan Wake 2 is tracking toward 6m+ lifetime sales.

2. The game was Epic Store timed exclusive on PC, so PC sales were likely fairly low. When it hits Steam it will see a nice sales bump there.

3. The game was released digital only due to Remedy deciding to self publish and not having the means to do a physical release by themselves. They may yet decide to partner with some publisher for a physical release, which would give it a decent sized sales injection.

So yeah, all told they will definitely break even eventually. I believe they were only about 20m Euros short of break even after the first 3 months, which means they are only around 500k sales short. Most likely they will already be profitable by the time 6 months have passed since release. It's not ideal for a game to take that long to break even, but considering it will break even by around 1.8m sales and will likely sell at least 5m lifetime, there is still lots of profit to be made eventually. Remedy is clearly unphased, they just dropped 17m euros to buy the Control IP so that they can self-publish it too.

I doubt it will be released on steam, epic published the game.

100% this. 

Anything Epic publishes always stays on EGS. Even games that were previously on Steam but were purchased by Epic, such as Rocket League and Fall Guys, are no longer on Steam. You can play the games if you purchased them on Steam prior to Epic buying the studios, but you can't buy the games on Steam anymore for new players. 





...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.