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Forums - Gaming - Discussion Thread – The 13th Annual Greatest Games Event

the-pi-guy said:

Going to post this a little early.

1: Bloodborne

Bloodborne is a game that I did not expect to enjoy. It was my first Souls game, and I tend to go out of my way to avoid games with a more horror aestetic. Instead I enjoyed it from the first moments. It has what is easily the most rewarding dodge mechanic of any game I've played. It has an amazingly consistent world.

This is one of those games where I enjoy just walking around. Everything about how the player controls just feels good. 

The world is brutal and haunting. This game has some of the most rewarding secret areas of any of the Souls games. It has a smaller set of weapons than the other games, but it has the most satisfying weapons of all of them.

The only reason Bloodborne isn't my #1 is because it hasn't had the time to bake in the oven like the top games on my list (All SNES games.) Bloodborne is my highest rated game not on the SNES. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

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and finally

#1

(=)

What is there to say that hasn't already. A goddamn perfect piece of media in every aspect. A fun and moving story that has twists that still shock me to this day, a PERFECT cast of characters with a star-studded cast to voice them all, the best and most thought-provoking puzzles I've ever had to solve, an extremely fun and engaging multiplayer campaign, and I can just go on and on. It's a game that once the credits rolled I was floored like nothing has ever left me before. An infinitely replayable masterpiece that I will treasure dearly as much as I can

so here we are again, it's always such a pleasure



drbunnig said:

#6 (incorrect guesses - Monster Hunter World)
- Local wildlife numbers are likely to drop when the protagonist arrives on location.
- “Pierre, you litter bug”
- The developer claimed an innocent slip of the hand gave the protagonist their sizeable assets.
- A game that kickstarted a major franchise.

#5 The Legend of Zelda: The Wind Waker
- I’m pretty sure one of every living creature is involved with getting 100% in this game.
- You’ll have to interact with them in just the right way though, otherwise your collaborator will have difficulty doing what he does best.
- There are a number of side quests and mini games, as is normal for the franchise. In this iteration, these quests include post sorting, playing battleships, and taking part in auctions.
- A HD remaster was released a decade after the original. Welcome additions included an optional, faster way to move around the world, and a really cool bottle based messaging system that allowed you to communicate with other players.

#2
- By the end of the second level, you’ll have faced more human foes than you had in the entirety of the previous game.
- Finding the trio of dragons in a level will get you a reward.
- This game introduced vehicles to the franchise. It also introduced a number of new weapons, different costumes depending on the environment, and an item that allows you to light up darker areas.
- There’s also a level where AI controlled characters will help you in battle, as long as you don’t shoot at them. If you do, they will turn against you. This can be tough to avoid initially, as your character auto aims to the nearest person / creature when weapons are drawn. Seasoned players may enjoy the challenge this brings though.

#1 (incorrect guesses - Grand Theft Auto V)
- Vehicles you can command include a car, a helicopter, a train, and a submarine.
- I’m not sure many thought passing through a frog’s digestive system would be on the agenda.
- A regular foe that first appeared in the previous game is given a name and prominence in the story. Before each boss fight, they’ll taunt you and cast magic to make an encounter with a regular enemy more dangerous.
- The above character also attacks you at two different points in the final level, as well as throughout a bonus level in the fifth world.

My list so far

6: Tomb Raider (The original)



Machina said:
drbunnig said:

[b]#2
- By the end of the second level, you’ll have faced more human foes than you had in the entirety of the previous game.
- Finding the trio of dragons in a level will get you a reward.
- This game introduced vehicles to the franchise. It also introduced a number of new weapons, different costumes depending on the environment, and an item that allows you to light up darker areas.
- There’s also a level where AI controlled characters will help you in battle, as long as you don’t shoot at them. If you do, they will turn against you. This can be tough to avoid initially, as your character auto aims to the nearest person / creature when weapons are drawn. Seasoned players may enjoy the challenge this brings though.


My list so far

#2 - Tomb Raider II! How did I not see this earlier! I didn't expect anyone nowadays to have it higher on their list than I have it mine (14th).

Correct. I absolutely love it and all those old school, grid based TR games. I replay the first 3 every year. As @Darashiva has correctly guessed, the original TR is number 6 on my list.



Alright, one last game to talk about, and anyone who remembers my lists from previous years knows exactly what game it is.

#1

YoY: =        My Rating: 9.9/10

In my opinion, there's no such thing as a perfect game. No matter how great a game is, how amazing an experience it is, there's always going to be something in it that could be improved. It's just a question of how little there is to improve, and out of all the games I've ever played, the one that I can think of almost nothing that I would change about is Final Fantasy IX. This has remained true for over two decades now, and no matter how many times I play through it, my opinion has never changed. It remains the best game I've ever played.

Final Fantasy IX was the second game in the series I played, and one of the first JPRGs as well. This meant that at the time I didn't really realize that it was essentially a love letter to the entire Final Fantasy series, with countless elements, allusions, and minor details that refer to one or more of the games that came before. It was simply a game that hooked me within 30 minutes of starting, and never really let go. It was completely different from both FFVIII (which I'd played before) and FFVII (which I'd seen one of my friends play), and I absolutely loved that. While FFVIII was one of my favourite games already at the time, I wanted something different with the next game, and I definitely got that.

The fantasy setting was perfect, and to this day is among my favourite video game worlds ever created. I still remember nearly every detail about Gaia, Terra, and the various cities, dungeons, and other locations that can be found in them. I scoured the world for every tiny detail I could find, and never got tired of doing so. I remember the feeling of discovering hidden treasures on the world map with a chocobo, stumbling on an entire hidden town on the side of a mountain while riding an airship, and finding secret pathways in places I thought I already knew. Now, when I go back and replay it every few years, I can still visit almost any location in the game and instantly know where everything in it can be found, including secrets, hidden collectibles and Easter eggs that the game is filled with. It is an experience I will likely never forget, and one I can always return to and enjoy just as much as the first time I stepped onto the streets of Alexandria almost 22 years ago.

And that's 50 games covered. I'll probably do one more compilation post about my whole list at some point in the next few days, but for now, I hope that if you've read any of these posts you've found them at least somewhat enjoyable to go through.



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Guessed by @Machina

So, here we are again. The last day of another year, the last big post about the game I love most, and again it's about Guardians of the Galaxy. A year ago, I said this was both the easiest and the hardest game to rank. Having given it a second playthrough this year, I don't think the hardest part of that holds up. I mean, it is still largely unlike anything else on this list in that the gameplay has very little bearing on its position here, but then again, a lot of my favorite games rank high mostly in virtue of their stories and atmospheres, even if most of them also have great gameplay. They're not Guardians of the Galaxy, though.

This has been my favorite IP ever since I came out of the movie theater on that evening in August 2014, completely blown away. Since then, I've seen a few variations of these characters, but none impacted me anywhere near as much as their depictions on their two mainline films. It was something about the way the writing was done, or the way the actors portrayed them, it just felt so real and relatable - I remember first noticing it on a scene early on in the film, when Peter Quill meets Gamora, and just thinking, "this doesn't feel like a movie, they don't look like they're acting". It's a quality I hadn't really seen in any films up to that point, and have barely seen to that degree since then either. It made me connect with these characters, these people, in a way I'd never felt before.

Fast forward some seven years, they announced the Guardians of the Galaxy game. While everyone quickly jumped on the hate train, I was mostly impressed by what the trailers showed, and got cautiously optimistic. There was a scene at the end of one trailer that felt for all the world just as real and heartfelt as the way the characters talk in the movie, but that's where I cut my hype short. Stop hyping yourself up for disappointment, he said. It'll never be as good as the movies, he said.

So like, last year, when I put this in first place, it felt difficult also because it was such a recent release, barely making the event's deadline, my feelings on it were still totally raw. Everyone on the internet had turned a full 180° and were now saying this was better than the films, but I couldn't even entertain the idea of comparing the two. If you asked me then, I'd probably say my favorite was still the films, just out of a certainty for having loved them for so long. If you ask me now... I might be considering siding with the internet, for once.

What Guardians of the Galaxy, the game, gets right more than anything is the same thing the films before it did: the characters feel real. They're all unique from each other in many of the ways you expect them to be, and also in ways you don't. They're funny in their sarcasm or in their stupidity. Or both at the same time. They make fun of each other, because they're assholes. But then they make fun of each other, because they're best friends. They'll give you the cold shoulder, but they'll be there for you when you need them most. Well, sometimes at least. Other times they'd rather be anywhere else even if it leads to your death. Or maybe that's exactly their goal. They're broken. They need to find a way to open themselves up to attachment again. They need to get better, and step by step, they do. But sometimes they stumble or take a step backwards. It happens. They're not perfect. They're people.

In the shoes of Peter Quill, your main goal is to stop them from killing each other. Which may include having to stop them from killing you. Because they are so genuine, it really does feel tense throughout, like you're holding all these people together by a thread. And these people are basically time-ticking bombs. In the meantime, though, you should also try to save the galaxy from an insanely powerful threat you may have accidentally released because of a stupid competition with your teammate. But who cares about the greater universal ramifications if it means getting the bragging rights. Just don't brag too much or that bomb's gonna explode. But not a metaphorical one in this case.

Still, the way those universal ramifications end up developing, it's pretty insane. I'm not really gonna get into that because I know a lot of you here still haven't played this game. I also know most of you probably never will, but I'm not giving up just yet. Anyway. This is a rare case in recent storytelling where the villain is a perfect counterpart to the heroes, with a power that takes full advantage of the protagonists' greatest weakness, and thus plays a crucial role in their character development. This story is all about the Guardians, not so much about the Galaxy, and the enemy that threatens to destroy the Galaxy is perfect because the way in which they plan to do that allows the narrative focus to be all on the Guardians.

I don't have another of these cool thematic paragraphs in me, so have a video instead.

Oh yeah, did I mention they wrote a whole-ass metal album just for this game? Because that happened. Apparently the creative team decided that Star-Lord actually named himself after his favorite band (awesome idea by the way), and then they went to their audio team and were like, "make this band for me, thanks". They couldn't settle for just one song so they made ten instead. And they're great, because of course they are.

This is really one of those cases where everyone behind the project was on a real creative high, and it shows in every detail and every aspect of the game. Wherever you go, there's always something cool to find, if not something relating to the gameplay then it's some easter egg or obscure reference. Nowhere in the game do you ever find even a semblance of anything they cared less about. The people at Eidos-Montréal, who by the way are awesome people, have showed tremendous love for an IP people thought was being shoved their way. From the writers, to the actors, to the audio designers and musicians, to the artists who created such a wild and wacky universe to be in, everyone involved showed tremendous care and quality in their work, and their vision was realized to perfection by all the programmers and modelers and animators and probably like a million more types of work required to make a game like this. They did a truly outstanding job and they are vastly underrated.

And by coupling their love for the source material, both comics and films, with all that creative quality and original ideas, they've made a game that feels like a completely original take on the Guardians, as well as the most Guardians Guardians has ever been.

Anyways, it's getting late and I have a new year's party to get to. I think I've said what I wanted to say. Well maybe except for the part where I'd talk about how emotional I got while playing this, but I mean, you all know that. Unlike other games though, in this one there aren't any specific moments where I get emotional, it's the whole time. Maybe if I loved these characters just a tiny little bit less, I'd say I could listen to them talk shit to each other all day. But I can't, because I don't have the emotional strength for that. Which is probably the only reason why I haven't replayed this game twenty times yet. But it ends up being better this way, instead of burning myself out of the things I love. Then again, I don't think my love for Guardians can ever burn out.

Happy new year's, everyone. And play Marvel's Guardians of the Galaxy.

Top 50 >>



I made a big post



Happy new year all! My number one game is the only one unguessed - added another clue or two:

#1 (incorrect guesses - Grand Theft Auto V)
- Vehicles you can command include a car, a helicopter, a train, and a submarine.
- 'Command' may be a bit of a misleading term. 'Temporarily morph into' would be more apt.
- I’m not sure many thought passing through a frog’s digestive system would be on the agenda.
- A regular foe that first appeared in the previous game is given a name and prominence in the story. Before each boss fight, they’ll taunt you and cast magic to make an encounter with a regular enemy more dangerous.
- The above character also attacks you at two different points in the final level, as well as throughout a secret level in the fifth world.
- A team of protagonists use a relay system to carry a defenceless hero to the end of the game.

My list so far



Just sitting doing nothing important right now, so here's a quick summary of my top 50 for 2022.

What changed:

  • There were a total of five new games on my list this year:
    • Spiritfarer (#37)
    • The Last of Us Part II (#31)
    • Valkyria Chronicles 4 (#30)
    • The Legend of Heroes: Trails of Cold Steel IV (#24)
    • Elden Ring (#10)
  • This naturally means that five games fell off the list as well, those being:
    • Batman: Arkham City (#50 last year)
    • Portal 2 (#48 last year)
    • Super Smash Bros. Ultimate (#47 last year)
    • Super Metroid (#46 last year)
    • Command & Conquer (#45 last year)
  • Many games also moved around quite a lot:
    • The biggest fall was reserved for Grandia II, which went down 9 spots to #50, while Ni No Kuni, Kingdom Hearts 2 and Super Mario Bros. 3 each fell 7 spots
    • Only a few games went up from last year, with God of War (2018) and Final Fantasy VII Remake having the biggest jumps, both going up two spots
  • In addition, there was one game I considered putting in the top 50, but which just barely missed it in the end. That game was Super Mario Galaxy.

Platform breakdown: (I've played some games on multiple platforms, hence the numbers not adding up to 50)

PCPS1PS2PS3PS4NESSNESSwitchXbox 360
9 games6 games5 games13 games26 games1 game1 game1 game1 game
  • The PS4 is by far the most represented platform on my list, including all the new games that I added this year.
  • However, that includes 10 games that I originally played on a different platform, so technically the actual number for PS4 is 16.
  • PC is down two games from last year, while the PS3, SNES, and Switch are each down one.
  • The highest ranking games for each platform, going by the first platform I played the game on:
    • PC: Freespace 2 (#3)
    • PS1: Final Fantasy IX (#1)
    • PS2: Shadow of the Colossus (#6)
    • PS3: Dark Souls (#4)
    • PS4: Bloodborne (#8)
    • NES: Super Mario Bros. 3 (#38)
    • SNES: Final Fantasy VI (#17)
    • Switch: The Legend of Zelda: Breath of the Wild (#39)
    • Xbox 360: Lost Odyssey (#44)

Developer breakdown:

  • Certain developers appear on my list quite a few times, so here's a list of ones that have more than one game in my top 50, followed by their highest ranking game:
    • Squaresoft/Square Enix: 7 games (Final Fantasy IX at #1)
    • Nihon Falcom: 7 games (The Legend of Heroes: Trails in the Sky SC at #7)
    • FromSoftware: 5 games (Dark Souls at #4)
    • Naughty Dog: 4 games (The Last of Us at #13)
    • Sega: 3 games (Valkyria Chronicles at #5)
    • Nintendo: 2 games (Super Mario Bros. 3 at #38)
    • Konami: 2 games (Metal Gear Solid 3: Snake Eater at #23)
    • Game Arts: 2 games (Grandia at #27)
  • In addition to those, Asobo Studio, Santa Monica Studio, Mistwalker, Ninja Theory, Level-5, Clover Studio, Thunder Lotus Games, Cavedog Entertainment, ConcernedApe, Bandai Namco Studios, Media.Vision, Atlus, Team Cherry, PlatinumGames, Guerrilla Games, Team Ico, Volition, and Sony Japan Studio each have one game on the list

Finally, here's my full top 50 if you're interested in checking it out.

That's all I can think to write about right now. Hopefully that's interesting to at least some of you.



Happy New Year!

Big thanks to @mZuzek for once again hosting this awesome event. And thanks for crunching all the numbers!

I'm excited to see the results