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Forums - Movies & TV - Sony Turning PlayStation’s ‘Gran Turismo’ Into Movie; Neill Blomkamp Eyed To Direct

It would be nice if they turned it into a racing game first...

But it's just car porn at this point, fits a movie. Probably about some old guys talking about cars in a cafe.



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twintail said:
Mummelmann said:

Arcane was amazing for sure, haven't seen Sonic or Castlevania. But I have seen a slew of other crap made from game licenses. I still think that good productions are the exception and not the rule. I even think that this is a well-known trope and gag in the gaming scene.

I think the main issue with a GT movie for me is that the game itself has no lore, real setting or story to follow, which means anything and everything will be completely freestyle from the producers. Which also means that the GT license itself seems meaningless, I just don't get it. While League of Legends is thin in the story department, there was still a bunch of lore to go by via graphic novels etc, I suppose even Sonic has some actual story. Castlevania is decently lore-rich throughout its almost 40 year history, and at least has some building blocks for a show and/or movie. Gran Turimso simply doesn't, I just find it a weird chose for a licensed film, is all.

I'm failing to see how you're failing to see what a GT story could be: very simply the story of a rookie becoming a pro, which is essentially what GT is.

Or even the story of the preparation, race and drama of a 24h Le Mans, or a Gr1 championship, etc. Sure there isn't a proper story to adapt, but the theme is there.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

twintail said:
Mummelmann said:

Arcane was amazing for sure, haven't seen Sonic or Castlevania. But I have seen a slew of other crap made from game licenses. I still think that good productions are the exception and not the rule. I even think that this is a well-known trope and gag in the gaming scene.

I think the main issue with a GT movie for me is that the game itself has no lore, real setting or story to follow, which means anything and everything will be completely freestyle from the producers. Which also means that the GT license itself seems meaningless, I just don't get it. While League of Legends is thin in the story department, there was still a bunch of lore to go by via graphic novels etc, I suppose even Sonic has some actual story. Castlevania is decently lore-rich throughout its almost 40 year history, and at least has some building blocks for a show and/or movie. Gran Turimso simply doesn't, I just find it a weird chose for a licensed film, is all.

I'm failing to see how you're failing to see what a GT story could be: very simply the story of a rookie becoming a pro, which is essentially what GT is.

And I'm failing to see why anyone would need to use GT license to tell such a story?



Wonder if this is going to have Sharlto Copley in it lol.

Anyway interested in this. Pretty much enjoyed most of Neill Blomkamp's recent movies.. Want to see how he's going to spin this film.



Mummelmann said:
twintail said:

I'm failing to see how you're failing to see what a GT story could be: very simply the story of a rookie becoming a pro, which is essentially what GT is.

And I'm failing to see why anyone would need to use GT license to tell such a story?

Because probably it's Sony itself using the license or promoting it. With a steady 10M seller that still gives some additional market awareness for the movie. and For Sony it is part of their use of multimedia tactics to increase their IPs and sell more. So not sure why it is hard to conceive the occurrence.

Being uncertain about what story will be told is quite normal, but to not see why a movie would be made in first place not so much.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Mummelmann said:

And I'm failing to see why anyone would need to use GT license to tell such a story?

Because probably it's Sony itself using the license or promoting it. With a steady 10M seller that still gives some additional market awareness for the movie. and For Sony it is part of their use of multimedia tactics to increase their IPs and sell more. So not sure why it is hard to conceive the occurrence.

Being uncertain about what story will be told is quite normal, but to not see why a movie would be made in first place not so much.

Bolded and italic; opinions in this thread, albeit a small sampling, appear to be about 50/50. I don't think it's that abnormal. I understand Sony wanting to expand upon big IPs, but the way I see it there are other ones much more suited for movies or TV shows. Racing games rarely, if ever, make for good movie adaptations.

I guess the end project remains to be seen, but I remain skeptical, in spite of Sony's ambition and plans.



Mummelmann said:
DonFerrari said:

Because probably it's Sony itself using the license or promoting it. With a steady 10M seller that still gives some additional market awareness for the movie. and For Sony it is part of their use of multimedia tactics to increase their IPs and sell more. So not sure why it is hard to conceive the occurrence.

Being uncertain about what story will be told is quite normal, but to not see why a movie would be made in first place not so much.

Bolded and italic; opinions in this thread, albeit a small sampling, appear to be about 50/50. I don't think it's that abnormal. I understand Sony wanting to expand upon big IPs, but the way I see it there are other ones much more suited for movies or TV shows. Racing games rarely, if ever, make for good movie adaptations.

I guess the end project remains to be seen, but I remain skeptical, in spite of Sony's ambition and plans.

But you were questioning why license it (as if expending money to pay for the license), but it is their own stuff =p

I liked the recent racing movies I saw, be them biographies or the Le Mans Ford "documentary".

Fast and Furious is a racing franchise and it earned a lot of money.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Mummelmann said:

Bolded and italic; opinions in this thread, albeit a small sampling, appear to be about 50/50. I don't think it's that abnormal. I understand Sony wanting to expand upon big IPs, but the way I see it there are other ones much more suited for movies or TV shows. Racing games rarely, if ever, make for good movie adaptations.

I guess the end project remains to be seen, but I remain skeptical, in spite of Sony's ambition and plans.

But you were questioning why license it (as if expending money to pay for the license), but it is their own stuff =p

I liked the recent racing movies I saw, be them biographies or the Le Mans Ford "documentary".

Fast and Furious is a racing franchise and it earned a lot of money.

The Le Mans film was terrific, the first couple of Fast & Furious movies were entertaining, if nothing else. But these are not based on games. I saw Driver and Need for Speed, which was plenty for me. I love cars, racing and movies about them, and I'm a GT fan since 1997, but I still find this project meaningless for my above mentioned reasons. Hey, maybe they manage to make something entertaining out of it, who knows? I hope so.



Mummelmann said:
DonFerrari said:

But you were questioning why license it (as if expending money to pay for the license), but it is their own stuff =p

I liked the recent racing movies I saw, be them biographies or the Le Mans Ford "documentary".

Fast and Furious is a racing franchise and it earned a lot of money.

The Le Mans film was terrific, the first couple of Fast & Furious movies were entertaining, if nothing else. But these are not based on games. I saw Driver and Need for Speed, which was plenty for me. I love cars, racing and movies about them, and I'm a GT fan since 1997, but I still find this project meaningless for my above mentioned reasons. Hey, maybe they manage to make something entertaining out of it, who knows? I hope so.

Movies based in games for the most part have been terrible, still we got Sonic, Detective Pikachu and a few others that were great. We also had some fun ones even if bad like Mortal Kombat.

So the reason GT movie could be bad (or unnecessary) would have more to do with being based on a game than being a racing movie from your own admission =p (which isn't wrong by the way). I hope it ends up being great, but yes the stakes are against it. At least Sony started well with Uncharted, let's see TLOU and pray they don't destroy it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Mummelmann said:

The Le Mans film was terrific, the first couple of Fast & Furious movies were entertaining, if nothing else. But these are not based on games. I saw Driver and Need for Speed, which was plenty for me. I love cars, racing and movies about them, and I'm a GT fan since 1997, but I still find this project meaningless for my above mentioned reasons. Hey, maybe they manage to make something entertaining out of it, who knows? I hope so.

Movies based in games for the most part have been terrible, still we got Sonic, Detective Pikachu and a few others that were great. We also had some fun ones even if bad like Mortal Kombat.

So the reason GT movie could be bad (or unnecessary) would have more to do with being based on a game than being a racing movie from your own admission =p (which isn't wrong by the way). I hope it ends up being great, but yes the stakes are against it. At least Sony started well with Uncharted, let's see TLOU and pray they don't destroy it.

I actually have somewhat high hopes for TLoU, it seems solid and I love the two leads they got! Sony are in a great position with their influence in film, so many amazing IPs to choose from.