Mummelmann said:
Bolded and italic; opinions in this thread, albeit a small sampling, appear to be about 50/50. I don't think it's that abnormal. I understand Sony wanting to expand upon big IPs, but the way I see it there are other ones much more suited for movies or TV shows. Racing games rarely, if ever, make for good movie adaptations. |
But you were questioning why license it (as if expending money to pay for the license), but it is their own stuff =p
I liked the recent racing movies I saw, be them biographies or the Le Mans Ford "documentary".
Fast and Furious is a racing franchise and it earned a lot of money.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







