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Forums - Gaming Discussion - Which competitor is more responsible for the demise of Sega?

 

Who is most responsible for Sega’s switch to 3rd Party?

Microsoft 5 6.58%
 
Nintendo 6 7.89%
 
Sony 65 85.53%
 
Total:76
HoangNhatAnh said:

Bold: I would argue that the first 4 mainline PS are on par or even better than the first 4 FF. PS2 is also the first JRPG which has the main heroine died in the story way before the final battle.

I agree with this.  PS2 is a game that is lost in time, but it is a brilliant rpg if you can get into it.  The twist ending is like something out of the twilight zone.

Also, RPG's like Panzar Dragoon Saga, Shining Force III and Skies of Arcadia are arguably some of the greatest in the genre and can  even punch in the weight class of games like Earthbound, Chrono Trigger and Final Fantasy III in my opinion.  Sega was really strong when it came to RPG's and you were not getting short-changed on RPGs in any way if you bought any of the Sega consoles.  The same can't be said consoles like the N64 or the original XBox, though.

As has been said, yes I believe Sega's home console market demise is primarily the result of the Playstation with the final death stroke coming from the Playstation 2.  Honestly, the main reason why Sega found success was because gamers and developers were looking for an alternative to Nintendo's dominance.  Sega filled this void in the early 90's with something that wasn't perfect and they were never quite on Nintendo's level, but when Sony came along they were a powerhouse that just did all the right things.  I mean, Sony nearly decimated Nintendo's market share and so it's easy to see what they did to a company like Sega that wasn't even in Nintendo's league and mainly catered to the anti-Nintendo demographic that would be immediately attracted to a console like the Playstation.  It's a shame, because Sega really did bring something cool and unique to gaming.



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Chrkeller said:
HoangNhatAnh said:

We are comparing the first 4 PS to the first 4 FF, why do you bring 6 and Trigger here?

I: PS > FF (the characters in PS are way better than the generic ones in FF)

II: PS > FF (PS II story is even better than IV, but IV gameplay > II)

III: FF > PS 

IV: PS > FF

So over all, the first 4 PS > the first 4 FF.

Because I didn't game much pre SNES/genesis, so can only speak about what I know.  I never played the Master system and didn't touch Final Fantasy until IV.  I can't disagree because I have no idea, minus PS IV versus FF IV....  FF IV all day long.  I loved both, but FF IV gets the nod for the characters.  Kain and Cecil were excellent.

Not that any of it matters.  The core point was Sega has been overrated for decades.  They never were Nintendo.  Perhaps the easiest example is 3D Sonic versus 3D Mario...  not even remotely close.  Plus Sega never had anything remotely close to Zelda and Metroid.  

Ultimately people are welcome to disagree, but there are very few Sega games that have aged well.  Meanwhile Link to the Past, Super Metroid and Super Mario World hold up great even today.  

PSII was on Genesis, the story and characters are better than PSIV, especially when the main heroine accepted her fate to help the protagonist won the impossible fight. 



HoangNhatAnh said:
Chrkeller said:

Because I didn't game much pre SNES/genesis, so can only speak about what I know.  I never played the Master system and didn't touch Final Fantasy until IV.  I can't disagree because I have no idea, minus PS IV versus FF IV....  FF IV all day long.  I loved both, but FF IV gets the nod for the characters.  Kain and Cecil were excellent.

Not that any of it matters.  The core point was Sega has been overrated for decades.  They never were Nintendo.  Perhaps the easiest example is 3D Sonic versus 3D Mario...  not even remotely close.  Plus Sega never had anything remotely close to Zelda and Metroid.  

Ultimately people are welcome to disagree, but there are very few Sega games that have aged well.  Meanwhile Link to the Past, Super Metroid and Super Mario World hold up great even today.  

PSII was on Genesis, the story and characters are better than PSIV, especially when the main heroine accepted her fate to help the protagonist won the impossible fight. 

It's extremely unfortunate many people never played Phantasy Star 2 on Genesis, this is a reason to always talk about Sega. Sega had alot of hidden gems noone appreciates because the final game is gonna be the best of the series like Star Wars the Empire Strikes back is a better second movie entry than Return of the Jedi the final movie which was not as good as the older games or movies or Music CD? But, everything we play we never go back to the First few game entries and I understand that? I mean Wave race on Gamecube is no masterpiece compared to Waverace for N64 several years back.But he did mention he only played 4 and 3 so he admitted to not trying the other ones. I like him and everybody, as for Phantasy Star 4 vs Final Fantasy 4 I don't know I haven't played Final Fantasy 4.

Last edited by SegaHeart - on 12 April 2022

Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life.

My personal favorite series from sega is shining force. Always felt it was an underrated series.



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Chrkeller said:

My personal favorite series from sega is shining force. Always felt it was an underrated series.



Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life.

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Chrkeller said:

Just my honest 2 cents. Part of the problem is Sega's 'glory' days is grossly overrated. Sonic was never as good as Mario. Phantasy Star was nothing compared to Final Fantasy. Sega never had anything that competed with Metroid and Zelda. Sega had arcade games.... but the world has moved on from arcade style games.

I'd have to say that Sonic was not as good as 8-bit Mario.  However, 16-bit Sonic was definitely better than 16-bit Mario.  I liked Super Mario World when I first played it, but I also felt it was somewhat disappointing.  It didn't hold a candle to Mario 3, and I think they destroyed the difficulty in Super Mario World which is what disappointed me about the game the most. 

However, this isn't even the worst part.  The worst part is that Super Mario World was the only 16-bit Mario game.  Meanwhile the Genesis had 3 regular Sonic games, Sonic and Knuckles and Sonic CD.  They really, really delivered when it came to high quality platformers and that is what the market wanted at the time.  Nintendo's answer to Sonic wasn't Mario.  It was Donkey Kong Country.  I personally do not think the DKC games are nearly as good as either Mario or Sonic.

Also, you are right that Sega had awesome arcade games, however you are wrong that the world has moved on from arcade style games.  Here are some games that have been made fairly recently that could easily work in an arcade with some minor modifications:  Mario Kart 8, Super Smash Bros Ultimate, Just Dance, Guitar Hero/Rock Band/any rhythm game, Puyo Puyo Tetris, Wii/Switch Sports, Splatoon, Flappy Bird, etc....  People still like arcade style games, but outside of Japan, the venue doesn't really exist like it used to, and Nintendo would rather make arcade style games for their consoles.



The_Liquid_Laser said:
Chrkeller said:

Just my honest 2 cents. Part of the problem is Sega's 'glory' days is grossly overrated. Sonic was never as good as Mario. Phantasy Star was nothing compared to Final Fantasy. Sega never had anything that competed with Metroid and Zelda. Sega had arcade games.... but the world has moved on from arcade style games.

I'd have to say that Sonic was not as good as 8-bit Mario.  However, 16-bit Sonic was definitely better than 16-bit Mario.  I liked Super Mario World when I first played it, but I also felt it was somewhat disappointing.  It didn't hold a candle to Mario 3, and I think they destroyed the difficulty in Super Mario World which is what disappointed me about the game the most. 

However, this isn't even the worst part.  The worst part is that Super Mario World was the only 16-bit Mario game.  Meanwhile the Genesis had 3 regular Sonic games, Sonic and Knuckles and Sonic CD.  They really, really delivered when it came to high quality platformers and that is what the market wanted at the time.  Nintendo's answer to Sonic wasn't Mario.  It was Donkey Kong Country.  I personally do not think the DKC games are nearly as good as either Mario or Sonic.

Also, you are right that Sega had awesome arcade games, however you are wrong that the world has moved on from arcade style games.  Here are some games that have been made fairly recently that could easily work in an arcade with some minor modifications:  Mario Kart 8, Super Smash Bros Ultimate, Just Dance, Guitar Hero/Rock Band/any rhythm game, Puyo Puyo Tetris, Wii/Switch Sports, Splatoon, Flappy Bird, etc....  People still like arcade style games, but outside of Japan, the venue doesn't really exist like it used to, and Nintendo would rather make arcade style games for their consoles.

Super Mario World 2: Yoshi's Island??

I won't disagree that 16-bit Sonic was good...  but god awful transition to 3D.  Adventure is terrible compared to Mario 64 and Sunshine.  

Sure, but that is a very small list of arcade 'like' games compared to Elden, Zelda, Mario, Souls, God of War, Uncharted, Halo, Gears, Horizon, Tsushima, Final Fantasy, Tomb Raiber, etc, etc, etc.  



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