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Forums - Nintendo Discussion - Xenoblade Chronicles 3 announced for Switch

Mar1217 said:

Small apartheid, I would've freaking love to see Etika's reaction to the trailer. He prolly could've blasted off into space or something !

.... *sigh* I miss him

I'll venture you meant aparté here and were not talking about the segregation in South Africa.



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XC2 to XC3. The main character's been aged up from 12 to 22, but he still hasn't hit puberty.



I describe myself as a little dose of toxic masculinity.

Details from the director himself.

https://www.nintendo.com/whatsnew/detail/2022/an-introduction-to-xenoblade-chronicles-3-from-executive-director-tetsuya-takahashi/?fbclid=IwAR1aJ5GgzkhT4rr-aNDRU0oAW9drL-9KbzwnVJRo_-f61xk357eT30mLhmU

Hi everyone, this is Tetsuya Takahashi from MONOLITHSOFT.

Just over four years since the release of Xenoblade Chronicles 2 and one and a half years since the release of Xenoblade Chronicles: Definitive Edition, we now bring to you news regarding the latest game from MONOLITHSOFT: Xenoblade Chronicles 3. As the name indicates, it’s the third installment in the Xenoblade Chronicles series. We are currently making final adjustments to ensure we create the best game possible based on everything we’ve learned from the past entries in the series.

The key visual features a broken great sword of Mechonis and the body of the Urayan Titan with a gaping wound. I imagine everyone who saw the trailer was quite surprised by the final scene. What is this visual hinting at? I can’t reveal that just yet. What I can tell you is that this visual was conceived quite some time ago. More precisely speaking, we came up with it sometime between the end of development of Xenoblade Chronicles and the beginning of development of Xenoblade Chronicles 2. So, it’s not something we recently added to the series.

We believe the game will be enjoyable for both those who’ve played Xenoblade Chronicles or Xenoblade Chronicles 2, as well as those who will be playing a Xenoblade Chronicles game for the first time.

The characters were designed by Masatsugu Saito, who also designed the characters for Xenoblade Chronicles 2. While we can’t reveal them at this time, Koichi Mugitani created some of the game’s key artwork. As you can see, familiar staff members with the Xenoblade Chronicles series have once again come together to create this game.

The game music was also handled by artists who’ve contributed to the series in the past. The music for Xenoblade Chronicles 3 was composed by Yasunori Mitsuda, Manami Kiyota, ACE (TOMOri Kudo, CHiCO), Kenji Hiramatsu and Mariam Abounnasr.

The music in this game maintains the unique Xenoblade Chronicles touch while also taking on a new challenge, namely that of integrating a flute-based melody as its motif. The flute is actually one of the key themes in this game. A variety of other elements and themes are hidden in the trailer andwe’ll be revealing the details a bit at a time going forward.

Xenoblade Chronicles 3 is a new adventure bringing together the worlds of Xenoblade Chronicles and Xenoblade Chronicles 2 to take players into the future. While there is still some time left before the release of the game, I hope you’ll look forward to it.

==

Thanks, Mr. Takahashi!

Xenoblade Chronicles 3 launches this September on Nintendo Switch. Visit the official Xenoblade Chronicles 3 game page for more info.



So hyped. I never got Torna, or got a chance to play 1's dlc due to owning the 3ds version only, but I'm tempted now just so I can experience the full story.



I can't believe I went from emailing Nintendo and participating in Operation Rainfall, Importing Xenoblade from Gamestation in the UK, soft modding the Wii to play a PAL copy of Xenoblade to me just expecting another Xenoblade and getting it. Top it off technically 4 Xenoblade games on Switch. What a difference a decade makes.



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Wait was the Nia and Melia in the trailer?I cannot fucking wait for this game



I completely missed a key bit in the trailer... The are vehicles in play.

This is an element that has only been in XBX via Skells, while I don't think Skells will return this element indicates the world is one massive seamless world like XBX instead of the large segments like in the XBC side of things. Either that or the segments have become so big now that vehicles are needed for quicker travel/exploration.



It's worth pointing out that going by the Japanese site the two settlements at odds with each other mentioned in the trailer are just that only two among many others the actual world according to the site is called Ionion.



Wyrdness said:

It's worth pointing out that going by the Japanese site the two settlements at odds with each other mentioned in the trailer are just that only two among many others the actual world according to the site is called Ionion.

I think the name Ionion was mentioned in the trailer as well.



RolStoppable said:

A must-buy. I can't say I care too much about the overarching story because I was never fond of how the previous games ended.

Totally agree if it's like they start with an overarching story concept and then hand it over to the scenario guys while they continue to flesh it out on the run and get to a point where it's the scheduling pressures and we have to wrap this up that leads to the game finishing, using Xenoblade Chronicles X as an example my first thoughts after finishing instead of being wow I enjoyed that they were damn there better be a sequel.



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