Kakadu18 said:
You're wrong. |
Thank you for doing what I asked. I am pleased. But how come I didn't hear it from inside the rabbit hole? Come inside, it's full of dirt.
During the Development of the Switch: | |||
| Nintendo was in control t... | 20 | 74.07% | |
| Nintendo was not in contr... | 7 | 25.93% | |
| Total: | 27 | ||
Kakadu18 said:
You're wrong. |
Thank you for doing what I asked. I am pleased. But how come I didn't hear it from inside the rabbit hole? Come inside, it's full of dirt.
I think they were pretty confident it's going to be a successful system (somewhere on par with the 3DS), as they clearly designed it with everyone in mind, but I don't think they knew that it's going to be that huge. Apart from the most optimistic optimists, no one was betting on 100M+ figures.
Nintendo spend heavy on market research so they knew what they were doing
Well the poll-option that would've been the best isn't there; Nintendo was in control the whole time, but did not know the Switch would be huge. This is obvious because nobody can know with certainty how well something will be received, even when you're making sure you make a solid product, which Nintendo did.
| Ouroboros24 said: Okay, follow me down the rabbit hole. After the success of the Wii, Nintendo read the tea leaves and understood that the popularity of the Wii was waning. It was now 2011, 5 years after the wii, and Nintendo had just put out a release saying there was no new console. With ps4 and xbone imminent, Nintendo decided they were not ready, but instead of coming out right saying they had nothing due to the exorbitant expense of what the Switch was, decided to place an interim console, IE the Wii U. Game production was as normal at Nintendo; mariokart, smash bros., star fox, mario maker, splatoon, they basically continued on like they were with their games. The only difference is that they didn't want to push the Wii U. They learned how to advertise from the Wii era, they knew that messaging was important. Does anyone not remember: "Wii would like to play"? Wii U was confusing, little advertisement was paid to the Wii U when Nintendo reportedly spent a billion dollars on advertisement for the Wii. Instead, the Wii U was treated by Nintendo as the redheaded step child no one wanted. The Wii U didn't get a sales slash, and as the years went by their messaging stayed confusing and in less than 5 years, the Wii U was dead at 13mill hardware. Flashforward to 2017. BOTW was solely to be on the Wii U, but Nintendo didn't want to say it was actually being developed for the Switch. All the old games on Wii U migrated to Switch with great success overall with million seller after million seller. Ways before there was even word that Switch was over the horizon, Nintendo had already announced that their split division of the handheld and console development teams were combining to be 1 overall gaming developer. In 2016, Nintendo broke grounds to release 2 mobile games Mario Run and Pokemon Go, a thing most nintendo fans dreamed Nintendo would do. This is what I'm saying. Nintendo had been in control since the near end of the Wii. Wii U was a stall tactic played to make Nintendo look incompetent when making their consoles. In reality, Nintendo laid this ruse in order to have their rabid fanbase think Wii U was the inheritor of the mantle of main Nintendo console as to keep Nintendo afloat financially in the 4 years of the Wii U lifetime. Non-Nintendo fans looked at Nintendo and said they didn't want the Wii U so to keep the production cost of making Wii U stay at a limited supply. The total of the Wii U production cost, along with the total unit sold kept Nintendo in the green, a balancing act that Nintendo perfected while keeping mum until the Switch dropped. And when it dropped, it was Hirosh...Nagas...it was a big success. Oh yeah, Nintendo was in control. Haha, NSO expansion being 50 dollars, backlash, angry fans, down votes, more angry fans. Please. These crafty toymakers are playing you. They just dropped 881 million on game development. The early adopters are the same people who bought the Wii U(Tell me I'm wrong). NSO expansion in 4 years is another Switch. |
That was a nice fanfiction to read
They knew it was going to be a success. Switch Lite was likely the original hardware, they must have started planning and designing it as soon as the 3DS was released but their plans changed drastically after Wii U bombed
Lite being released as early as 2019 severely indicate it was planned to be released just after the launch. If hybrid wasn't a selling point they would rush Lite release for 2018 and selling at 200 USD any problem with price would be solved because this was a proper handheld and Nintendo handhelds are successful, period
At worst Switch hybrid was destined to sell some times better than Wii U as Switch wasn't going to experience a short life span and the userbase, even if buying mostly for playing handhelds, would still buying the hybrid version. Is the worst case scenario Lite would outsell the hybrid eventually, but Switch family would hardly sell much worse than the 3DS
Of course what happened was the exact opposite, the hybrid nature was the main selling point fairly outplaying their brand and market domination with portable devices. I can't say this surprised Nintendo, at best we can say they were not sure about how the market would receive an hybrid as it was a risk with no precedence, but I guess after some months of 2017 adopters data they already knew Switch was going to be a massive success
I suspect that, at minimum, they were sure it would do better than the Wii U. I think the fact it really exploded was something they could see happen, were happy it did, but weren't betting the farm on it like how the PS3, for example, had a lot of executives being very 'YOU WON'T BE ABLE TO FIND IT IT WILL BE SO BIG' about it.
The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?
Nintendo put all of its eggs in one basket with the Switch. I doubt anyone thought it would be the juggernaut that it is, but Nintendo absolutely wasn't going to let it flop around like Magikarp. In previous generations, Nintendo was often spread thin supporting two-to-four consoles at any given time, and something always had to get the short end of the stick. Now Nintendo can focus on supporting and marketing one console, a console that plays to its strengths as a handheld while happening to have a TV out and external controller support.
To answer the question in the title, yes, the Switch was Nintendo swinging for the fences. Everyone has their own definition of failure and success, but the Switch was never going to be allowed to be allowed to be the former, all the way from the planning stages to post launch.
I think a bit of both. They wanted to try more after the failure of the Wii U and the 3DS performing far worse than the DS. But I'm sure they also knew what they were doing was somewhat of a gamble. The Switch is pretty much the first of its kind and Nintendo was taking some risks.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima