| kirby007 said: for an obviously failing service you do a shitload of effort to convince others it's shit |
delete
How many subscribers does MS need for other companies to follow? | |||
| 20 million | 6 | 13.33% | |
| 30 million | 4 | 8.89% | |
| 40 million | 6 | 13.33% | |
| 50 million | 13 | 28.89% | |
| 60 million | 2 | 4.44% | |
| 70 million | 1 | 2.22% | |
| 80 million | 0 | 0% | |
| 90 million | 1 | 2.22% | |
| 150 million + | 12 | 26.67% | |
| Total: | 45 | ||
| kirby007 said: for an obviously failing service you do a shitload of effort to convince others it's shit |
delete
eva01beserk said:
Because like i said before, I find gamepass to be a a horrible service that will just devalue games and take them slowly into the mobile free to play market. Its something I would hate to see any other company follow. maybe SRC feels the same way. |
Oh so your argument isn't that it is a bad value for gamers, but is a bad value for developers. That is an interesting argument, and certainly if Gamepass were to stagnate I'd agree that will be the outcome, but the point of it is to grow and grow significantly, which every update we've had has shown from Phil. So far from developers (both the ones owned by MS and the ones that aren't but that have talked about their Gamepass results), the numbers seem to be surprisingly good for their revenue streams.
Dulfite said:
Oh so your argument isn't that it is a bad value for gamers, but is a bad value for developers. That is an interesting argument, and certainly if Gamepass were to stagnate I'd agree that will be the outcome, but the point of it is to grow and grow significantly, which every update we've had has shown from Phil. So far from developers (both the ones owned by MS and the ones that aren't but that have talked about their Gamepass results), the numbers seem to be surprisingly good for their revenue streams. |
What more results do you want then the last 3 years of gamepass? Everything that has come out off MS since gears back in 2019 has been a service game if it has the budget or an A to AA at most if it wasent. And just ook at the next 2 games coming this december, 2 more service games and then and then another, redfall when ever that comes. They already stagnated.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.
eva01beserk said:
Can there be acurate data if MS dont disclose numbers? Are we to asume everything is jjust peachy? He should do those graphs. And again leave MS outcuz they dont sshare data? |
Nobody said everything is peachy, but it's certainly not doom and gloom some are making it out to be. It's still in the early stages of growth. I'm not sure why that's so hard to understand.
shikamaru317 said:
I give you three exhibits that already shoot holes all through these theories of yours:
|
1. 30-40% of those Skyrim/Fallout/Doom sales probably came from Playstation. The IPs are a lot less significant if they are missing Playstation. Halo has been a series in massive decline for nearly a decade now. Halo 3 opened the NPD at 3.3M+ in one month and Halo 5 opened at 935k. It remains to be seen if a F2P Halo can compete against Warzone, Fortnite, Apex, and BF.
2. You have proved my point. MLB is a multiplayer game with MTX. I didn't say SP games won't be on there, rather the big SP games will not be there day and date.
3. Peanuts compared to what users can get by spending that sub money in game in a F2P game.
Ryuu96 said:
Why are you comparing The Irishman, something bankrolled by Netflix, to AC Valhalla, a 3rd party production. Your comparisons make zero sense. The Irishman would be the equivalent of a 1st party production. |
Not really.
The Irishman is not produced or directed by Netflix 1st party studios. Its produced and made by a different company, Netflix is simply the distributor.
It would be like Sony contracting FROM to make an exclusive. Its still using third party.
But the bigger point is the biggest IPs in gaming will never be Gamepass exclusive. Look at Squid Game, becoming a global record breaking sensation while being a third party exclusive.
Gamepass won't have that, because the biggest third party gaming IPs are multiplatform and on far bigger platforms (PSN, Steam).
eva01beserk said:
What more results do you want then the last 3 years of gamepass? Everything that has come out off MS since gears back in 2019 has been a service game if it has the budget or an A to AA at most if it wasent. And just ook at the next 2 games coming this december, 2 more service games and then and then another, redfall when ever that comes. They already stagnated. |
Gears Tactics and Psychonauts 2 would like to have a word with you, and yes both are AAA. Let's look at some upcoming games with a proper single player experience. Outer Worlds 2, Starfield, Fable, Avowed, Perfect Dark, Indian Jones, Hellblade 2, Compulsions next games(yes, it's single player experience), and As Dusk Falls. Then games that are a service. Halo Infinite, FH5, Redfall(maybe?), FM8, Everwild(maybe), State of Decay 3, Age of Empires 4, Grounded(full release), Gears 6. It's almost like there is a balance of different experiences, and all of those service games have a proper single player as well. How awful of MS.
smroadkill15 said:
Gears Tactics and Psychonauts 2 would like to have a word with you, and yes both are AAA. Let's look at some upcoming games with a proper single player experience. Outer Worlds 2, Starfield, Fable, Avowed, Perfect Dark, Indian Jones, Hellblade 2, Compulsions next games(yes, it's single player experience), and As Dusk Falls. Then games that are a service. Halo Infinite, FH5, Redfall(maybe?), FM8, Everwild(maybe), State of Decay 3, Age of Empires 4, Grounded(full release), Gears 6. It's almost like there is a balance of different experiences, and all of those service games have a proper single player as well. How awful of MS. |
One of those 2 was even crowd funded and dint even brake any records and was made way before MS bough the studio so neither point for psychonaughts and you must be joking if you think gears tactics is a AAA game. and a bunch of future releases that dont even have dates and arent even thoguht of being available in the next 2 years. And again starfield was made way before MS adquisition. future list of games you have no idea off will not convince anyone. As is stands, MS has not funded a single AAA game that is not a service type game. And we have no clue what any of those fututre titles will be. But we have history and it not on MS side.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.
eva01beserk said:
One of those 2 was even crowd funded and dint even brake any records and was made way before MS bough the studio so neither point for psychonaughts and you must be joking if you think gears tactics is a AAA game. and a bunch of future releases that dont even have dates and arent even thoguht of being available in the next 2 years. And again starfield was made way before MS adquisition. future list of games you have no idea off will not convince anyone. As is stands, MS has not funded a single AAA game that is not a service type game. And we have no clue what any of those fututre titles will be. But we have history and it not on MS side. |
Lmao moving goal post as always. MS help fund Psychonauts 2, bought the publishing rights, and delayed the game so it could get the extra content and polish it wouldn't have otherwise had. Gears Tactics was definitely AAA so just stop, your ignorance is showing. Just because you dismiss these games based off your ridiculous criteria, doesn't change anything.
smroadkill15 said:
Lmao moving goal post as always. MS help fund Psychonauts 2, bought the publishing rights, and delayed the game so it could get the extra content and polish it wouldn't have otherwise had. Gears Tactics was definitely AAA so just stop, your ignorance is showing. Just because you dismiss these games based off your ridiculous criteria, doesn't change anything. |
I sure thse 2 games just exude quality and has to be why they dint even chart upon release and where mentioned for the wekend they launched. Now youre gona tell me ori is also AAA hundred million dev cost franchise.
To be fair, if you are satisfied with those types of games then for you gamepass might actually be worth it. I myself wont bother with a game that can be played on my phone and thus think paying $120 a year for that level of quality is not worth it.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.
Gamepass was not created to make Xbox beat Nintendo or Playstation. The service was created to find Microsoft a way to continue to stay in the race when they were fading so fast last generation it looked like it was probably time to pull the plug on the gaming division for a Trillion Dollar company that sees little to no return from that division. Gamepass gave Xbox a niche that the other companies did not provide and allows them the opportunity to make gains in other ways instead of selling consoles or games.
The thing that no discusses when talking about the Gamepass model is just how much money Gamepass would have to make to be successful. Netflix was losing money every year with 120 million full paying subs and I still think they are losing money yearly and have never turned a profit. If Gamepass was a service where they purchased rights to games to put in the service then all they would have to do is secure more money in sub payments than they pay out to developers for the games. It would be an easy model to predict if it was successful.
But because Xbox decided to put all current, past and future party games in Gamepass... now Xbox has to also make enough revenue to offset the amount of money they lose on every single title and this is simply unsustainable unless they are the only console in the game or at the very least the most dominate console in the game. They can't be in third place in a 3-way race and also give up almost all their revenue for every title they publish.
So far this year they haven't put out a large budget game to the service. But let's skip to the end of the year. Gamepass has to now recoup the revenue they will lose out on all the sales for Flight Simulator, Psychonauts, Forza Horizon 5 and Halo Infinite. Sure they will still sell some copies of these titles. But being in Gamepass will at the very least cut all of these sales by more than half. With titles like Halo they could be sacrificing a couple hundred million dollars of sales to give their game away in the service. Not to mention giving any gaming consumer so many titles in a subscription service is going to make them buy less games a as a whole. For all the kids whose parents have got them Xbox and Gamepass.... their parents aren't going to let them keep asking for new games and continue to subscribe. Gamepass is counting on multiplying their customer base many times over with cloud to recoup the loss in game sales.
Paying 7.5 billion for Bethesda, then cutting out 40-50% of all sales by taking it off of Playstation and then cutting another 50% or more of remaining sales by giving away the games in the service will make this purchase impossible to recoup the investment.
By launching Gamepass, Xbox may have saved their gaming division but now they have also backed it into a corner with no more bullets to fire. You can't go back now and say we aren't doing Gamepass anymore or your model will collapse. You can't go back and say we aren't doing day 1 first party titles in Gamepass or your model will collapse. It's all or nothing now. They have to make Gamepass profitable now. And that is no easy task, which is why they won't ever give us active subscriber counts or more importantly active full paying subscriber counts. There are only two ways this model has a chance to survive. One is if tens of millions of people who currently play things like candy crush are willing to pay $15 a month and learn how to play actual video games... I don't see this happening ever. Two, is if Xbox drops out of the hardware business and becomes a publisher and developer like EA. They could put their games on all consoles to make their first party game developers profitable. If they aren't in the competing console business maybe then they could begin to convince Nintendo or Sony to allow Gamepass on their platforms. I can't see this happening either. Why would Nintendo or Sony want an influx of new customers who are being groomed to not want to purchase new games because they get new games for "free." Sony and Nintendo would see console to game sale attachment ratio take a big dive.
The way I see this all playing out is Xbox doing this for as many years as they can get away with before investors start asking better questions and demanding answers. Microsoft investors should not be told they aren't allowed to know how many full paying subscribers the company has when they have a vested interest as a stock holder. They aren't even being told the amount of consoles being sold. These numbers are going to be forced to be revealed and then Microsoft will have to make the choice of either trying to convince stockholders that the gaming division will be as profitable as the other divisions at some point or they will begin to break up the gaming division and sell to places like Google or Amazon who may not be in the race at that point if they can't get their vision together.
Either way, no matter what side of the "console fanboy war" you are on... XBox failing isn't good for the industry. We need more people pushing hardware and making triple A games. What we don't need is a future where every major publisher has a subscription service for their games like the future of television is showing us.