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Forums - Sony - Sony Q4 2020 earnings: PS5 at 7.8 million (3.3 for Q4), PS4 116 million (1 million for Q4)

Blood_Tears said:

Excellent news and results for Sony and PS5. Plus the software sales for the FY for the division are crazy high.
I always had a feeling that this site was low on PS5 numbers, especially with consistent news that it was the top seller in Europe in Feb and the UK for 2 months. Since the console is actually sold out, the shipped to sold through ratio should be very close so there should be some adjustments coming.

Zero PS5 for UK until end of May. Because of that stuck ship, EU have had and continuing zero stock.



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Random_Matt said:

Zero PS5 for UK until end of May. Because of that stuck ship, EU have had and continuing zero stock.

You can track Sony's Lading/Container Nos ?



Great results for PS5. You have to wonder how high it would have been without all the production issues.



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TruckOSaurus said:

Great results for PS5. You have to wonder how high it would have been without all the production issues.

Something tells me that even if they doubled their production rate (say ~3m pr month),
it would still be a while before production was higher than demand.



Hiku said:

Physical games: 5%
Digital software: 21%

Not sure if that 21% includes movies. But either way, 4x that of physical sales is quite a lot.

And this is for revenue. Profits will obviously be even higher then for digital.

Wow. This is further proof that digital is on its way to total dominance. Add on Content is where the $ is, which some may feel sucks but clearly many are showing their approval with their wallets.



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

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Hiku said:

Physical games: 5%
Digital software: 21%

Not sure if that 21% includes movies. But either way, 4x that of physical sales is quite a lot.

And this is just revenue. Profits will obviously be even higher for digital.

Makes you wonder just how useful Famitsu can be in the future when it comes to Software. NPD already switched to tracking physical+digital for most publishers.



This gen is going to be pretty much a copy and paste of last gen between playstation and xbox. Makes sense now why MS is focusing too much on gamepass.



Signalstar said:
Hiku said:

Physical games: 5%
Digital software: 21%

Not sure if that 21% includes movies. But either way, 4x that of physical sales is quite a lot.

And this is for revenue. Profits will obviously be even higher then for digital.

Wow. This is further proof that digital is on its way to total dominance. Add on Content is where the $ is, which some may feel sucks but clearly many are showing their approval with their wallets.

It is terrifying that MTX, DLC and the like is bigger than total sold SW, with it being about 7x the physical copies. Well even Subs (which is massive) is almost 3x the size of physical sales and well it adds almost as much as half the total sales of games itself. So if you were really considering only 1st party games PS+ makes more revenue (and likely profit) than the entirety of their Studios (will probably be the same for MS with GP very soon).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

There were more than 300 million PS4 games sold in calendar year 2020.

Those are huge numbers.

PS4 Software would be close to 1.8 Billions.

Like Daniel Ahmad said, PS4 sold less than PS2 in terms of hardware, but in terms of software that’s a completely different story.



trunkswd said:
CGI-Quality said:

Appreciate the diligence!

I'd like to make sure our estimates are as accurate as possible. I'm just happy we weren't that far off. With PS5 now 200,000 ahead of PS4 that should hopefully give us a decent idea for the April to June quarter. 

When the shipment is about 200k difference, and the selling traking is about the same difference, with the average weekly sales making system on shelves close to  3 weeks amount whatever divergence from real numbers is likely irrelevant. So yes good work, the hard work is fine tunning that per territory as those date isn't really available to compare in many cases.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."