Shadow1980 said:
Probably not. It's not impossible (yet), and I would be pleasantly surprised if it did, but I doubt it will happen. Personally, I'm thinking it'll end up somewhere in the 130-140M range. |
The way it's selling right now, I don't see how it could stop at 130M. 140M+ is pretty much guaranteed by now.
| Shadow1980 said: On a regional basis, while the Switch is going to beat the PS2 by a very comfortable margin in Japan, and has a decent shot of beating the PS2 in the U.S., it's not going to get anywhere close to the PS2 in Europe. That European deficit will seriously hurt the Switch's chances of being the new #1 system globally, and I think it will likely completely prevent it from doing so. |
Here's your first problem: You're forgetting RoW.
The PS2 beat the DS because the latter wasn't doing nearly as well as the former did in those regions. But the Switch is already close to surpassing the DS in total sales in those regions and if it continues selling the way it did last year, could even beat the PS2 in total sales over there.
In Europe the Switch will not beat the PS2, that is clear. But from what I heard around here, it's mostly due to the price; most find the Switch simply too expensive for a secondary console (aka a non-Fifa console). A pricecut could do wonders to the sales in Europe if that's true for more than just the people I talked to, and I'm fairly sure it is. As a result, the final tally in Europe will be smaller than you seem to anticipate.
| Shadow1980 said: Regarding Nintendo trying to extend the generation to maximize Switch sales, they can try, but another hardware revision alone won't cut it. Trying to grow sales through price cuts and/or hardware revisions is an effort that yields diminishing returns over time, regardless of the platform. With systems that have had multiple hardware revisions, the revisions released later on have never had a significant long-term effect, though they do often produce good short-term gains. This will likely be the case with the "Switch Pro," especially if it's a higher-priced, higher-end model (like the PS4 Pro or One X). |
The thing is, they haven't really tried yet. Mariko was essentially just a die-shrink which resulted in less power draw, but nothing more.
We know NVidia is working on something (they also need new hardware for their Shield line of hardware, which use the same chips as the Switch do), but what exactly will come is still unclear as of now. It doesn't even need to be more expensive, Nintendo surely is at a position where they could drop the price of the current model and bring the new one at the current price instead of releasing a new "pro" at a higher pricetag.
As for the bolded part, Gameboy Color, DS Lite and PS3 slim say you're wrong.
| Shadow1980 said: Nintendo is going to have to break with over two decades of past behavior and actually give serious, meaningful software support to the Switch for at least the next three years. And I'm not talking about just mid-level titles, spin-offs, and remakes/remasters. I'm talking new, original mega-blockbuster franchise titles. 2022 & 2023 are going to need to be as strong as 2017-2019 were in terms of software lineup. If we see things start to slow down next year, that could be a sign that Nintendo is drawing down support for the Switch in preparation for their next console, which isn't implausible considering their track record. |
You do know that there are several big hitters in development, right? Metroid Prime 4, Breath of the Wild 2, Splatoon 3, at least another mainline Pokemon title as well as a new remake after this year, and the list goes on on third party titles, whose lack thereof was the weakness of the Wii. And that's just announced titles, who knows what else they will deliver to us in the coming years?