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Forums - Sales - America = The main arena of this generation's console war? (Wii vs 360)

DRJ said:
When have companies chosen to support the most powerful system more than the most profitable system before? PS2 was supported the most and was the weakest compared to Dreamcast, Gamecube, and Xbox. You can go back to any previous generation and see the same pattern. Also, looking at FFCC for the Wii, it looks very good graphics wise. Sure they could spend another 15 million to make it a 1080p game for the PS3 but it wouldnt translate into more sales. And if FFCC makes SE more money than FF13 on the PS3 (if it ever gets released) what system do you think the next installment will be on.

The thing is, the difference between 360/PS3 and the wii are much greater than anything we've seen before.

And, for the the big famous developers, the publishers don't go in and tell them what game to do. 

The developers pitch their project to the publishers, not the other way around. 

And publishers are less likely to dismiss a project from example bioware.  Developers want progress, the wii is not a handheld that can be excused for it's crappy graphics. And do you not think development costs will go down for this gen ever?



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zaphodile said:
DRJ said:
When have companies chosen to support the most powerful system more than the most profitable system before? PS2 was supported the most and was the weakest compared to Dreamcast, Gamecube, and Xbox. You can go back to any previous generation and see the same pattern. Also, looking at FFCC for the Wii, it looks very good graphics wise. Sure they could spend another 15 million to make it a 1080p game for the PS3 but it wouldnt translate into more sales. And if FFCC makes SE more money than FF13 on the PS3 (if it ever gets released) what system do you think the next installment will be on.

The thing is, the difference between 360/PS3 and the wii are much greater than anything we've seen before.

And, for the the big famous developers, the publishers don't go in and tell them what game to do. 

The developers pitch their project to the publishers, not the other way around. 

And publishers are less likely to dismiss a project from example bioware.  Developers want progress, the wii is not a handheld that can be excused for it's crappy graphics. And do you not think development costs will go down for this gen ever?


This must be the most ridicules claimes ever escpecially after the Project O announcment, were the makers of Final Fantasy XII, Dragon Quest VII and Harvest Moon is teaming up.

(officiel homepage: http://www.mmv.co.jp/special/game/wii/project_o/ in japanese)

not much info is out yet, but some of the best japanese devs is on board. Not only that: If I remeber right, Dragon Quest Sword is the first spinn off made by, Yuji Horii, the man behind the real series. So at least some japanese devs seams to be onboard.



 

 

Buy it and pray to the gods of Sigs: Naznatips!

robjoh said:
zaphodile said:
DRJ said:
When have companies chosen to support the most powerful system more than the most profitable system before? PS2 was supported the most and was the weakest compared to Dreamcast, Gamecube, and Xbox. You can go back to any previous generation and see the same pattern. Also, looking at FFCC for the Wii, it looks very good graphics wise. Sure they could spend another 15 million to make it a 1080p game for the PS3 but it wouldnt translate into more sales. And if FFCC makes SE more money than FF13 on the PS3 (if it ever gets released) what system do you think the next installment will be on.

The thing is, the difference between 360/PS3 and the wii are much greater than anything we've seen before.

And, for the the big famous developers, the publishers don't go in and tell them what game to do.

The developers pitch their project to the publishers, not the other way around.

And publishers are less likely to dismiss a project from example bioware. Developers want progress, the wii is not a handheld that can be excused for it's crappy graphics. And do you not think development costs will go down for this gen ever?


This must be the most ridicules claimes ever escpecially after the Project O announcment, were the makers of Final Fantasy XII, Dragon Quest VII and Harvest Moon is teaming up.

(officiel homepage: http://www.mmv.co.jp/special/game/wii/project_o/ in japanese)

not much info is out yet, but some of the best japanese devs is on board. Not only that: If I remeber right, Dragon Quest Sword is the first spinn off made by, Yuji Horii, the man behind the real series. So at least some japanese devs seams to be onboard.


This game is a Wii exclusive? Or has it been announced for any platform at all? I can't read the site.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:
robjoh said:

This must be the most ridicules claimes ever escpecially after the Project O announcment, were the makers of Final Fantasy XII, Dragon Quest VII and Harvest Moon is teaming up.

(officiel homepage: http://www.mmv.co.jp/special/game/wii/project_o/ in japanese)

not much info is out yet, but some of the best japanese devs is on board. Not only that: If I remeber right, Dragon Quest Sword is the first spinn off made by, Yuji Horii, the man behind the real series. So at least some japanese devs seams to be onboard.


This game is a Wii exclusive? Or has it been announced for any platform at all? I can't read the site.


Wii exclusive, not much info is out yet. You can find some small info from ign:

http://wii.ign.com/objects/892/892457.html

 



 

 

Buy it and pray to the gods of Sigs: Naznatips!

Developers have put too much time into the PS3 and 360 so far, to back down now...and they've been too late to join the Wii bandwagon.

As someone else posted earlier...it will be well into next year before we see decent 3rd party titles, and it's like to be nearer the end of 2008 before we see truely good 3rd party titles.

This effectively gives the PS3 some breathing space to rack up some sales.  Now don't forget, they already have a whole host of titles in development and most are not due until next year.  And because the developers have dedicated so much time and money on them already, then will not quit.  They may and probably have, tried to pressurise Sony into a PS3 price reduction...we will see.

I expect the Wii and 360 to have approximately the same lifespan...but the 360 has 12 months of an advantage.  The PS3, will slowly, but IMHO surely come from behind (ahem) and build up some solid sales.  Although it needs to do this over the next 12 months, so Sony have their work cut out.  The Wii IMHO will begin winding down from 2009 onwards, this is when the PS3 will be picking up momentum IMHO.  The 360 has slowed already, and although there will be bursts (Halo, GT4)...it will slowly wind down from the end of 2008 onwards.

Yes, power isn't everything...but in the case of this generation; the power difference between the 360, PS3 and Wii is so different, that I reckon, this will the the eventual downfall of the Wii.  It's just too similar to last generation and that and long with the Wiimote etc have seen people flock to buy it.  It's easy, cheap and cheerful....but how long will this last? 



Prediction (June 12th 2017)

Permanent pricedrop for both PS4 Slim and PS4 Pro in October.

PS4 Slim $249 (October 2017)

PS4 Pro $349 (October 2017)

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Davygee what is the source of your belief that the PS3 will come back? I've seen this theme in several of your posts. Looking at the history of the gaming industry, what you expect from the PS3 is highly improbable. No system in the PS3's position had done what you are predicting. The closest situation I can think of is the SNES, but its sales were never as poor as the PS3's in comparison to its competitors. Even so it still lost significant market share when compared to the NES. Why would developers, given the even higher development costs of this generation, continue to poor money into to PS3 projects over 360 and Wii projects when both of those consoles provide them with the most potential profit?



Darc Requiem said:
Why would developers, given the even higher development costs of this generation, continue to poor money into to PS3 projects over 360 and Wii projects when both of those consoles provide them with the most potential profit?

Maybe they'll still port their games to PS3, but probably not taking much advantage of Blu-ray storage and any potential speedups given by the Cell (for specific things, as it has been proven that the Cell is not exceptionally fast for every single aspect of a game engine).

If the trend of poor porting and no anti-aliasing on the PS3 continues, and there's no price drop on the PS3, we can all see where things are going...

PS: One negative aspect of Blu-ray is that read speed is less than what the 360 has for DVDs. One more problem for PS3 developers... A quite interesting article:

http://arstechnica.com/journals/thumbs.ars/2007/1/17/6658



My Mario Kart Wii friend code: 2707-1866-0957

Darc Requiem said:
Davygee what is the source of your belief that the PS3 will come back? I've seen this theme in several of your posts. Looking at the history of the gaming industry, what you expect from the PS3 is highly improbable. No system in the PS3's position had done what you are predicting. The closest situation I can think of is the SNES, but its sales were never as poor as the PS3's in comparison to its competitors. Even so it still lost significant market share when compared to the NES. Why would developers, given the even higher development costs of this generation, continue to poor money into to PS3 projects over 360 and Wii projects when both of those consoles provide them with the most potential profit?

I must say that I agree with this question why this fait in PS3?

The other thing is why Wii should stop selling in 2009 or more important stop selling meanwhile PS3 sells even more when it can't even sell today?



 

 

Buy it and pray to the gods of Sigs: Naznatips!

Predicting 360 has any chance to win this console war is not much more than wishful thinking. The only argument that could work is saying than in 2 years technology will be too outdated and people will jump off to 360 and PS3 tht by the time will be priced competively, but anything else I read here makes me think if I live in a parallel galaxy or something. NOTHING shows that the 360 can win this console war. From the low sales numbers since launch to the forcoming catalog that while being good, it's no way better than the competitors'. Not objectively. Of course everyone is free to like better ttitles coming for one of the consoles. About he last-gen tech making it go old more quickly argument, well, after the DS crushing the PSP I no longer believe that will happen. I'd say graphic capabilities differences are much bigger on the hanheld arena than on home consoles. If you really want the 360 to win this gen I'd try praying, there are many saints appointed by Rome even these days, so that should mean miracles abound...



NJ5 said:
Darc Requiem said:
Why would developers, given the even higher development costs of this generation, continue to poor money into to PS3 projects over 360 and Wii projects when both of those consoles provide them with the most potential profit?

Maybe they'll still port their games to PS3, but probably not taking much advantage of Blu-ray storage and any potential speedups given by the Cell (for specific things, as it has been proven that the Cell is not exceptionally fast for every single aspect of a game engine).

If the trend of poor porting and no anti-aliasing on the PS3 continues, and there's no price drop on the PS3, we can all see where things are going...

PS: One negative aspect of Blu-ray is that read speed is less than what the 360 has for DVDs. One more problem for PS3 developers... A quite interesting article:

http://arstechnica.com/journals/thumbs.ars/2007/1/17/6658


Hehee, like they say in the article:

"There is another way around this, if you're a developer: use the extra space of the Blu-ray disc and make your data redundant. Put important game data on multiple places on the game disc, and that way you decrease the amount of space the laser needs to travel to load the data you use often. "

That's where all the space in Blu-ray (vs dvd) is gonna get used.... :D



Nothing's cheaper than something free.

F1 vs FOTA, when too much power is in couple peoples hands.

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