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Forums - Sales Discussion - How much will Monster Hunter Rise sell lifetime? (Switch + PC)

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How much will Monster Hunter Rise sell lifetime (Switch + PC)

Under 3m 1 0.87%
 
3m - 4.9m 0 0%
 
5m - 6.9m 2 1.74%
 
7m - 9.9m 12 10.43%
 
10m - 14.9m 46 40.00%
 
15m - 19.9m 36 31.30%
 
20m - 25m 14 12.17%
 
Over 25m 4 3.48%
 
Total:115
IcaroRibeiro said:
Kakadu18 said:

MHR won't easily double MHW in Japan. It can, but it won't be easy, since the as of now best selling MH game in Japan is Portable 3rd with 4.8mil on the PSP and 300k on the PS3 from the HD version.

If MHR sells 6.4mil units in Japan on the Switch alone it would be by far the best selling third party game ever in Japan. I hope this happens, but it's nowhere near guaranteed.

No Monster Hunter was ever issued in a platform as popular as Switch is in Japan

That's true, but it still won't be that easy unless the game has longer legs than the other MH games.



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IcaroRibeiro said:
Kakadu18 said:

MHR won't easily double MHW in Japan. It can, but it won't be easy, since the as of now best selling MH game in Japan is Portable 3rd with 4.8mil on the PSP and 300k on the PS3 from the HD version.

If MHR sells 6.4mil units in Japan on the Switch alone it would be by far the best selling third party game ever in Japan. I hope this happens, but it's nowhere near guaranteed.

No Monster Hunter was ever issued in a platform as popular as Switch is in Japan

That's a good point.  PSP and 3DS have fairly similar lifetime sales.  PSP sold about 20m and 3DS a little under 25m in Japan.  They are also pretty close in sales worldwide too.  Switch sales in both Japan and worldwide are going to go clear past that.

The real question I would have is about the potential fanbase of Monster Hunter.  Like Pokemon seems to have around a solid 15m.  The DS and 3DS Pokemon games all sold around this amount even though the DS had about twice the install base.  On the other hand Sw/Sh seems to be selling better than all of those games.  I guess if even a disappointing Pokemon game can get a lift on the Switch, then MH probably will too.



5m now in 10 days meaning it moved another 1m in the following week.

https://www.capcom.co.jp/ir/english/news/html/e210405.html



10mil on the Switch alone is guaranteed.

Last edited by Kakadu18 - on 05 April 2021

Wyrdness said:

5m now in 10 days meaning it moved another 1m in the following week.

https://www.capcom.co.jp/ir/english/news/html/e210405.html

I believe this already makes it the best selling Monster Hunter among those that were only released on a single platform.  Obviously, it still has a long way to go to get near MH World numbers.  However, after that Capcom has the next best selling MH at 4.9m, Monster Hunter Freedom 3 on PSP.
https://www.capcom.co.jp/ir/english/finance/million.html

Rise is definitely getting a lot of benefit from World's popularity.



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The_Liquid_Laser said:
Wyrdness said:

5m now in 10 days meaning it moved another 1m in the following week.

https://www.capcom.co.jp/ir/english/news/html/e210405.html

I believe this already makes it the best selling Monster Hunter among those that were only released on a single platform.  Obviously, it still has a long way to go to get near MH World numbers.  However, after that Capcom has the next best selling MH at 4.9m, Monster Hunter Freedom 3 on PSP.
https://www.capcom.co.jp/ir/english/finance/million.html

Rise is definitely getting a lot of benefit from World's popularity.

And the Switch's. Two-punch combo for sure.

Last edited by Hiku - on 29 December 2021

6m now.

https://www.monsterhunter.com/rise/us/topics/itempack/



over 10M, at best 12M for PC+switch.



What changed in World that made the series so popular in the West?



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

Metallox said:

What changed in World that made the series so popular in the West?

Quality graphics, good online multiplayer non reliant in local coop for the first time, released in both consoles and PC, less grinding nature, more accessible encounters, much less boring to play single player 

And good marketing and advertising, easier to get when you have a good partnership with Sony 

But to be fair, before asking why World become popular in West we need to ask why Monster Hunter was even popular in Japan in first place. You can pretty much say the game was a flop everywhere but Japan, so it's not like MH wasn't only popular in West it wasn't popular anywhere besides Japan 

I guess the very high number of handheld users in urban areas along with the tribal/Social mindset where you need to play whatever your friends are playing mitigated the lack of a good single player campaign, as such MH was before anything a social game

"World" isn't really a social game, at least not in the same way as previous installments. The lack of sales in Japan (compared to other entries) reflects that. 

Different selling points-> Different advertising for a different kind of customers -> Good Reviews and World of Mouth -> Good Sales