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Forums - Gaming Discussion - Digital Foundry - Dirt 5

Stop being bitches and call eachother biased fans

Edit: this is my personal take and doesnt represent my staffrole in any way shape or form

User was moderated for this post. ~ Pemalite.

Last edited by Pemalite - on 21 November 2020

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kirby007 said:

Stop being bitches and call eachother biased fans

Edit: this is my personal take and doesnt represent my staffrole in any way shape or form

Don't worry, just wait till OP posts NX review for the game. NX is totally not a biased dude

But seriously though, this magnifying glass style approach this early on reeks of desperation or a feel of having to "get back" at another camp because of company PR, which in all honesty is both pointless and childish at best. We're heading back to GTA V grass all over again...



Chazore said:
kirby007 said:

Stop being bitches and call eachother biased fans

Edit: this is my personal take and doesnt represent my staffrole in any way shape or form

Don't worry, just wait till OP posts NX review for the game. NX is totally not a biased dude

But seriously though, this magnifying glass style approach this early on reeks of desperation or a feel of having to "get back" at another camp because of company PR, which in all honesty is both pointless and childish at best. We're heading back to GTA V grass all over again...

There is truth to this....  though we dont need a magnifying glass for this one:



The sooner devs get used to the new GameCore dev tools and SDK for Xbox Series, the better. Codemasters was one of the devs who implied that they got Xbox Series dev kits very late as I recall.

Last edited by shikamaru317 - on 21 November 2020

The Xbox version looks like an NES game.

I'm kidding.  I've never played a Dirt game so this doesn't do much for me but Xbox better start winning a few of these comparisons sooner rather than later.



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shikamaru317 said:

The sooner devs get used to the new GameCore dev tools and SDK for Xbox Series, the better. Codemasters was one of the devs who implied that they got Xbox Series dev kits very late as I recall.

I have sent you two or three times the links... Dirt 5 dev said the tools were in similar state for both consoles



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shikamaru317 said:

The sooner devs get used to the new GameCore dev tools and SDK for Xbox Series, the better. Codemasters was one of the devs who implied that they got Xbox Series dev kits very late as I recall.

They actually stated the complete opposite.



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DonFerrari said:
shikamaru317 said:

The sooner devs get used to the new GameCore dev tools and SDK for Xbox Series, the better. Codemasters was one of the devs who implied that they got Xbox Series dev kits very late as I recall.

I have sent you two or three times the links... Dirt 5 dev said the tools were in similar state for both consoles

Even if they claimed that, it seems highly doubtful based on their results here. There is nothing in the specs that suggests that the gap in performance on a multiplat should be in favor of the PS5, the latest stats have the Series X beating the PS5 in just about every on-paper metric, CPU speed, RAM speed, bus width, pixels per second, texels per second, triangles per second, rays per second. At the very least Series X and PS5 should have near identical performance. The only thing that can explain a performance gap like we're seeing on these launch games is simply bad optimization on Series X, and the best explanation for poor optimization, on games like AC and Dirt 5, which Microsoft had the marketing rights on, is that dev kits and dev tools released too late for developers to optimize properly ahead of release.

Last edited by shikamaru317 - on 21 November 2020

JRPGfan said:

Go re-watch the video from 19mins to 20mins again.
DF say that it running lesser quality in 120fps mode, "pays off".

That means not a bug (but a choice, to mantain 120fps more consistantly), john says that in the video dude.

They say 2 differnt things, about the same issue (at differnt times in the video).

"If you think DF is so biased, why are you bothering to spend all this time watching these videos? What a bizarre mindset to have."

Because they show proof.
They cannot twist truth.

When you see the frame time graphs, and the picture compairisons they speak for themselves.

Does it matter that DF are "gentle" whenever they handle a xbox issue, and harsher when its a playstation one?
Well.. yes.. its abit off putting (their not supposed to be biased), but in this case in point, its running better on the PS5 anyways (so not a issue).


*edit:
Also I forgot that "slighly less" image quality, was used in compairson with the 120fps mode.


Less Car LoD, enviroment details, lesser road tessellation, less grass/foliage, geometric cutbacks, and less texture filtering...  
= Slightly less image quality.

Digital foundry said it was likely a bug.

I would assume the Playstation 5 was supposed to take a visual hit in that mode and didn't... And will likely be rectified at a later date.
The Playstation 5 also has another bug which impacts the dynamic range... Hopefully that gets fixed as well.



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Pemalite said:
JRPGfan said:

Go re-watch the video from 19mins to 20mins again.
DF say that it running lesser quality in 120fps mode, "pays off".

That means not a bug (but a choice, to mantain 120fps more consistantly), john says that in the video dude.

They say 2 differnt things, about the same issue (at differnt times in the video).

Digital foundry said it was likely a bug.

I would assume the Playstation 5 was supposed to take a visual hit in that mode and didn't... And will likely be rectified at a later date.
The Playstation 5 also has another bug which impacts the dynamic range... Hopefully that gets fixed as well.

Yeah they mentioned a SDR bug, on the PS5, so if your TV does support HDR, it looks darker than its supposed too (and can crush blacks, in dark area's of the game) (even if your trying to compensate by turning up brightness or such). Hopefully that gets fixed.

John also lateron says, that the lesser graphic on the xsx 120 fps mode, is paying off in certain tracks/times, and the trade off was worth it.
That to me, atleast doesnt sound that much like a bug. Its 19mins+ into the video.