AngryLittleAlchemist said:
curl-6 said:
Honestly, as much as I love the Switch, and I own 28 games for it so far, if it has a weakness it's that it does kinda lack a great amount of exclusive content. You can play almost all the best Wii U games on it, along with many superb titles from PS4, Xbone, and 7th gen platforms, but combing through my collection so far only 4 of them are exclusive so far. That said, with games like Monster Hunter Rise, BOTW2, and No More Heroes 3 upcoming, that should change as Switch's life progresses. |
It's weird... I wouldn't say the problem is a lack of exclusive content. It's more like a lack of exclusive content that doesn't feel underwhelming, or at least extremely disappointing in certain regards. Like between the major Switch exclusives I've played, Mario + Rabbids and Fire Emblem Three Houses were very disappointing, Splatoon 2 was downright mediocre, Xenoblade 2 was pretty good but super heavily flawed (and after finally playing 1 with DE, a big step down from that game might I add), Astral Chain was a pretty nice start for a new IP but surprisingly rough around the edges mechanically, and Arms and Yoshi's Crafted World were so blegh that I spent virtually no time with them. And then there's games like Odyssey or Smash Ultimate or Animal Crossing, where I like the skeletons of the game a lot but they are either a bit too surface level or they just lack a reason to keep coming back. A lot of the issues with those games stem from things like Nintendo's content delivery service, where the games feel a bit incomplete at launch and they slowly add content over time ... which I dislike. Or just that the online is bad, like with Smash Ultimate, which I'd probably play a lot more if it had good online. They feel a bit too rough or incomplete. That's also why I didn't get Aces despite enjoying the gameplay when there was a free trial for it, the campaign felt rushed and half-assed. But if I enjoyed all those games as much as the average person did, I wouldn't really complain about quantity overall for the Switch at this point in it's life. Which is weird, because I definitely think that experiencing 2018, 2019, 2020 first hand there were definitely some moments of droughts ... but like, especially when including third party support, it became less and less each year for me. By 2019 half of the year was jam packed back to back with big titles and by 2020 there was enough third parties + backlog games for me to be satisfied even in months with not too many games (I have other platforms though, to be fair). I'd say including cross-gen games and remasters for the top 3: 1. Super Mario Maker 2 2. Mario Kart 8 Deluxe (kind of a weird one to put as I don't really associate it as a major game for the Switch even compared to other remasters/ports, but it's probably the 2nd best game on the system for me) 3. Breath of the Wild Not including cross-gen games: 1. Super Mario Maker 2 2. Xenoblade Chronicles: Definitive Edition 3. Paper Mario: Origami King Not including cross-gen games or remasters: 1. Super Mario Maker 2 2. Paper Mario: Origami King 3. Link's Awakening Remake Honestly not including remakes would make the list a lot sadder though .... since the games I listed are basically the extent of titles I really, really, really enjoyed  I'd probably have Luigi's Mansion 3 super high up there too but I haven't put much time into it. |