EricHiggin on 20 October 2020
SvennoJ said: Sounds good. Sure the normal solution will be good enough, re-acting to temperature changes, yet to stop noticing changes in fan speed you could set a different baseline per game to have a more constant speed. Cooling a bit 'too much' in easier to render places while not having to ramp up as much to respond to sudden temperature increases in taxing spots.
I hope they put some kind of limiter of menu rendering this time. The fan in the ps4 pro gets really loud in lobbies in GT Sport, pre-race, then when the race starts it slows down to inaudible again. fps must be uncapped in the lobby screen heating up the CPU unnecessarily. The installer from fs2020 has the same issue, utilizing the GPU at 100% for no reason, just to show a progress bar at 1,000,000 fps. Rendering a progress bar >>> effort than rendering the actual game lol. |
DonFerrari said:
SvennoJ said: Sounds good. Sure the normal solution will be good enough, re-acting to temperature changes, yet to stop noticing changes in fan speed you could set a different baseline per game to have a more constant speed. Cooling a bit 'too much' in easier to render places while not having to ramp up as much to respond to sudden temperature increases in taxing spots.
I hope they put some kind of limiter of menu rendering this time. The fan in the ps4 pro gets really loud in lobbies in GT Sport, pre-race, then when the race starts it slows down to inaudible again. fps must be uncapped in the lobby screen heating up the CPU unnecessarily. The installer from fs2020 has the same issue, utilizing the GPU at 100% for no reason, just to show a progress bar at 1,000,000 fps. Rendering a progress bar >>> effort than rendering the actual game lol. |
Yes I do agree with you that is odd that sometimes even the PS4 main menu have the fan running faster than the game itself.
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I read an article recently that said the reason for that on PS4 is that devs didn't have enough control apparently. I guess in some games it would push the APU hard unnecessarily, leading to excess heat, heavily ramping up the fan speed in menu's. It said the PS5 will give devs much more control so this shouldn't be much of a concern going forward. I'd assume it depends on the dev though. If they don't take the time to optimize for this, menu ramping could still be an issue in some games here and there possibly. If devs have the capability to fix that though, with enough customer constructive criticism you'd think they would take care of it sooner than later.
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